Player Matchup

Nike
Nike
C0R34NO-D0S-34CM
Nike
Level 28
God Stats
17W - 8L
1,546 SR
Queue Stats
151W - 226L
1,357 Elo+
Party 1
Ah Puch
Ah Puch
Cleberfried
Ah Puch
Level 27
God Stats
4W - 4L
1,607 SR
Queue Stats
58W - 74L
1,396 Elo+
Solo
Aphrodite
Aphrodite
Fogostigui
Aphrodite
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 17L
1,346 Elo+
Solo
Fenrir
Fenrir
Gustavinho-_-OP
Fenrir
Level 25
God Stats
27W - 29L
1,491 SR
Queue Stats
154W - 234L
1,319 Elo+
Party 1
Neith
Neith
yOrigens_
Neith
Level 28
God Stats
31W - 40L
1,437 SR
Queue Stats
190W - 293L
1,346 Elo+
Party 1
Team Averages
Level 27
1,516 SR
1,353 Elo+

VS

Team Averages
Level 17
1,454 SR
1,384 Elo+
Morgan Le Fay
Morgan Le Fay
ElCegador2312
Morgan Le Fay
Level 19
God Stats
4W - 4L
1,437 SR
Queue Stats
61W - 88L
1,371 Elo+
Solo
Cthulhu
Cthulhu
KaykyFiery
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MrDiMouse
Heimdallr
Level 15
God Stats
26W - 28L
1,322 SR
Queue Stats
109W - 132L
1,259 Elo+
Party 2
Susano
Susano
MrNick115
Susano
Level 16
God Stats
22W - 31L
1,404 SR
Queue Stats
115W - 148L
1,296 Elo+
Party 2
Ymir
Ymir
kroquetasdequeso
Ymir
Level 29
God Stats
37W - 28L
1,608 SR
Queue Stats
76W - 63L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 0
8,922
595
9,330
10,898
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Cleberfried
Ah Puch
14
2 / 1 / 3
8,464
564
6,459
7,169
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Fogostigui
Aphrodite
12
5 / 2 / 9
7,949
530
5,686
10,784
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
5 / 1 / 3
7,832
522
4,617
7,799
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
yOrigens_
Neith
11
6 / 4 / 8
7,530
502
9,916
11,253
3,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElCegador2312
Morgan Le Fay
12
0 / 4 / 0
6,864
458
3,611
9,247
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
KaykyFiery
Cthulhu
10
1 / 5 / 0
6,469
431
2,435
10,610
5,370
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
MrDiMouse
Heimdallr
9
3 / 8 / 1
6,581
439
5,749
11,896
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
MrNick115
Susano
10
0 / 5 / 1
6,323
422
3,897
12,848
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 5 / 3
8,292
553
9,496
11,153
4,460
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
25
Kills
9
9
Deaths
27
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
W
Ah Puch
Cleberfried
Ah Puch
2
1
3
3.5
L
Morgan Le Fay
ElCegador2312
Morgan Le Fay
0
4
0
0
W
Aphrodite
Fogostigui
Aphrodite
5
2
9
4.75
W
5
1
3
6.5
L
Cthulhu
KaykyFiery
Cthulhu
1
5
0
0.2
L
Heimdallr
MrDiMouse
Heimdallr
3
8
1
0.44
L
Susano
MrNick115
Susano
0
5
1
0.1
L
5
5
3
1.3
W
Neith
yOrigens_
Neith
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,008
Damage
25,188
47,903
Taken
55,754
27,756
Mitigated
20,244
22,366
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,330
1,003
0
4,028
10,898
8,185
427
2,341
8,557
12,021
41,596
W
Ah Puch
Cleberfried
Ah Puch
6,459
207
0
4,158
7,169
2,625
1,160
2,669
4,232
56,906
0
L
Morgan Le Fay
ElCegador2312
Morgan Le Fay
3,611
112
0
2,218
9,247
3,339
824
4,861
4,386
33,434
0
W
Aphrodite
Fogostigui
Aphrodite
5,686
1,761
2,110
6,382
10,784
9,879
153
3,457
7,319
19,214
0
W
4,617
695
0
2,240
7,799
3,502
423
2,008
5,705
0
32,267
L
Cthulhu
KaykyFiery
Cthulhu
2,435
643
0
1,080
10,610
5,370
0
689
9,190
22,062
0
L
Heimdallr
MrDiMouse
Heimdallr
5,749
2,853
0
1,595
11,896
3,132
92
1,684
10,212
0
32,073
L
Susano
MrNick115
Susano
3,897
883
0
4,823
12,848
3,943
0
2,765
9,859
0
28,257
L
9,496
1,421
0
1,555
11,153
4,460
232
3,544
7,609
42,254
0
W
Neith
yOrigens_
Neith
9,916
6,313
0
3,448
11,253
3,565
48
4,932
6,321
0
31,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,697
Gold Earned
34,529
341
Minions Killed
314
0
Camps Cleared
0
1,386,071
Distance Traveled
1,231,749
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,922
595
96
6
0
270,382
0
W
Ah Puch
8,464
564
115
8
0
276,360
1
L
Morgan Le Fay
6,864
458
97
6
0
229,098
1
W
Aphrodite
7,949
530
36
2
0
277,426
2
W
Fenrir
7,832
522
60
4
0
278,740
1
L
Cthulhu
6,469
431
47
3
0
264,264
0
L
Heimdallr
6,581
439
36
2
0
257,560
2
L
Susano
6,323
422
57
4
0
277,190
0
L
Ymir
8,292
553
77
5
0
203,637
0
W
Neith
7,530
502
34
2
0
283,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role