Player Matchup

Cernunnos
Cernunnos
Hitokimi
Cernunnos
Level 29
God Stats
21W - 34L
1,356 SR
Queue Stats
80W - 189L
1,264 Elo+
Party 1
Tiamat
Tiamat
Nic077
Tiamat
Level 35
God Stats
0W - 2L
1,318 SR
Queue Stats
88W - 204L
1,277 Elo+
Party 1
Arachne
Arachne
Phaedre
Arachne
Level 28
God Stats
66W - 101L
1,386 SR
Queue Stats
101W - 183L
1,287 Elo+
Party 1
King Arthur
King Arthur
Ruinalie
King Arthur
Level 17
God Stats
3W - 1L
1,877 SR
Queue Stats
53W - 105L
1,290 Elo+
Party 1
Geb
Geb
arkayy
Geb
Level 29
God Stats
42W - 36L
1,514 SR
Queue Stats
85W - 97L
1,404 Elo+
Solo
Team Averages
Level 28
1,490 SR
1,304 Elo+

VS

Team Averages
Level 20
1,466 SR
1,402 Elo+
Guan Yu
Guan Yu
Clothius
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,496 Elo+
Solo
Neith
Neith
ErerOne
Neith
Level 26
God Stats
2W - 2L
1,085 SR
Queue Stats
64W - 78L
1,408 Elo+
Solo
Mercury
Mercury
JuyZFxHard
Mercury
Level 24
God Stats
7W - 1L
1,665 SR
Queue Stats
40W - 26L
1,406 Elo+
Solo
Anubis
Anubis
LEMEAIN
Anubis
Level 25
God Stats
5W - 6L
1,590 SR
Queue Stats
25W - 31L
1,379 Elo+
Solo
Jormungandr
Jormungandr
SubduedOyster
Jormungandr
Level 18
God Stats
3W - 1L
1,490 SR
Queue Stats
26W - 37L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hitokimi
Cernunnos
9
1 / 3 / 0
5,305
442
3,335
6,412
1,475
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Nic077
Tiamat
10
1 / 5 / 0
5,868
489
4,584
9,115
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Phaedre
Arachne
9
2 / 8 / 1
5,778
482
5,903
10,880
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Ruinalie
King Arthur
8
0 / 5 / 0
4,866
406
2,849
9,429
4,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
arkayy
Geb
8
0 / 0 / 1
5,310
443
3,864
11,506
4,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Clothius
Guan Yu
13
7 / 1 / 3
8,133
678
8,951
9,122
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
ErerOne
Neith
10
1 / 0 / 2
6,375
531
5,496
4,963
1,639
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
JuyZFxHard
Mercury
13
5 / 2 / 5
7,630
636
6,996
8,767
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
LEMEAIN
Anubis
13
8 / 0 / 5
8,023
669
7,598
7,244
3,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SubduedOyster
Jormungandr
9
0 / 1 / 4
5,890
491
2,427
8,513
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
21
21
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Clothius
Guan Yu
7
1
3
8.5
W
Neith
ErerOne
Neith
1
0
2
2
L
Cernunnos
Hitokimi
Cernunnos
1
3
0
0.33
W
Mercury
JuyZFxHard
Mercury
5
2
5
3.75
W
Anubis
LEMEAIN
Anubis
8
0
5
10.5
L
Tiamat
Nic077
Tiamat
1
5
0
0.2
L
Arachne
Phaedre
Arachne
2
8
1
0.31
L
King Arthur
Ruinalie
King Arthur
0
5
0
0
W
Jormungandr
SubduedOyster
Jormungandr
0
1
4
2
L
Geb
arkayy
Geb
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,535
Damage
31,468
47,342
Taken
38,609
16,950
Mitigated
25,745
11,109
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Clothius
Guan Yu
8,951
1,103
454
4,594
9,122
10,449
404
549
8,515
0
39,952
W
Neith
ErerOne
Neith
5,496
2,564
0
1,051
4,963
1,639
568
1,305
3,650
0
33,087
L
Cernunnos
Hitokimi
Cernunnos
3,335
1,789
0
1,286
6,412
1,475
0
1,649
4,763
0
26,141
W
Mercury
JuyZFxHard
Mercury
6,996
4,497
0
1,275
8,767
3,465
1,259
2,183
6,402
0
53,303
W
Anubis
LEMEAIN
Anubis
7,598
222
0
5,083
7,244
3,505
999
1,620
5,424
44,338
0
L
Tiamat
Nic077
Tiamat
4,584
1,214
0
2,024
9,115
3,103
0
2,045
7,070
24,375
0
L
Arachne
Phaedre
Arachne
5,903
3,989
0
1,891
10,880
3,115
265
3,679
7,073
0
29,345
L
King Arthur
Ruinalie
King Arthur
2,849
459
0
1,740
9,429
4,286
50
451
8,185
0
18,011
W
Jormungandr
SubduedOyster
Jormungandr
2,427
594
0
507
8,513
6,687
10
2,343
6,170
18,621
0
L
Geb
arkayy
Geb
3,864
626
1,038
3,130
11,506
4,971
0
2,201
9,305
20,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,127
Gold Earned
36,051
216
Minions Killed
358
0
Camps Cleared
0
1,035,984
Distance Traveled
1,143,739
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,133
678
91
8
0
231,854
3
W
Neith
6,375
531
66
6
0
212,145
0
L
Cernunnos
5,305
442
52
4
0
173,696
3
W
Mercury
7,630
636
85
7
0
270,553
0
W
Anubis
8,023
669
86
7
0
219,744
3
L
Tiamat
5,868
489
53
4
0
204,116
0
L
Arachne
5,778
482
59
5
0
209,669
1
L
King Arthur
4,866
406
26
2
0
224,208
0
W
Jormungandr
5,890
491
30
3
0
209,443
0
L
Geb
5,310
443
26
2
0
224,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role