Player Matchup

Khepri
Khepri
Aubour
Khepri
Level 64
God Stats
17W - 11L
1,617 SR
Queue Stats
23W - 21L
1,590 Elo+
Party 2
Medusa
Medusa
LUKAskywALKUr13
Medusa
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 85L
1,467 Elo+
Party 2
Chang'e
Chang'e
PynkPanther03
Chang'e
Level 139
God Stats
5W - 4L
1,808 SR
Queue Stats
344W - 338L
1,544 Elo+
Solo
Team Averages
Level 95
1,642 SR
1,534 Elo+

VS

Team Averages
Level 118
1,612 SR
1,573 Elo+
Susano
Susano
JOAOPEDROSHOW
Susano
Level 129
God Stats
56W - 42L
1,536 SR
Queue Stats
162W - 150L
1,562 Elo+
Solo
Zeus
Zeus
KDDisRAGE
Zeus
Level 126
God Stats
9W - 7L
1,741 SR
Queue Stats
242W - 195L
1,612 Elo+
Party 1
Hercules
Hercules
Smegmaholic
Hercules
Level 100
God Stats
1W - 3L
1,559 SR
Queue Stats
94W - 87L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aubour
Khepri
14
4 / 2 / 12
10,475
806
5,978
19,869
25,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
8 / 4 / 5
10,096
777
7,945
9,604
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
15
4 / 1 / 11
9,914
763
7,940
12,496
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,592
661
10,788
10,364
5,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
13
4 / 6 / 1
9,171
705
17,635
8,532
2,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Smegmaholic
Hercules
8
1 / 5 / 3
8,022
617
2,399
8,646
3,700
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
6
7
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aubour
Khepri
4
2
12
5
L
1
5
4
0.6
L
Zeus
4
6
1
0.75
W
8
4
5
2.63
W
Chang'e
4
1
11
9.5
L
Hercules
Smegmaholic
Hercules
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
30,822
41,969
Taken
27,542
35,184
Mitigated
11,916
14,452
Healing
692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aubour
Khepri
5,978
793
0
3,225
19,869
25,153
472
8,761
10,468
13,558
0
L
10,788
1,396
0
0
10,364
5,318
0
3,736
6,628
0
27,945
L
Zeus
17,635
2,601
0
250
8,532
2,898
0
6,510
2,022
41,009
0
W
7,945
3,605
0
866
9,604
4,924
252
1,626
7,978
0
42,586
W
Chang'e
7,940
735
3,401
6,960
12,496
5,107
1,205
7,289
5,207
33,791
0
L
Hercules
Smegmaholic
Hercules
2,399
583
0
442
8,646
3,700
0
3,789
4,857
0
6,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
25,785
147
Minions Killed
111
8
Camps Cleared
3
752,066
Distance Traveled
546,301
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,475
806
11
1
1
253,238
4
L
Susano
8,592
661
43
3
2
254,339
3
L
Zeus
9,171
705
56
4
1
186,984
0
W
Medusa
10,096
777
59
5
6
243,635
5
W
Chang'e
9,914
763
77
6
1
255,193
0
L
Hercules
8,022
617
12
1
0
104,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role