Player Matchup

Thanatos
Thanatos
Evanmh7998
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,757 Elo+
Solo
Charybdis
Charybdis
RevenantZhangFei
Charybdis
Level 5
God Stats
8W - 2L
1,723 SR
Queue Stats
18W - 8L
1,622 Elo+
Solo
Kali
Kali
Triage_inc
Kali
Level 8
God Stats
1W - 3L
1,804 SR
Queue Stats
37W - 55L
1,368 Elo+
Solo
Izanami
Izanami
high-potato44
Izanami
Level 5
God Stats
1W - 2L
1,473 SR
Queue Stats
1W - 2L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
sDBLK400
Erlang Shen
Level 17
God Stats
1W - 5L
1,221 SR
Queue Stats
40W - 41L
1,464 Elo+
Solo
Team Averages
Level 8
1,544 SR
1,527 Elo+

VS

Team Averages
Level 16
1,553 SR
1,511 Elo+
Bellona
Bellona
EmmySlimy921
Bellona
Level 29
God Stats
5W - 9L
1,407 SR
Queue Stats
359W - 372L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
GeekEvan
Zhong Kui
Level 24
God Stats
23W - 21L
1,497 SR
Queue Stats
137W - 150L
1,462 Elo+
Solo
Artio
Artio
Ten-Fourr
Artio
Level 3
God Stats
2W - 1L
1,719 SR
Queue Stats
2W - 1L
1,683 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZZICKOU
Tsukuyomi
Level 16
God Stats
2W - 3L
1,303 SR
Queue Stats
19W - 23L
1,475 Elo+
Solo
Kukulkan
Kukulkan
snany
Kukulkan
Level 7
God Stats
15W - 6L
1,838 SR
Queue Stats
53W - 63L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Evanmh7998
Thanatos
17
0 / 15 / 6
9,673
879
3,831
18,767
6,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
19
8 / 8 / 9
13,914
1,265
27,579
18,620
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 10 / 9
11,330
1,030
9,581
21,296
8,135
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
18
6 / 12 / 9
13,048
1,186
18,310
23,049
6,237
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
sDBLK400
Erlang Shen
18
3 / 9 / 12
11,765
1,070
14,148
23,985
12,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmmySlimy921
Bellona
20
14 / 1 / 21
14,399
1,309
19,942
20,765
29,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
GeekEvan
Zhong Kui
20
5 / 6 / 31
13,202
1,200
17,680
18,517
10,784
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Ten-Fourr
Artio
20
7 / 4 / 29
13,052
1,187
11,683
20,482
30,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
ZZICKOU
Tsukuyomi
20
19 / 4 / 18
15,097
1,372
33,397
12,744
5,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
snany
Kukulkan
20
9 / 4 / 22
13,400
1,218
17,271
9,707
4,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
175
19
Kills
54
54
Deaths
19
45
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Bellona
EmmySlimy921
Bellona
14
1
21
24.5
L
Thanatos
Evanmh7998
Thanatos
0
15
6
0.2
W
Zhong Kui
GeekEvan
Zhong Kui
5
6
31
3.42
L
Charybdis
8
8
9
1.56
W
Artio
Ten-Fourr
Artio
7
4
29
5.38
L
2
10
9
0.65
W
Tsukuyomi
ZZICKOU
Tsukuyomi
19
4
18
7
L
Izanami
6
12
9
0.88
L
Erlang Shen
sDBLK400
Erlang Shen
3
9
12
1
W
Kukulkan
snany
Kukulkan
9
4
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,449
Damage
99,973
105,717
Taken
82,215
38,366
Mitigated
80,048
9,334
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EmmySlimy921
Bellona
19,942
10,520
2,105
2,431
20,765
29,864
0
0
20,765
0
33,790
L
Thanatos
Evanmh7998
Thanatos
3,831
2,585
0
1,035
18,767
6,060
0
7,239
11,528
0
7,079
W
Zhong Kui
GeekEvan
Zhong Kui
17,680
1,815
114
3,494
18,517
10,784
0
0
18,517
32,554
0
L
Charybdis
27,579
12,807
61
2,020
18,620
5,232
0
9,371
9,249
0
58,607
W
Artio
Ten-Fourr
Artio
11,683
1,936
1,871
3,711
20,482
30,046
0
0
20,482
25,641
0
L
9,581
3,453
0
2,331
21,296
8,135
0
7,567
13,729
0
23,964
W
Tsukuyomi
ZZICKOU
Tsukuyomi
33,397
7,917
0
70
12,744
5,053
0
0
12,744
0
56,409
L
Izanami
18,310
15,281
161
1,805
23,049
6,237
0
11,677
11,372
0
48,304
L
Erlang Shen
sDBLK400
Erlang Shen
14,148
6,873
0
1,921
23,985
12,702
0
10,780
13,205
0
28,536
W
Kukulkan
snany
Kukulkan
17,271
1,366
0
652
9,707
4,301
0
0
9,707
36,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,730
Gold Earned
69,150
193
Minions Killed
188
7
Camps Cleared
9
974,753
Distance Traveled
1,033,012
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,399
1,309
37
3
2
238,575
0
L
Thanatos
9,673
879
5
0
0
168,291
1
W
Zhong Kui
13,202
1,200
36
3
2
167,878
0
L
Charybdis
13,914
1,265
61
6
3
188,887
0
W
Artio
13,052
1,187
27
2
2
224,714
0
L
Kali
11,330
1,030
24
2
0
209,758
0
W
Tsukuyomi
15,097
1,372
39
4
3
211,550
1
L
Izanami
13,048
1,186
74
7
3
168,481
0
L
Erlang Shen
11,765
1,070
29
3
1
239,336
0
W
Kukulkan
13,400
1,218
49
4
0
190,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role