Player Matchup

Cerberus
Cerberus
KingCzzj
Cerberus
Level 17
God Stats
1W - 1L
1,328 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
SuperKyrin
Kukulkan
Level 39
God Stats
1W - 1L
1,440 SR
Queue Stats
23W - 40L
1,214 Elo+
Party 1
Hel
Hel
brutus492
Hel
Level 54
God Stats
4W - 8L
1,514 SR
Queue Stats
53W - 62L
1,365 Elo+
Solo
Team Averages
Level 37
1,428 SR
1,359 Elo+

VS

Team Averages
Level 50
1,341 SR
1,250 Elo+
Scylla
Scylla
End Hate8219
Scylla
Level 68
God Stats
25W - 48L
1,345 SR
Queue Stats
543W - 795L
1,300 Elo+
Solo
Horus
Horus
GroovyJungle179
Horus
Level 18
God Stats
3W - 2L
1,186 SR
Queue Stats
5W - 6L
1,116 Elo+
Solo
Neith
Neith
coldtony90
Neith
Level 63
God Stats
39W - 42L
1,492 SR
Queue Stats
103W - 116L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingCzzj
Cerberus
6
0 / 3 / 0
9,662
460
473
3,695
1,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
SuperKyrin
Kukulkan
16
2 / 0 / 2
11,978
570
10,086
12,146
8,650
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 8 / 3
11,971
570
14,866
26,120
7,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 3 / 4
13,172
627
17,927
12,502
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 0 / 5
12,839
611
8,503
12,854
13,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
17
5 / 3 / 3
13,347
636
10,660
16,019
5,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
11
11
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
3
4
1.67
W
3
0
5
5.5
L
Cerberus
KingCzzj
Cerberus
0
3
0
0
L
Kukulkan
SuperKyrin
Kukulkan
2
0
2
3
L
2
8
3
0.44
W
Neith
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,425
Damage
37,090
41,961
Taken
41,375
17,850
Mitigated
23,879
13,316
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,927
844
171
1,365
12,502
4,398
1,331
8,076
4,426
59,217
0
W
8,503
2,886
2,228
4,948
12,854
13,924
141
7,774
5,080
0
27,040
L
Cerberus
KingCzzj
Cerberus
473
134
0
280
3,695
1,566
0
1,083
2,510
2,523
0
L
Kukulkan
SuperKyrin
Kukulkan
10,086
212
0
751
12,146
8,650
0
5,915
5,749
59,377
0
L
14,866
712
4,322
7,963
26,120
7,634
0
10,012
15,381
39,731
0
W
Neith
10,660
3,278
1,428
2,783
16,019
5,557
993
10,252
5,767
0
77,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
39,358
175
Minions Killed
226
2
Camps Cleared
15
807,697
Distance Traveled
1,061,396
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,172
627
102
5
0
348,306
1
W
Horus
12,839
611
34
2
2
376,435
7
L
Cerberus
9,662
460
11
1
1
49,177
1
L
Kukulkan
11,978
570
97
5
0
369,213
0
L
Hel
11,971
570
67
3
1
389,307
9
W
Neith
13,347
636
90
4
13
336,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role