Player Matchup

Bacchus
Bacchus
CthulhusMember
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,804 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Demonslayey
Morgan Le Fay
Level 28
God Stats
6W - 4L
1,648 SR
Queue Stats
10W - 12L
1,473 Elo+
Party 1
Rama
Rama
DnDDiceUpMyButt
Rama
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Susano
Susano
GoldenWar11
Susano
Level 11
God Stats
13W - 13L
1,454 SR
Queue Stats
15W - 17L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
karlminer
Gilgamesh
Level 109
God Stats
2W - 0L
1,799 SR
Queue Stats
37W - 35L
1,495 Elo+
Party 1
Team Averages
Level 30
1,580 SR
1,536 Elo+

VS

Team Averages
Level 15
1,480 SR
1,521 Elo+
Khepri
Khepri
Arencie
Khepri
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,444 Elo+
Solo
Thanatos
Thanatos
Armeniandave
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,740 Elo+
Party 2
Charybdis
Charybdis
MysteryRosier
Charybdis
Level 28
God Stats
3W - 6L
1,402 SR
Queue Stats
121W - 147L
1,424 Elo+
Solo
Ra
Ra
Nuuvi
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,247 Elo+
Solo
Hercules
Hercules
Turboshwagg
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 11
7,020
638
7,961
4,505
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Demonslayey
Morgan Le Fay
10
4 / 0 / 1
6,257
569
4,685
3,534
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 1 / 5
7,720
702
6,866
6,033
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
10
4 / 0 / 2
6,268
570
2,328
6,550
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
karlminer
Gilgamesh
11
6 / 0 / 5
7,235
658
6,864
5,377
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arencie
Khepri
7
0 / 6 / 1
4,808
437
1,602
9,260
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Armeniandave
Thanatos
8
0 / 6 / 0
4,930
448
1,894
6,528
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MysteryRosier
Charybdis
7
0 / 9 / 0
4,626
421
3,303
8,587
2,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
10
0 / 4 / 0
5,682
517
3,383
6,160
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Turboshwagg
Hercules
8
1 / 5 / 0
5,433
494
1,671
6,376
3,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
30
Kills
1
1
Deaths
30
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
Arencie
Khepri
0
6
1
0.08
L
Thanatos
Armeniandave
Thanatos
0
6
0
0
W
6
0
11
11.5
W
Morgan Le Fay
Demonslayey
Morgan Le Fay
4
0
1
4.5
W
10
1
5
12.5
W
Susano
4
0
2
5
L
Charybdis
MysteryRosier
Charybdis
0
9
0
0
L
Ra
0
4
0
0
L
Hercules
Turboshwagg
Hercules
1
5
0
0.2
W
Gilgamesh
karlminer
Gilgamesh
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,704
Damage
11,853
25,999
Taken
36,911
13,076
Mitigated
15,418
8,955
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Arencie
Khepri
1,602
587
0
803
9,260
5,697
0
4,124
4,802
9,456
0
L
Thanatos
Armeniandave
Thanatos
1,894
778
0
3,227
6,528
2,253
0
366
6,122
0
21,328
W
7,961
1,929
0
1,022
4,505
4,034
455
752
3,753
23,678
0
W
Morgan Le Fay
Demonslayey
Morgan Le Fay
4,685
474
0
1,703
3,534
1,155
89
908
2,626
27,349
0
W
6,866
5,020
0
1,778
6,033
2,493
2,126
1,952
4,081
0
50,414
W
Susano
2,328
1,034
0
2,148
6,550
1,945
0
839
5,711
0
27,868
L
Charybdis
MysteryRosier
Charybdis
3,303
2,362
0
448
8,587
2,249
128
3,645
4,630
0
22,703
L
Ra
3,383
253
0
1,297
6,160
2,064
342
2,554
3,606
36,142
0
L
Hercules
Turboshwagg
Hercules
1,671
597
0
1,025
6,376
3,155
0
1,271
5,105
0
7,915
W
Gilgamesh
karlminer
Gilgamesh
6,864
2,079
0
2,304
5,377
3,449
389
534
4,843
0
22,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
25,479
290
Minions Killed
194
0
Camps Cleared
0
1,121,030
Distance Traveled
964,296
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,808
437
13
1
0
172,761
1
L
Thanatos
4,930
448
48
4
0
215,164
0
W
Bacchus
7,020
638
30
3
0
221,459
0
W
Morgan Le Fay
6,257
569
48
4
0
214,476
0
W
Rama
7,720
702
100
9
0
181,226
0
W
Susano
6,268
570
64
6
0
252,494
1
L
Charybdis
4,626
421
44
4
0
192,310
1
L
Ra
5,682
517
70
6
0
187,921
3
L
Hercules
5,433
494
19
2
0
196,140
0
W
Gilgamesh
7,235
658
48
4
0
251,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role