Player Matchup

Loki
Loki
KingSeba24
Loki
Level 28
God Stats
7W - 16L
1,376 SR
Queue Stats
106W - 106L
1,282 Elo+
Party 3
Heimdallr
Heimdallr
PapiShinobi
Heimdallr
Level 28
God Stats
6W - 5L
1,738 SR
Queue Stats
127W - 144L
1,393 Elo+
Party 4
Cthulhu
Cthulhu
Rivalxrayy
Cthulhu
Level 62
God Stats
73W - 69L
1,493 SR
Queue Stats
406W - 407L
1,388 Elo+
Party 4
Janus
Janus
TheKillerCrow15
Janus
Level 160
God Stats
27W - 33L
1,448 SR
Queue Stats
193W - 209L
1,325 Elo+
Party 3
Amaterasu
Amaterasu
athenamaen
Amaterasu
Level 43
God Stats
1W - 4L
1,293 SR
Queue Stats
71W - 106L
1,240 Elo+
Solo
Team Averages
Level 64
1,470 SR
1,325 Elo+

VS

Team Averages
Level 56
1,464 SR
1,310 Elo+
Chaac
Chaac
JCWMILES
Chaac
Level 68
God Stats
6W - 5L
1,547 SR
Queue Stats
47W - 52L
1,432 Elo+
Party 2
Thanatos
Thanatos
LordDownSyndrome
Thanatos
Level 89
God Stats
2W - 2L
1,316 SR
Queue Stats
188W - 234L
1,248 Elo+
Party 1
Izanami
Izanami
Lt_Skillet_51
Izanami
Level 35
God Stats
16W - 22L
1,241 SR
Queue Stats
67W - 102L
1,200 Elo+
Party 1
Yemoja
Yemoja
Teletubby Queen
Yemoja
Level 37
God Stats
6W - 6L
1,537 SR
Queue Stats
9W - 12L
1,352 Elo+
Party 2
Aphrodite
Aphrodite
cucopuffs_9
Aphrodite
Level 49
God Stats
2W - 1L
1,682 SR
Queue Stats
32W - 46L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,145
512
2,635
7,354
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
PapiShinobi
Heimdallr
10
1 / 1 / 0
5,464
455
5,773
4,925
1,650
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Rivalxrayy
Cthulhu
12
3 / 1 / 0
7,143
595
8,981
8,270
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 0
6,945
579
3,665
5,500
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
athenamaen
Amaterasu
9
0 / 1 / 0
5,063
422
3,246
6,837
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JCWMILES
Chaac
11
0 / 3 / 1
6,649
554
4,324
11,871
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
4 / 1 / 1
6,722
560
3,615
5,270
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
9
0 / 0 / 0
5,515
460
2,327
6,308
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 2
6,076
506
3,543
6,506
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
cucopuffs_9
Aphrodite
13
2 / 2 / 0
7,507
626
3,934
8,332
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
7
Kills
6
6
Deaths
7
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
JCWMILES
Chaac
0
3
1
0.17
L
1
2
2
1
W
4
1
1
4.5
W
Izanami
0
0
0
0
L
Heimdallr
PapiShinobi
Heimdallr
1
1
0
1
L
Cthulhu
Rivalxrayy
Cthulhu
3
1
0
3
W
0
1
2
1
L
2
1
0
2
L
Amaterasu
athenamaen
Amaterasu
0
1
0
0
W
Aphrodite
cucopuffs_9
Aphrodite
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
17,743
32,886
Taken
38,287
18,280
Mitigated
18,097
8,653
Healing
18,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
JCWMILES
Chaac
4,324
920
0
4,667
11,871
6,772
216
7,477
3,131
0
33,500
L
2,635
379
0
2,138
7,354
2,800
0
1,133
6,133
0
37,268
W
3,615
386
0
4,503
5,270
1,996
0
348
4,877
0
27,984
W
Izanami
2,327
1,584
349
1,468
6,308
1,269
36
0
6,308
0
33,530
L
Heimdallr
PapiShinobi
Heimdallr
5,773
1,797
0
1,675
4,925
1,650
0
1,630
3,295
0
29,425
L
Cthulhu
Rivalxrayy
Cthulhu
8,981
1,259
56
2,285
8,270
9,183
517
0
7,553
39,459
0
W
3,543
722
755
1,429
6,506
5,652
405
0
6,506
16,544
0
L
3,665
289
0
1,682
5,500
1,786
0
2,801
2,699
43,196
0
L
Amaterasu
athenamaen
Amaterasu
3,246
353
0
817
6,837
2,861
0
1,913
4,924
0
23,147
W
Aphrodite
cucopuffs_9
Aphrodite
3,934
205
63
5,581
8,332
2,408
842
3,131
4,819
45,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
32,469
346
Minions Killed
332
0
Camps Cleared
0
1,229,755
Distance Traveled
1,230,712
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,649
554
87
7
0
222,513
0
L
Loki
6,145
512
69
6
0
266,008
0
W
Thanatos
6,722
560
46
4
0
289,326
2
W
Izanami
5,515
460
73
6
0
253,198
1
L
Heimdallr
5,464
455
54
5
0
232,277
0
L
Cthulhu
7,143
595
85
7
0
266,999
1
W
Yemoja
6,076
506
23
2
0
250,367
1
L
Janus
6,945
579
95
8
0
229,154
0
L
Amaterasu
5,063
422
43
4
0
235,317
3
W
Aphrodite
7,507
626
103
9
0
215,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role