Player Matchup

Tsukuyomi
Tsukuyomi
Craguy
Tsukuyomi
Level 29
God Stats
3W - 8L
1,329 SR
Queue Stats
39W - 36L
1,452 Elo+
Solo
Tyr
Tyr
Feahles159
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Izanami
Izanami
MrMinder
Izanami
Level 24
God Stats
3W - 7L
1,376 SR
Queue Stats
11W - 15L
1,376 Elo+
Party 1
Chronos
Chronos
Tashiki99
Chronos
Level 14
God Stats
1W - 3L
1,539 SR
Queue Stats
20W - 24L
1,389 Elo+
Party 1
Ganesha
Ganesha
suffermycurse
Ganesha
Level 27
God Stats
1W - 2L
1,467 SR
Queue Stats
78W - 70L
1,456 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,379 Elo+

VS

Team Averages
Level 20
1,668 SR
1,663 Elo+
Khepri
Khepri
Bordererer
Khepri
Level 5
God Stats
2W - 1L
1,763 SR
Queue Stats
5W - 2L
1,790 Elo+
Party 2
Odin
Odin
Ivar66666
Odin
Level 25
God Stats
15W - 10L
1,653 SR
Queue Stats
66W - 67L
1,392 Elo+
Solo
Bastet
Bastet
L9Rat
Bastet
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 38L
1,790 Elo+
Party 2
Izanami
Izanami
swfcalexb03
Izanami
Level 58
God Stats
1W - 1L
1,661 SR
Queue Stats
19W - 21L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
thorskin420
Nu Wa
Level 6
God Stats
2W - 0L
1,763 SR
Queue Stats
7W - 2L
1,819 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Craguy
Tsukuyomi
8
2 / 4 / 0
5,243
583
2,133
6,244
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 4 / 0
3,426
381
331
5,030
1,207
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
MrMinder
Izanami
7
0 / 3 / 0
4,541
505
665
4,723
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Chronos
Tashiki99
Chronos
7
0 / 5 / 1
4,294
477
731
6,545
1,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
7
1 / 4 / 2
4,702
522
1,761
6,094
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bordererer
Khepri
8
0 / 1 / 11
5,596
622
1,965
3,874
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
10
2 / 0 / 3
5,491
610
1,507
1,464
595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
L9Rat
Bastet
10
4 / 1 / 2
6,006
667
4,619
5,815
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
swfcalexb03
Izanami
10
10 / 1 / 2
6,503
723
9,163
3,370
911
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 0 / 5
6,520
724
5,671
3,355
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
20
20
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bordererer
Khepri
0
1
11
5.5
L
Tsukuyomi
Craguy
Tsukuyomi
2
4
0
0.5
L
0
4
0
0
W
Odin
2
0
3
3.5
W
Bastet
L9Rat
Bastet
4
1
2
5
L
Izanami
MrMinder
Izanami
0
3
0
0
L
Chronos
Tashiki99
Chronos
0
5
1
0.1
L
Ganesha
1
4
2
0.5
W
Izanami
swfcalexb03
Izanami
10
1
2
11
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,621
Damage
22,925
28,636
Taken
17,878
9,717
Mitigated
7,312
4,630
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bordererer
Khepri
1,965
305
0
1,296
3,874
2,952
400
780
3,094
7,680
0
L
Tsukuyomi
Craguy
Tsukuyomi
2,133
938
0
1,586
6,244
1,736
0
1,619
4,480
0
17,995
L
331
110
33
823
5,030
1,207
0
865
4,115
0
2,839
W
Odin
1,507
175
0
154
1,464
595
380
0
1,464
0
19,979
W
Bastet
L9Rat
Bastet
4,619
1,622
0
2,856
5,815
1,843
0
359
5,456
0
30,515
L
Izanami
MrMinder
Izanami
665
660
0
490
4,723
1,082
744
664
3,882
0
23,313
L
Chronos
Tashiki99
Chronos
731
387
0
1,144
6,545
1,866
0
2,038
4,351
15,228
0
L
Ganesha
1,761
74
0
554
6,094
3,826
0
2,010
3,968
6,030
0
W
Izanami
swfcalexb03
Izanami
9,163
6,608
0
605
3,370
911
2,165
482
2,888
0
32,871
W
5,671
1,225
0
890
3,355
1,011
2,250
871
2,484
37,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,206
Gold Earned
30,116
157
Minions Killed
276
0
Camps Cleared
0
729,087
Distance Traveled
872,882
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,596
622
15
2
0
171,919
0
L
Tsukuyomi
5,243
583
50
6
0
165,210
0
L
Tyr
3,426
381
5
1
0
99,642
1
W
Odin
5,491
610
50
6
0
164,532
3
W
Bastet
6,006
667
69
8
0
191,371
0
L
Izanami
4,541
505
66
7
0
161,111
1
L
Chronos
4,294
477
34
4
0
144,896
1
L
Ganesha
4,702
522
2
0
0
158,228
0
W
Izanami
6,503
723
60
7
0
169,567
0
W
Nu Wa
6,520
724
82
9
0
175,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role