Player Matchup

Chaac
Chaac
Heki22
Chaac
Level 17
God Stats
5W - 9L
1,275 SR
Queue Stats
170W - 177L
1,328 Elo+
Solo
Kali
Kali
Insectdrum
Kali
Level 22
God Stats
7W - 2L
1,883 SR
Queue Stats
51W - 50L
1,453 Elo+
Solo
Jormungandr
Jormungandr
NebulaPhoenix
Jormungandr
Level 6
God Stats
0W - 4L
1,358 SR
Queue Stats
1W - 14L
1,116 Elo+
Party 1
Danzaburou
Danzaburou
Poett00
Danzaburou
Level 17
God Stats
1W - 1L
1,579 SR
Queue Stats
1W - 15L
1,094 Elo+
Party 1
Baba Yaga
Baba Yaga
recardoballs
Baba Yaga
Level 6
God Stats
0W - 5L
1,358 SR
Queue Stats
1W - 14L
1,116 Elo+
Party 1
Team Averages
Level 14
1,491 SR
1,221 Elo+

VS

Team Averages
Level 23
1,577 SR
1,395 Elo+
Kukulkan
Kukulkan
CristiannU
Kukulkan
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
17W - 27L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TuNeSqUaD6256
Cthulhu
Level 44
God Stats
53W - 76L
1,424 SR
Queue Stats
199W - 226L
1,340 Elo+
Party 2
Artemis
Artemis
YoItsJordon
Artemis
Level 16
God Stats
16W - 12L
1,489 SR
Queue Stats
24W - 27L
1,363 Elo+
Party 2
Fenrir
Fenrir
floppyfeet
Fenrir
Level 21
God Stats
3W - 2L
1,775 SR
Queue Stats
44W - 44L
1,404 Elo+
Party 2
Camazotz
Camazotz
xChuxPapix
Camazotz
Level 28
God Stats
10W - 12L
1,489 SR
Queue Stats
97W - 117L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Heki22
Chaac
19
7 / 4 / 6
12,402
459
18,065
24,362
30,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
12 / 5 / 3
14,911
552
15,963
25,281
15,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
NebulaPhoenix
Jormungandr
19
6 / 6 / 5
12,302
456
10,680
20,766
21,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Poett00
Danzaburou
15
0 / 11 / 4
10,133
375
8,852
19,747
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
recardoballs
Baba Yaga
10
0 / 9 / 1
8,332
309
4,993
12,163
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CristiannU
Kukulkan
18
4 / 7 / 7
12,882
477
6,443
14,792
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
18
5 / 1 / 17
12,626
468
11,303
22,080
24,085
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
YoItsJordon
Artemis
20
19 / 1 / 5
15,942
590
30,464
18,915
8,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
floppyfeet
Fenrir
17
1 / 8 / 5
11,816
438
8,493
22,048
8,463
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
xChuxPapix
Camazotz
20
5 / 10 / 2
13,417
497
14,389
31,401
12,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
25
Kills
34
35
Deaths
27
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CristiannU
Kukulkan
4
7
7
1.07
L
Chaac
Heki22
Chaac
7
4
6
2.5
L
12
5
3
2.7
L
Jormungandr
NebulaPhoenix
Jormungandr
6
6
5
1.42
L
Danzaburou
Poett00
Danzaburou
0
11
4
0.18
W
Cthulhu
5
1
17
13.5
W
Artemis
YoItsJordon
Artemis
19
1
5
21.5
W
Fenrir
floppyfeet
Fenrir
1
8
5
0.44
L
Baba Yaga
recardoballs
Baba Yaga
0
9
1
0.06
W
Camazotz
xChuxPapix
Camazotz
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,553
Damage
71,092
102,319
Taken
109,236
78,037
Mitigated
58,517
25,385
Healing
38,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CristiannU
Kukulkan
6,443
1,656
0
1,192
14,792
5,367
1,724
2,178
12,614
61,105
0
L
Chaac
Heki22
Chaac
18,065
4,192
0
8,481
24,362
30,769
1,592
2,007
22,339
0
72,035
L
15,963
8,268
0
10,890
25,281
15,421
2,708
1,855
23,318
0
124,998
L
Jormungandr
NebulaPhoenix
Jormungandr
10,680
2,753
0
1,772
20,766
21,977
1,620
5,774
14,806
55,047
0
L
Danzaburou
Poett00
Danzaburou
8,852
4,105
0
2,631
19,747
5,946
486
3,734
16,013
0
45,546
W
Cthulhu
11,303
744
650
7,496
22,080
24,085
1,101
6,203
15,877
55,671
0
W
Artemis
YoItsJordon
Artemis
30,464
16,634
1,306
6,573
18,915
8,529
2,796
4,193
14,722
0
138,310
W
Fenrir
floppyfeet
Fenrir
8,493
2,336
0
7,299
22,048
8,463
872
2,684
19,364
0
52,817
L
Baba Yaga
recardoballs
Baba Yaga
4,993
445
0
1,611
12,163
3,924
294
4,140
8,015
17,093
0
W
Camazotz
xChuxPapix
Camazotz
14,389
7,160
0
14,079
31,401
12,073
388
4,656
26,745
0
108,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,080
Gold Earned
66,683
483
Minions Killed
547
0
Camps Cleared
0
2,149,184
Distance Traveled
2,273,313
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,882
477
110
4
0
414,382
2
L
Chaac
12,402
459
103
4
0
481,843
3
L
Kali
14,911
552
177
7
0
443,101
6
L
Jormungandr
12,302
456
99
4
0
435,409
0
L
Danzaburou
10,133
375
84
3
0
422,232
0
W
Cthulhu
12,626
468
73
3
0
498,189
3
W
Artemis
15,942
590
159
6
0
475,373
1
W
Fenrir
11,816
438
82
3
0
430,421
2
L
Baba Yaga
8,332
309
20
1
0
366,599
1
W
Camazotz
13,417
497
123
5
0
454,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role