Player Matchup

Kukulkan
Kukulkan
FlickDaddyClutch
Kukulkan
Level 107
God Stats
1W - 3L
1,620 SR
Queue Stats
1W - 3L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
Flickisathief
Danzaburou
Level 57
God Stats
0W - 1L
1,869 SR
Queue Stats
1W - 2L
1,651 Elo+
Party 2
Cerberus
Cerberus
YoungBlood1714
Cerberus
Level 108
God Stats
0W - 1L
1,253 SR
Queue Stats
2W - 3L
1,515 Elo+
Party 2
Team Averages
Level 91
1,580 SR
1,540 Elo+

VS

Team Averages
Level 109
1,500 SR
1,457 Elo+
Sobek
Sobek
 
Sobek
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Dr BioHaZardd
Zhong Kui
Level 83
God Stats
34W - 30L
1,455 SR
Queue Stats
151W - 151L
1,415 Elo+
Party 1
Ne Zha
Ne Zha
Fussies Part
Ne Zha
Level 128
God Stats
31W - 39L
1,544 SR
Queue Stats
460W - 579L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,837
584
3,730
6,258
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Flickisathief
Danzaburou
9
0 / 3 / 1
6,139
614
3,974
7,009
2,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
8
0 / 5 / 0
6,001
600
2,967
8,731
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 1 / 10
7,880
788
5,128
10,179
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Dr BioHaZardd
Zhong Kui
12
4 / 0 / 9
7,420
742
5,721
6,316
4,323
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
6 / 0 / 7
8,052
805
8,431
6,510
2,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
0
Kills
13
13
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
10
8
W
Zhong Kui
Dr BioHaZardd
Zhong Kui
4
0
9
8.5
L
0
5
0
0
L
Danzaburou
Flickisathief
Danzaburou
0
3
1
0.17
W
Ne Zha
6
0
7
9.5
L
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,671
Damage
19,280
21,998
Taken
23,005
10,479
Mitigated
18,856
3,374
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,128
422
0
3,307
10,179
11,540
396
3,152
7,027
19,675
0
W
Zhong Kui
Dr BioHaZardd
Zhong Kui
5,721
80
0
2,550
6,316
4,323
1,333
2,641
3,675
17,972
0
L
3,730
155
0
250
6,258
1,976
190
2,532
3,726
20,677
0
L
Danzaburou
Flickisathief
Danzaburou
3,974
1,182
0
1,062
7,009
2,234
62
4,129
2,880
0
13,760
W
Ne Zha
8,431
2,465
432
1,399
6,510
2,993
247
1,204
5,306
0
25,927
L
Cerberus
2,967
81
0
2,062
8,731
6,269
0
4,738
3,993
12,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,977
Gold Earned
23,352
100
Minions Killed
108
3
Camps Cleared
6
494,343
Distance Traveled
585,641
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,880
788
25
3
2
183,497
3
W
Zhong Kui
7,420
742
45
5
3
190,038
3
L
Kukulkan
5,837
584
43
4
0
160,004
3
L
Danzaburou
6,139
614
27
3
1
173,590
4
W
Ne Zha
8,052
805
38
4
1
212,106
3
L
Cerberus
6,001
600
30
3
2
160,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role