Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
camagnum
Fenrir
Level 85
God Stats
1W - 4L
1,238 SR
Queue Stats
157W - 133L
1,479 Elo+
Solo
Hou Yi
Hou Yi
db77
Hou Yi
Level 108
God Stats
2W - 1L
1,605 SR
Queue Stats
22W - 12L
1,675 Elo+
Party 2
Team Averages
Level 107
1,469 SR
1,531 Elo+

VS

Team Averages
Level 114
1,601 SR
1,575 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KarinaMoreira
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
RivetingJack645
Nu Wa
Level 84
God Stats
9W - 10L
1,369 SR
Queue Stats
447W - 531L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
zSaitama
Ratatoskr
Level 160
God Stats
35W - 12L
1,847 SR
Queue Stats
938W - 331L
1,744 Elo+
Party 1
Freya
Freya
Αzure
Freya
Level 160
God Stats
20W - 10L
1,787 SR
Queue Stats
1,384W - 476L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
5 / 4 / 2
7,325
523
3,760
9,453
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
 
Zeus
12
1 / 3 / 3
7,111
508
8,046
8,012
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
 
Bastet
11
5 / 5 / 4
7,035
503
9,023
7,374
1,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
camagnum
Fenrir
11
1 / 8 / 4
6,876
491
4,268
11,972
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
db77
Hou Yi
10
3 / 5 / 5
6,660
476
6,181
8,895
2,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 4 / 4
6,761
483
2,680
8,795
6,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
KarinaMoreira
Tsukuyomi
14
5 / 2 / 5
8,099
579
5,516
9,090
3,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 1
7,361
526
4,160
8,503
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
zSaitama
Ratatoskr
15
8 / 1 / 5
9,291
664
8,156
10,591
6,961
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
Αzure
Freya
14
8 / 4 / 3
8,790
628
12,266
13,874
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
15
Kills
25
25
Deaths
15
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
4
2
1.5
L
Zeus
 
Zeus
1
3
3
0.83
L
Bastet
 
Bastet
5
5
4
1.4
W
Gilgamesh
 
Gilgamesh
3
4
4
1.25
W
Tsukuyomi
KarinaMoreira
Tsukuyomi
5
2
5
3.75
W
1
4
1
0.38
L
Fenrir
camagnum
Fenrir
1
8
4
0.38
L
Hou Yi
db77
Hou Yi
3
5
5
1.1
W
Ratatoskr
zSaitama
Ratatoskr
8
1
5
10.5
W
Freya
Αzure
Freya
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
32,778
45,706
Taken
50,853
17,306
Mitigated
24,587
10,238
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,760
1,299
0
2,610
9,453
2,834
0
3,426
6,027
0
24,970
L
Zeus
 
Zeus
8,046
384
0
2,566
8,012
2,131
0
3,998
4,014
50,714
0
L
Bastet
 
Bastet
9,023
2,832
0
472
7,374
1,937
0
3,436
3,938
0
21,040
W
Gilgamesh
 
Gilgamesh
2,680
698
0
539
8,795
6,909
0
753
8,042
0
25,362
W
Tsukuyomi
KarinaMoreira
Tsukuyomi
5,516
1,473
0
2,827
9,090
3,337
0
1,384
7,706
0
46,489
W
4,160
545
0
2,623
8,503
2,733
91
4,772
3,731
47,008
0
L
Fenrir
camagnum
Fenrir
4,268
1,035
0
2,648
11,972
7,891
0
680
11,292
0
28,908
L
Hou Yi
db77
Hou Yi
6,181
3,747
0
1,942
8,895
2,513
0
4,886
4,009
0
23,793
W
Ratatoskr
zSaitama
Ratatoskr
8,156
2,027
0
5,233
10,591
6,961
74
434
10,157
0
52,101
W
Freya
Αzure
Freya
12,266
4,912
0
7,407
13,874
4,647
0
703
13,171
52,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,007
Gold Earned
40,302
284
Minions Killed
431
0
Camps Cleared
0
1,226,486
Distance Traveled
1,361,763
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,325
523
46
3
0
238,463
0
L
Zeus
7,111
508
93
7
0
228,233
4
L
Bastet
7,035
503
35
3
0
275,246
5
W
Gilgamesh
6,761
483
45
3
0
274,085
6
W
Tsukuyomi
8,099
579
86
6
0
285,484
1
W
Nu Wa
7,361
526
98
7
0
231,265
4
L
Fenrir
6,876
491
65
5
0
250,327
1
L
Hou Yi
6,660
476
45
3
0
234,217
3
W
Ratatoskr
9,291
664
116
8
0
317,624
1
W
Freya
8,790
628
86
6
0
253,305
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role