Player Matchup

Eset
Eset
Dramua
Eset
Level 128
God Stats
5W - 8L
1,411 SR
Queue Stats
198W - 200L
1,493 Elo+
Party 1
Neith
Neith
KinggTimmyyyYT
Neith
Level 89
God Stats
30W - 50L
1,416 SR
Queue Stats
146W - 152L
1,477 Elo+
Party 1
Ymir
Ymir
Lilliain
Ymir
Level 23
God Stats
2W - 2L
1,263 SR
Queue Stats
35W - 38L
1,464 Elo+
Party 1
Bellona
Bellona
Recklious
Bellona
Level 141
God Stats
15W - 18L
1,566 SR
Queue Stats
278W - 266L
1,496 Elo+
Party 1
Loki
Loki
tastygrenade-
Loki
Level 62
God Stats
14W - 8L
1,616 SR
Queue Stats
158W - 144L
1,454 Elo+
Party 1
Team Averages
Level 89
1,455 SR
1,477 Elo+

VS

Team Averages
Level 65
1,503 SR
1,527 Elo+
Loki
Loki
ARTHURZORKL
Loki
Level 29
God Stats
11W - 9L
1,544 SR
Queue Stats
119W - 143L
1,435 Elo+
Party 2
Horus
Horus
Folksey7998_
Horus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,636 Elo+
Party 3
Skadi
Skadi
MHTERRORISTA157
Skadi
Level 46
God Stats
11W - 15L
1,509 SR
Queue Stats
216W - 261L
1,435 Elo+
Party 2
Bellona
Bellona
grim-reapertx
Bellona
Level 49
God Stats
15W - 20L
1,462 SR
Queue Stats
122W - 132L
1,413 Elo+
Solo
Aphrodite
Aphrodite
iLLumoxx
Aphrodite
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 22L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Dramua
Eset
10
1 / 1 / 2
5,885
589
5,706
5,133
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
5,310
531
4,049
5,618
1,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 0 / 1
4,876
488
960
3,860
2,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Recklious
Bellona
11
4 / 0 / 1
6,611
661
6,189
7,440
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 1 / 3
5,787
579
3,148
5,737
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,122
512
3,852
6,142
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 1
4,401
440
1,723
6,558
4,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 0 / 0
4,718
472
3,968
2,660
541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
8
0 / 3 / 0
4,851
485
2,701
7,566
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
iLLumoxx
Aphrodite
9
0 / 1 / 1
5,431
543
2,738
6,913
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Eset
Dramua
Eset
1
1
2
2
L
0
1
1
0.5
W
1
1
0
1
W
Ymir
0
0
1
0.5
L
1
0
0
1
W
Bellona
Recklious
Bellona
4
0
1
4.5
L
Bellona
0
3
0
0
L
Aphrodite
iLLumoxx
Aphrodite
0
1
1
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
14,982
27,788
Taken
29,839
12,359
Mitigated
13,087
11,064
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,852
1,111
0
1,626
6,142
1,520
0
643
5,361
0
19,480
W
Eset
Dramua
Eset
5,706
300
0
1,557
5,133
1,563
733
2,132
3,001
33,009
0
L
1,723
820
356
1,197
6,558
4,549
0
2,327
4,083
0
7,404
W
4,049
1,578
0
3,099
5,618
1,235
943
0
5,618
0
30,854
W
Ymir
960
397
0
1,252
3,860
2,196
308
394
3,466
8,189
0
L
3,968
1,292
0
564
2,660
541
0
41
2,619
0
22,699
W
Bellona
Recklious
Bellona
6,189
1,852
0
3,267
7,440
5,860
574
0
7,440
0
34,432
L
Bellona
2,701
480
0
2,556
7,566
4,222
212
0
7,566
0
22,646
L
Aphrodite
iLLumoxx
Aphrodite
2,738
254
1,038
4,775
6,913
2,255
0
3,105
3,544
36,330
0
W
3,148
1,069
0
1,889
5,737
1,505
0
212
5,525
0
26,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,469
Gold Earned
24,523
283
Minions Killed
239
0
Camps Cleared
0
1,003,000
Distance Traveled
833,788
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,122
512
42
4
0
170,229
0
W
Eset
5,885
589
75
8
0
197,324
4
L
Horus
4,401
440
16
2
0
154,262
1
W
Neith
5,310
531
60
6
0
189,356
3
W
Ymir
4,876
488
16
2
0
167,078
1
L
Skadi
4,718
472
45
5
0
128,083
1
W
Bellona
6,611
661
68
7
0
220,927
0
L
Bellona
4,851
485
58
6
0
190,332
0
L
Aphrodite
5,431
543
78
8
0
190,882
3
W
Loki
5,787
579
64
6
0
228,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role