Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BussyBois
Achilles
Level 6
God Stats
20W - 26L
1,500 SR
Queue Stats
36W - 45L
1,308 Elo+
Solo
Charybdis
Charybdis
CthuluTheOldOne
Charybdis
Level 27
God Stats
1W - 3L
1,239 SR
Queue Stats
60W - 74L
1,336 Elo+
Solo
Fafnir
Fafnir
Gingerbilly92
Fafnir
Level 28
God Stats
5W - 3L
1,501 SR
Queue Stats
96W - 124L
1,376 Elo+
Solo
Sol
Sol
PansToons
Sol
Level 18
God Stats
9W - 2L
1,500 SR
Queue Stats
61W - 57L
1,362 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,377 Elo+

VS

Team Averages
Level 16
1,520 SR
1,342 Elo+
Ra
Ra
CamTheXuande
Ra
Level 17
God Stats
1W - 1L
1,429 SR
Queue Stats
27W - 24L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
Hl Buster lR
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
984 Elo+
Solo
Yemoja
Yemoja
PrimeTime30
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
breadcake
Ne Zha
Level 28
God Stats
2W - 2L
1,565 SR
Queue Stats
72W - 59L
1,430 Elo+
Party 1
Izanami
Izanami
ezequiel12grg
Izanami
Level 27
God Stats
13W - 9L
1,604 SR
Queue Stats
113W - 122L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 1 / 7
6,570
505
4,261
7,035
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
BussyBois
Achilles
11
1 / 2 / 1
6,481
499
1,780
7,249
3,836
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
CthuluTheOldOne
Charybdis
9
0 / 2 / 4
5,598
431
2,326
5,672
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 1 / 5
6,858
528
1,870
8,181
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
9 / 2 / 4
8,033
618
14,988
9,744
7,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 5 / 2
5,177
398
3,381
5,457
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Hl Buster lR
Cthulhu
10
1 / 0 / 3
5,937
457
4,360
6,207
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
8
0 / 4 / 3
5,273
406
2,070
8,064
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
breadcake
Ne Zha
10
3 / 3 / 3
6,452
496
3,687
7,694
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
12
2 / 2 / 2
7,083
545
5,378
8,651
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
8
8
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
1
7
5.5
W
Achilles
BussyBois
Achilles
1
2
1
0.75
L
2
5
2
0.6
W
Charybdis
CthuluTheOldOne
Charybdis
0
2
4
1
W
2
1
5
4.5
L
Cthulhu
Hl Buster lR
Cthulhu
1
0
3
2.5
W
9
2
4
5.5
L
Yemoja
0
4
3
0.38
L
Ne Zha
breadcake
Ne Zha
3
3
3
1.5
L
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,225
Damage
18,876
37,881
Taken
36,073
23,280
Mitigated
16,268
10,790
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,261
1,370
0
2,175
7,035
2,630
0
1,619
5,304
0
40,103
W
Achilles
BussyBois
Achilles
1,780
419
0
402
7,249
3,836
834
2,735
3,900
0
29,705
L
3,381
747
296
1,175
5,457
1,625
84
4,071
1,386
13,628
0
W
Charybdis
CthuluTheOldOne
Charybdis
2,326
1,246
0
2,191
5,672
1,127
386
381
5,275
0
24,451
W
1,870
154
0
1,788
8,181
8,145
128
1,227
6,843
11,161
0
L
Cthulhu
Hl Buster lR
Cthulhu
4,360
466
0
1,612
6,207
5,563
0
1,211
4,996
21,258
0
W
14,988
8,395
0
4,234
9,744
7,542
955
2,729
6,748
55,985
0
L
Yemoja
2,070
783
80
299
8,064
4,252
119
5,863
2,201
10,054
0
L
Ne Zha
breadcake
Ne Zha
3,687
1,347
0
2,715
7,694
2,353
0
2,815
4,879
0
30,638
L
Izanami
5,378
2,891
108
2,687
8,651
2,475
0
3,192
5,459
0
46,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
29,922
271
Minions Killed
230
0
Camps Cleared
0
1,209,981
Distance Traveled
1,055,442
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,570
505
71
5
0
281,513
2
W
Achilles
6,481
499
52
4
0
251,227
4
L
Ra
5,177
398
22
2
0
166,954
0
W
Charybdis
5,598
431
40
3
0
213,842
4
W
Fafnir
6,858
528
18
1
0
231,141
0
L
Cthulhu
5,937
457
41
3
0
259,583
2
W
Sol
8,033
618
90
7
0
232,258
2
L
Yemoja
5,273
406
16
1
0
190,571
0
L
Ne Zha
6,452
496
60
5
0
214,534
1
L
Izanami
7,083
545
91
7
0
223,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role