Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Lupinaa
Persephone
Level 47
God Stats
13W - 7L
1,729 SR
Queue Stats
252W - 65L
1,786 Elo+
Party 1
Ares
Ares
prodigy428
Ares
Level 83
God Stats
5W - 1L
1,897 SR
Queue Stats
107W - 38L
1,755 Elo+
Party 1
Artemis
Artemis
sodap0ppin
Artemis
Level 61
God Stats
4W - 1L
1,880 SR
Queue Stats
235W - 257L
1,453 Elo+
Solo
Team Averages
Level 84
1,701 SR
1,599 Elo+

VS

Team Averages
Level 105
1,600 SR
1,673 Elo+
Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Grummus
Baron Samedi
Level 114
God Stats
142W - 130L
1,488 SR
Queue Stats
533W - 566L
1,559 Elo+
Solo
Loki
Loki
Vibеs
Loki
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 20L
1,786 Elo+
Party 2
Geb
Geb
Ångeℓ
Geb
Level 21
God Stats
2W - 1L
1,607 SR
Queue Stats
27W - 9L
1,743 Elo+
Party 2
Ullr
Ullr
МTons
Ullr
Level 106
God Stats
11W - 6L
1,907 SR
Queue Stats
236W - 108L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 4 / 4
6,584
470
5,105
9,822
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
 
Bellona
10
0 / 6 / 2
6,233
445
3,991
13,830
10,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Lupinaa
Persephone
14
7 / 3 / 2
9,331
667
11,036
9,230
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 4
5,902
422
6,421
11,934
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
sodap0ppin
Artemis
10
1 / 7 / 1
6,180
441
3,904
8,602
1,652
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
5 / 2 / 1
8,230
588
11,698
12,427
8,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Grummus
Baron Samedi
14
3 / 2 / 5
8,208
586
7,498
7,797
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
Vibеs
Loki
14
6 / 4 / 7
8,401
600
8,871
10,358
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 11
7,017
501
4,610
9,260
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
МTons
Ullr
16
9 / 0 / 1
9,392
671
11,018
7,421
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
23
23
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
4
0.75
L
Bellona
 
Bellona
0
6
2
0.17
W
Odin
 
Odin
5
2
1
2.75
W
Baron Samedi
Grummus
Baron Samedi
3
2
5
2.75
L
Persephone
Lupinaa
Persephone
7
3
2
2.67
W
Loki
Vibеs
Loki
6
4
7
2.38
L
0
3
4
0.67
L
Artemis
sodap0ppin
Artemis
1
7
1
0.21
W
0
1
11
5.5
W
Ullr
МTons
Ullr
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
43,695
53,418
Taken
47,263
27,269
Mitigated
26,910
10,337
Healing
16,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,105
1,959
0
2,461
9,822
4,214
0
2,864
6,647
0
35,833
L
Bellona
 
Bellona
3,991
749
0
2,841
13,830
10,374
0
1,799
11,197
4,890
24,090
W
Odin
 
Odin
11,698
3,088
0
3,745
12,427
8,748
239
4,364
7,959
3,373
41,733
W
Baron Samedi
Grummus
Baron Samedi
7,498
438
1,720
2,522
7,797
3,112
132
4,298
3,346
48,406
0
L
Persephone
Lupinaa
Persephone
11,036
900
148
2,216
9,230
2,947
0
3,332
5,595
53,517
0
W
Loki
Vibеs
Loki
8,871
1,789
0
2,732
10,358
4,473
0
4,198
6,043
0
58,543
L
6,421
696
0
1,666
11,934
8,082
0
4,500
7,145
14,638
0
L
Artemis
sodap0ppin
Artemis
3,904
2,422
0
1,005
8,602
1,652
0
162
8,440
0
26,960
W
4,610
576
0
2,036
9,260
8,003
0
4,455
4,641
9,764
0
W
Ullr
МTons
Ullr
11,018
4,155
0
4,124
7,421
2,574
2,475
1,194
6,227
0
76,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,230
Gold Earned
41,248
301
Minions Killed
436
0
Camps Cleared
0
1,326,454
Distance Traveled
1,440,477
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,584
470
65
5
0
295,017
4
L
Bellona
6,233
445
60
4
0
244,710
4
W
Odin
8,230
588
79
6
0
303,285
1
W
Baron Samedi
8,208
586
110
8
0
276,926
2
L
Persephone
9,331
667
109
8
0
272,060
4
W
Loki
8,401
600
98
7
0
284,929
3
L
Ares
5,902
422
10
1
0
280,257
0
L
Artemis
6,180
441
57
4
0
234,410
1
W
Geb
7,017
501
12
1
0
294,764
2
W
Ullr
9,392
671
137
10
0
280,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role