Player Matchup

Hou Yi
Hou Yi
FluxMatic
Hou Yi
Level 114
God Stats
1W - 0L
1,913 SR
Queue Stats
7W - 4L
1,333 Elo+
Party 2
Thanatos
Thanatos
JStreams
Thanatos
Level 114
God Stats
4W - 0L
1,494 SR
Queue Stats
28W - 21L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
VanishDaProfit
Baron Samedi
Level 137
God Stats
2W - 0L
1,701 SR
Queue Stats
8W - 8L
1,248 Elo+
Party 2
Terra
Terra
jakevinkly
Terra
Level 21
God Stats
1W - 0L
1,562 SR
Queue Stats
1W - 2L
1,107 Elo+
Party 2
Ares
Ares
vanishspike
Ares
Level 124
God Stats
5W - 1L
1,632 SR
Queue Stats
10W - 10L
1,207 Elo+
Party 2
Team Averages
Level 102
1,661 SR
1,240 Elo+

VS

Team Averages
Level 84
1,592 SR
1,425 Elo+
Mercury
Mercury
 
Mercury
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DeadHiv3Mind
Chang'e
Level 66
God Stats
45W - 51L
1,554 SR
Queue Stats
260W - 368L
1,356 Elo+
Party 1
Bellona
Bellona
InvaderZeech
Bellona
Level 27
God Stats
10W - 3L
1,815 SR
Queue Stats
71W - 73L
1,369 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
justchuck2003
Ah Muzen Cab
Level 89
God Stats
0W - 3L
1,593 SR
Queue Stats
32W - 31L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FluxMatic
Hou Yi
15
8 / 1 / 12
9,775
978
11,789
8,149
3,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
JStreams
Thanatos
15
7 / 7 / 11
9,740
974
8,758
12,918
7,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
VanishDaProfit
Baron Samedi
16
8 / 0 / 16
10,190
1,019
17,131
7,754
5,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
13
1 / 1 / 16
8,089
809
5,646
11,237
9,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 2 / 17
7,801
780
5,230
10,300
9,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 5 / 7
7,606
761
6,564
9,705
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
 
Persephone
12
3 / 5 / 5
7,377
738
10,471
10,070
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
DeadHiv3Mind
Chang'e
12
3 / 6 / 6
7,519
752
6,468
10,369
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
InvaderZeech
Bellona
13
2 / 5 / 4
7,540
754
5,261
14,773
14,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
justchuck2003
Ah Muzen Cab
13
0 / 5 / 7
6,522
652
8,470
9,027
3,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
26
Kills
10
11
Deaths
26
72
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
7
1.1
L
Persephone
 
Persephone
3
5
5
1.1
L
Chang'e
DeadHiv3Mind
Chang'e
3
6
6
1
W
Hou Yi
FluxMatic
Hou Yi
8
1
12
14
L
Bellona
InvaderZeech
Bellona
2
5
4
0.8
W
Thanatos
JStreams
Thanatos
7
7
11
1.79
W
Baron Samedi
VanishDaProfit
Baron Samedi
8
0
16
16
W
Terra
1
1
16
9
L
Ah Muzen Cab
justchuck2003
Ah Muzen Cab
0
5
7
0.7
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,554
Damage
37,234
50,358
Taken
53,944
36,303
Mitigated
32,160
21,219
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,564
2,455
204
1,107
9,705
3,533
0
3,900
5,805
0
15,695
L
Persephone
 
Persephone
10,471
582
81
979
10,070
4,151
0
5,147
4,918
24,966
0
L
Chang'e
DeadHiv3Mind
Chang'e
6,468
580
2,632
1,701
10,369
5,985
292
7,143
3,226
13,468
0
W
Hou Yi
FluxMatic
Hou Yi
11,789
5,114
0
1,076
8,149
3,699
1,990
2,409
5,670
0
27,661
L
Bellona
InvaderZeech
Bellona
5,261
1,289
1,266
1,573
14,773
14,708
117
5,879
8,894
0
12,385
W
Thanatos
JStreams
Thanatos
8,758
862
0
5,890
12,918
7,058
926
4,659
8,065
0
22,392
W
Baron Samedi
VanishDaProfit
Baron Samedi
17,131
1,997
3,585
4,497
7,754
5,736
1,014
2,683
4,994
43,075
0
W
Terra
5,646
327
3,129
3,042
11,237
9,919
385
4,099
6,950
10,351
0
L
Ah Muzen Cab
justchuck2003
Ah Muzen Cab
8,470
3,671
0
1,902
9,027
3,783
870
6,168
2,859
0
31,644
W
5,230
174
0
0
10,300
9,891
204
2,819
7,331
10,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
36,564
177
Minions Killed
166
10
Camps Cleared
5
966,846
Distance Traveled
894,288
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,606
761
26
3
3
210,642
0
L
Persephone
7,377
738
45
5
0
161,230
0
L
Chang'e
7,519
752
29
3
0
170,762
1
W
Hou Yi
9,775
978
53
5
3
195,603
1
L
Bellona
7,540
754
10
1
1
177,825
1
W
Thanatos
9,740
974
37
4
5
189,689
0
W
Baron Samedi
10,190
1,019
69
7
1
181,662
2
W
Terra
8,089
809
10
1
0
211,027
0
L
Ah Muzen Cab
6,522
652
56
6
1
173,829
0
W
Ares
7,801
780
8
1
1
188,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role