Player Matchup

Awilix
Awilix
CN10-_-
Awilix
Level 14
God Stats
7W - 12L
1,393 SR
Queue Stats
13W - 26L
1,232 Elo+
Solo
Artemis
Artemis
Eski-Joe
Artemis
Level 23
God Stats
25W - 22L
1,549 SR
Queue Stats
61W - 61L
1,397 Elo+
Party 2
Thanatos
Thanatos
Samiam1985
Thanatos
Level 3
God Stats
1W - 2L
1,309 SR
Queue Stats
5W - 5L
1,142 Elo+
Solo
Yemoja
Yemoja
laudrup94
Yemoja
Level 28
God Stats
25W - 18L
1,561 SR
Queue Stats
29W - 24L
1,451 Elo+
Party 2
Anubis
Anubis
xIAntoniaIx
Anubis
Level 29
God Stats
15W - 18L
1,452 SR
Queue Stats
126W - 134L
1,361 Elo+
Party 2
Team Averages
Level 19
1,453 SR
1,317 Elo+

VS

Team Averages
Level 25
1,463 SR
1,332 Elo+
Ravana
Ravana
ALEJAANDRO_99
Ravana
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 185L
1,401 Elo+
Party 1
Agni
Agni
Duroeforte92
Agni
Level 24
God Stats
7W - 5L
1,534 SR
Queue Stats
84W - 114L
1,222 Elo+
Solo
Artemis
Artemis
GlitzyCardinal
Artemis
Level 28
God Stats
61W - 49L
1,488 SR
Queue Stats
89W - 86L
1,381 Elo+
Solo
Ares
Ares
Im_Nanoy
Ares
Level 27
God Stats
6W - 7L
1,291 SR
Queue Stats
136W - 130L
1,400 Elo+
Party 1
Bacchus
Bacchus
Ismael_pm_30
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 64L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CN10-_-
Awilix
13
1 / 6 / 0
7,719
482
4,711
11,330
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Eski-Joe
Artemis
12
5 / 4 / 1
7,290
456
11,404
10,292
3,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Samiam1985
Thanatos
8
0 / 5 / 0
5,647
353
395
7,592
2,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
laudrup94
Yemoja
11
1 / 3 / 4
7,381
461
6,593
13,350
8,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
12
1 / 2 / 2
7,226
452
2,899
7,861
3,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,964
498
5,710
7,844
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 6
7,605
475
3,436
5,137
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 4
7,532
471
7,268
7,991
2,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
13
12 / 0 / 6
9,208
576
13,439
10,924
10,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Ismael_pm_30
Bacchus
10
1 / 3 / 7
7,139
446
4,945
14,087
10,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
20
20
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Awilix
CN10-_-
Awilix
1
6
0
0.17
W
1
2
6
2
L
Artemis
Eski-Joe
Artemis
5
4
1
1.38
W
4
3
4
2
W
Ares
12
0
6
15
W
Bacchus
Ismael_pm_30
Bacchus
1
3
7
1.5
L
Thanatos
Samiam1985
Thanatos
0
5
0
0
L
Yemoja
laudrup94
Yemoja
1
3
4
1
L
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
34,798
50,425
Taken
45,983
20,500
Mitigated
28,935
14,945
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,710
1,254
0
2,138
7,844
3,772
0
1,159
6,685
0
52,333
L
Awilix
CN10-_-
Awilix
4,711
1,235
0
3,432
11,330
3,818
0
3,888
7,362
0
50,276
W
3,436
45
202
1,169
5,137
1,479
908
2,072
3,065
34,751
0
L
Artemis
Eski-Joe
Artemis
11,404
6,754
0
984
10,292
3,134
0
3,399
6,875
0
34,008
W
7,268
3,083
0
3,224
7,991
2,455
715
856
7,135
0
38,560
W
Ares
13,439
694
0
2,847
10,924
10,246
0
2,968
7,956
36,047
0
W
Bacchus
Ismael_pm_30
Bacchus
4,945
991
1,159
3,619
14,087
10,983
523
2,437
11,650
20,902
0
L
Thanatos
Samiam1985
Thanatos
395
109
0
2,504
7,592
2,285
96
2,450
5,052
0
15,789
L
Yemoja
laudrup94
Yemoja
6,593
1,373
1,722
3,240
13,350
8,163
0
6,587
6,665
28,255
0
L
Anubis
2,899
486
0
3,063
7,861
3,100
382
5,012
2,651
34,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
39,448
285
Minions Killed
283
0
Camps Cleared
0
1,377,762
Distance Traveled
1,524,487
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,964
498
77
5
0
354,273
5
L
Awilix
7,719
482
100
6
0
341,689
0
W
Agni
7,605
475
70
4
0
290,821
0
L
Artemis
7,290
456
54
3
0
290,078
3
W
Artemis
7,532
471
65
4
0
286,907
2
W
Ares
9,208
576
36
2
0
305,109
1
W
Bacchus
7,139
446
35
2
0
287,377
1
L
Thanatos
5,647
353
28
2
0
183,708
0
L
Yemoja
7,381
461
27
2
0
284,900
2
L
Anubis
7,226
452
76
5
0
277,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role