Player Matchup

Cthulhu
Cthulhu
BillClinton99
Cthulhu
Level 13
God Stats
2W - 3L
1,343 SR
Queue Stats
4W - 7L
1,344 Elo+
Party 2
Hachiman
Hachiman
UltraQuantum7
Hachiman
Level 4
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 7L
1,344 Elo+
Party 2
Zhong Kui
Zhong Kui
infernape60
Zhong Kui
Level 77
God Stats
1W - 3L
1,413 SR
Queue Stats
73W - 83L
1,375 Elo+
Solo
Team Averages
Level 31
1,356 SR
1,354 Elo+

VS

Team Averages
Level 51
1,527 SR
1,565 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Mindsetmadness
Hou Yi
Level 27
God Stats
2W - 1L
1,582 SR
Queue Stats
3W - 1L
1,696 Elo+
Party 1
Anubis
Anubis
SonofOlaf78
Anubis
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 4 / 2
6,535
654
3,941
9,961
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
UltraQuantum7
Hachiman
9
2 / 9 / 0
6,499
650
4,934
9,748
3,046
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
infernape60
Zhong Kui
10
0 / 3 / 0
5,969
597
5,717
9,943
6,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 10
7,061
706
4,911
7,704
5,547
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
13 / 0 / 3
9,108
911
14,715
7,187
2,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
11
2 / 0 / 10
7,419
742
6,388
5,257
2,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
16
16
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
10
3
L
Cthulhu
0
4
2
0.25
W
13
0
3
14.5
W
Anubis
2
0
10
7
L
Hachiman
UltraQuantum7
Hachiman
2
9
0
0.22
L
Zhong Kui
infernape60
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,592
Damage
26,014
29,652
Taken
20,148
16,979
Mitigated
10,598
4,361
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,911
720
0
1,766
7,704
5,547
233
2,182
5,522
0
14,332
L
Cthulhu
3,941
542
50
1,415
9,961
7,633
0
3,390
6,571
12,048
0
W
14,715
6,816
0
3,264
7,187
2,687
276
5,035
2,152
0
37,909
W
Anubis
6,388
327
0
3,126
5,257
2,364
234
2,818
2,439
18,205
0
L
Hachiman
UltraQuantum7
Hachiman
4,934
4,119
0
413
9,748
3,046
0
974
8,774
0
11,789
L
Zhong Kui
infernape60
Zhong Kui
5,717
479
78
2,405
9,943
6,300
0
2,494
7,449
23,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,003
Gold Earned
23,588
83
Minions Killed
120
3
Camps Cleared
5
472,049
Distance Traveled
501,420
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,061
706
34
3
0
173,502
2
L
Cthulhu
6,535
654
14
1
0
165,882
0
W
Hou Yi
9,108
911
56
6
3
175,238
0
W
Anubis
7,419
742
30
3
2
152,680
1
L
Hachiman
6,499
650
29
3
0
133,072
0
L
Zhong Kui
5,969
597
40
4
3
173,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role