Player Matchup

Sol
Sol
PumpkinLily9932
Sol
Level 127
God Stats
6W - 9L
1,462 SR
Queue Stats
271W - 341L
1,420 Elo+
Solo
Raijin
Raijin
Totaljerk01
Raijin
Level 89
God Stats
1W - 2L
1,504 SR
Queue Stats
137W - 170L
1,438 Elo+
Party 1
Hercules
Hercules
johnsgirl
Hercules
Level 62
God Stats
3W - 1L
1,519 SR
Queue Stats
106W - 140L
1,316 Elo+
Party 1
Team Averages
Level 93
1,495 SR
1,391 Elo+

VS

Team Averages
Level 91
1,390 SR
1,288 Elo+
Olorun
Olorun
DJ FREEFIRE
Olorun
Level 49
God Stats
9W - 19L
1,219 SR
Queue Stats
35W - 53L
1,058 Elo+
Party 2
Sobek
Sobek
NF4 SPARTAN
Sobek
Level 120
God Stats
25W - 26L
1,500 SR
Queue Stats
139W - 171L
1,379 Elo+
Party 2
Fenrir
Fenrir
maurito1428mauri
Fenrir
Level 104
God Stats
8W - 7L
1,451 SR
Queue Stats
520W - 576L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
9,633
642
17,426
13,612
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
12
1 / 8 / 2
8,707
580
9,089
11,678
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
johnsgirl
Hercules
7
0 / 2 / 1
7,718
515
857
3,294
2,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 2 / 6
10,338
689
9,284
12,619
6,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 8
10,228
682
9,393
15,154
19,523
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 1 / 7
10,866
724
5,551
16,637
9,909
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
2
6
3.5
W
4
1
8
8
L
3
4
1
0.88
L
Raijin
1
8
2
0.25
L
Hercules
johnsgirl
Hercules
0
2
1
0.25
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,372
Damage
24,228
28,584
Taken
44,410
12,097
Mitigated
36,265
4,938
Healing
20,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,284
3,988
1,266
6,105
12,619
6,833
1,271
8,872
3,747
42,664
0
W
9,393
426
1,030
6,376
15,154
19,523
234
7,840
7,314
27,247
0
L
17,426
4,596
0
4,315
13,612
5,524
0
9,113
4,499
42,813
3,318
L
Raijin
9,089
788
0
0
11,678
4,418
0
7,817
3,861
27,973
0
L
Hercules
johnsgirl
Hercules
857
190
19
604
3,294
2,155
0
2,089
1,205
0
3,608
W
5,551
1,430
13
5,915
16,637
9,909
210
8,812
7,825
0
35,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,058
Gold Earned
31,432
113
Minions Killed
155
4
Camps Cleared
8
545,471
Distance Traveled
810,020
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,338
689
73
5
0
227,434
1
W
Sobek
10,228
682
38
3
2
279,706
5
L
Sol
9,633
642
67
4
3
253,414
6
L
Raijin
8,707
580
42
3
0
217,329
0
L
Hercules
7,718
515
4
0
1
74,728
0
W
Fenrir
10,866
724
44
3
6
302,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role