Player Matchup

Anubis
Anubis
Flickiir
Anubis
Level 7
God Stats
1W - 1L
1,758 SR
Queue Stats
2W - 4L
1,465 Elo+
Solo
Danzaburou
Danzaburou
LordOrochiWO
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,434 Elo+
Party 2
Vamana
Vamana
Nksmite
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,411 Elo+
Solo
Bakasura
Bakasura
benjazamur
Bakasura
Level 27
God Stats
27W - 24L
1,538 SR
Queue Stats
27W - 27L
1,468 Elo+
Solo
Xing Tian
Xing Tian
lucasUPM
Xing Tian
Level 27
God Stats
1W - 1L
1,748 SR
Queue Stats
65W - 71L
1,432 Elo+
Party 2
Team Averages
Level 20
1,609 SR
1,442 Elo+

VS

Team Averages
Level 29
1,507 SR
1,566 Elo+
Gilgamesh
Gilgamesh
DievTheCrow
Gilgamesh
Level 18
God Stats
3W - 1L
1,567 SR
Queue Stats
24W - 12L
1,695 Elo+
Party 1
Arachne
Arachne
Itachi-o-Cruel
Arachne
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,585 Elo+
Party 1
Nox
Nox
LuKaSTaVeN
Nox
Level 25
God Stats
16W - 14L
1,467 SR
Queue Stats
66W - 55L
1,451 Elo+
Solo
Artemis
Artemis
Rolinha_sem_asa
Artemis
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 29L
1,590 Elo+
Party 1
Bellona
Bellona
nene_msn-990
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Flickiir
Anubis
12
5 / 4 / 1
7,762
554
8,918
11,183
4,952
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LordOrochiWO
Danzaburou
10
0 / 4 / 1
6,150
439
2,151
7,306
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Nksmite
Vamana
10
1 / 2 / 0
6,169
441
1,100
6,418
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
benjazamur
Bakasura
11
3 / 3 / 2
7,038
503
4,802
8,795
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
lucasUPM
Xing Tian
11
5 / 3 / 1
7,038
503
4,831
10,845
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DievTheCrow
Gilgamesh
13
3 / 2 / 3
8,026
573
5,382
5,743
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

15
10 / 2 / 4
9,270
662
10,742
11,991
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
7,093
507
5,437
3,331
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 4
6,553
468
6,189
8,011
2,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
nene_msn-990
Bellona
10
0 / 6 / 3
6,187
442
2,869
9,507
6,250
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
14
Kills
16
16
Deaths
14
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DievTheCrow
Gilgamesh
3
2
3
2.25
L
Anubis
Flickiir
Anubis
5
4
1
1.38
W
10
2
4
6
L
Danzaburou
LordOrochiWO
Danzaburou
0
4
1
0.13
W
2
1
3
3.5
L
Vamana
Nksmite
Vamana
1
2
0
0.5
W
1
3
4
1
L
Bakasura
benjazamur
Bakasura
3
3
2
1.33
L
Xing Tian
lucasUPM
Xing Tian
5
3
1
1.83
W
Bellona
nene_msn-990
Bellona
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,802
Damage
30,619
44,547
Taken
38,583
21,021
Mitigated
18,525
13,408
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DievTheCrow
Gilgamesh
5,382
1,739
0
1,519
5,743
3,621
0
886
4,552
0
40,406
L
Anubis
Flickiir
Anubis
8,918
733
0
4,493
11,183
4,952
0
1,349
9,834
49,049
0
W
10,742
7,364
0
6,438
11,991
5,512
0
3,556
8,018
0
65,649
L
Danzaburou
LordOrochiWO
Danzaburou
2,151
650
0
2,527
7,306
1,916
0
800
6,506
0
30,558
W
5,437
472
0
890
3,331
966
571
1,719
1,561
33,038
0
L
Vamana
Nksmite
Vamana
1,100
247
0
1,984
6,418
3,226
294
0
6,418
0
23,642
W
6,189
2,754
0
1,477
8,011
2,176
1,045
2,161
5,785
0
35,588
L
Bakasura
benjazamur
Bakasura
4,802
4,215
0
1,937
8,795
3,014
0
624
8,171
0
29,870
L
Xing Tian
lucasUPM
Xing Tian
4,831
564
0
2,467
10,845
7,913
0
3,740
7,105
18,876
0
W
Bellona
nene_msn-990
Bellona
2,869
437
0
268
9,507
6,250
213
5,102
4,030
8,662
9,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,157
Gold Earned
37,129
325
Minions Killed
337
0
Camps Cleared
0
1,160,846
Distance Traveled
1,301,551
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,026
573
80
6
0
277,265
4
L
Anubis
7,762
554
102
7
0
243,669
7
W
Arachne
9,270
662
106
8
0
293,687
1
L
Danzaburou
6,150
439
59
4
0
200,543
1
W
Nox
7,093
507
65
5
0
261,355
1
L
Vamana
6,169
441
50
4
0
198,455
1
W
Artemis
6,553
468
54
4
0
238,574
1
L
Bakasura
7,038
503
80
6
0
262,597
2
L
Xing Tian
7,038
503
34
2
0
255,582
2
W
Bellona
6,187
442
32
2
0
230,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role