Player Matchup

Rama
Rama
Astuté
Rama
Level 160
God Stats
3W - 2L
1,655 SR
Queue Stats
272W - 284L
1,571 Elo+
Solo
Fenrir
Fenrir
Stewieman
Fenrir
Level 128
God Stats
0W - 2L
1,384 SR
Queue Stats
196W - 196L
1,588 Elo+
Solo
Sylvanus
Sylvanus
SuperiorPlays
Sylvanus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 84L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
WadeAhLicious
Tsukuyomi
Level 135
God Stats
4W - 5L
1,547 SR
Queue Stats
459W - 484L
1,614 Elo+
Solo
Ganesha
Ganesha
Wave of Lead
Ganesha
Level 127
God Stats
6W - 7L
1,653 SR
Queue Stats
341W - 380L
1,562 Elo+
Solo
Team Averages
Level 126
1,548 SR
1,586 Elo+

VS

Team Averages
Level 123
1,637 SR
1,571 Elo+
Neith
Neith
EkajB
Neith
Level 127
God Stats
6W - 5L
1,497 SR
Queue Stats
304W - 279L
1,555 Elo+
Solo
Scylla
Scylla
Heaga Beaga
Scylla
Level 110
God Stats
7W - 6L
1,675 SR
Queue Stats
358W - 333L
1,540 Elo+
Solo
Anhur
Anhur
JasonBrodyBraaa
Anhur
Level 101
God Stats
5W - 4L
1,663 SR
Queue Stats
196W - 147L
1,604 Elo+
Solo
Terra
Terra
McMuffinn
Terra
Level 126
God Stats
1W - 0L
1,751 SR
Queue Stats
71W - 46L
1,620 Elo+
Solo
Athena
Athena
rwebb8140
Athena
Level 149
God Stats
5W - 2L
1,602 SR
Queue Stats
148W - 155L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Astuté
Rama
17
4 / 4 / 11
10,320
794
14,668
9,739
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Stewieman
Fenrir
17
9 / 8 / 4
11,118
855
12,465
17,909
12,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
SuperiorPlays
Sylvanus
15
3 / 4 / 10
9,386
722
7,307
17,219
19,114
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WadeAhLicious
Tsukuyomi
17
3 / 6 / 14
10,054
773
12,638
12,220
5,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Wave of Lead
Ganesha
16
0 / 5 / 17
9,218
709
11,971
13,525
6,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EkajB
Neith
17
7 / 4 / 13
10,595
815
17,072
12,078
5,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
17
5 / 5 / 15
10,604
816
13,166
11,210
4,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 4 / 15
11,509
885
13,506
13,318
6,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
McMuffinn
Terra
18
6 / 3 / 20
11,265
867
11,278
17,618
28,109
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
rwebb8140
Athena
18
2 / 3 / 22
10,749
827
4,937
21,051
30,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
112
19
Kills
27
27
Deaths
19
56
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Rama
Astuté
Rama
4
4
11
2.38
W
Neith
EkajB
Neith
7
4
13
3.38
W
Scylla
5
5
15
2.5
W
7
4
15
3.63
W
Terra
McMuffinn
Terra
6
3
20
5.33
L
Fenrir
Stewieman
Fenrir
9
8
4
1.38
L
Sylvanus
SuperiorPlays
Sylvanus
3
4
10
2
L
Tsukuyomi
WadeAhLicious
Tsukuyomi
3
6
14
1.67
L
Ganesha
Wave of Lead
Ganesha
0
5
17
1.7
W
Athena
rwebb8140
Athena
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,049
Damage
59,959
70,612
Taken
75,275
48,479
Mitigated
75,105
20,661
Healing
32,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Astuté
Rama
14,668
6,125
186
980
9,739
3,858
2,153
3,743
5,996
0
30,453
W
Neith
EkajB
Neith
17,072
8,077
1,469
3,714
12,078
5,589
2,041
2,528
9,550
0
35,173
W
Scylla
13,166
2,090
0
875
11,210
4,254
1,397
5,053
6,157
33,189
0
W
13,506
7,639
2,140
2,655
13,318
6,886
2,417
2,362
10,956
0
32,488
W
Terra
McMuffinn
Terra
11,278
1,494
8,636
8,226
17,618
28,109
144
3,929
13,689
19,915
0
L
Fenrir
Stewieman
Fenrir
12,465
2,233
396
2,778
17,909
12,834
556
6,830
11,079
0
17,160
L
Sylvanus
SuperiorPlays
Sylvanus
7,307
2,035
5,221
5,530
17,219
19,114
385
6,651
10,568
11,254
0
L
Tsukuyomi
WadeAhLicious
Tsukuyomi
12,638
3,474
997
798
12,220
5,793
1,616
5,697
6,523
0
29,085
L
Ganesha
Wave of Lead
Ganesha
11,971
234
1,252
2,523
13,525
6,880
734
6,460
7,065
29,110
0
W
Athena
rwebb8140
Athena
4,937
1,098
1,408
3,192
21,051
30,267
800
5,406
15,645
12,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,096
Gold Earned
54,722
134
Minions Killed
148
0
Camps Cleared
0
1,004,114
Distance Traveled
1,129,578
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,320
794
41
3
0
202,931
2
W
Neith
10,595
815
35
3
0
208,852
2
W
Scylla
10,604
816
42
3
0
192,751
4
W
Anhur
11,509
885
40
3
0
232,413
1
W
Terra
11,265
867
16
1
0
268,999
0
L
Fenrir
11,118
855
33
3
0
192,092
1
L
Sylvanus
9,386
722
12
1
0
170,443
0
L
Tsukuyomi
10,054
773
48
4
0
227,703
3
L
Ganesha
9,218
709
0
0
0
210,945
0
W
Athena
10,749
827
15
1
0
226,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role