Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Godziee
Ullr
Level 151
God Stats
0W - 2L
1,456 SR
Queue Stats
32W - 43L
1,465 Elo+
Solo
Zeus
Zeus
LevelFunGames
Zeus
Level 123
God Stats
4W - 5L
1,464 SR
Queue Stats
234W - 239L
1,514 Elo+
Solo
Loki
Loki
SickFilly8
Loki
Level 147
God Stats
11W - 8L
1,649 SR
Queue Stats
331W - 338L
1,521 Elo+
Solo
Chang'e
Chang'e
sunniskyy
Chang'e
Level 125
God Stats
75W - 70L
1,577 SR
Queue Stats
203W - 235L
1,474 Elo+
Solo
Team Averages
Level 138
1,529 SR
1,495 Elo+

VS

Team Averages
Level 108
1,538 SR
1,509 Elo+
Cthulhu
Cthulhu
BonkyMcSwonky
Cthulhu
Level 61
God Stats
1W - 1L
1,270 SR
Queue Stats
47W - 48L
1,515 Elo+
Solo
Sol
Sol
Celtic-Cat
Sol
Level 82
God Stats
7W - 20L
1,299 SR
Queue Stats
156W - 156L
1,517 Elo+
Solo
Medusa
Medusa
Justanothermerp2
Medusa
Level 129
God Stats
2W - 5L
1,843 SR
Queue Stats
72W - 81L
1,478 Elo+
Solo
Merlin
Merlin
Reisu-096
Merlin
Level 129
God Stats
39W - 36L
1,594 SR
Queue Stats
345W - 335L
1,455 Elo+
Solo
Zeus
Zeus
igzoz
Zeus
Level 138
God Stats
22W - 13L
1,684 SR
Queue Stats
71W - 50L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 6 / 3
9,254
925
5,408
14,278
6,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Godziee
Ullr
15
0 / 4 / 2
8,522
852
4,011
11,704
4,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 9 / 6
9,202
920
15,004
12,840
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 3
9,614
961
10,471
14,486
6,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
sunniskyy
Chang'e
15
1 / 4 / 4
9,032
903
5,813
16,788
6,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

117

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 2 / 19
10,370
1,037
8,568
11,084
11,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 0 / 13
10,726
1,073
15,519
9,343
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 11
9,980
998
11,174
9,466
3,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Reisu-096
Merlin
18
9 / 0 / 12
11,336
1,134
14,331
7,367
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
igzoz
Zeus
17
9 / 0 / 8
11,290
1,129
16,771
6,693
2,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
7
Kills
30
30
Deaths
7
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
6
3
0.75
W
Cthulhu
2
2
19
5.75
W
6
0
13
12.5
L
Ullr
Godziee
Ullr
0
4
2
0.25
W
4
5
11
1.9
L
0
9
6
0.33
W
Merlin
Reisu-096
Merlin
9
0
12
15
L
3
7
3
0.64
W
Zeus
igzoz
Zeus
9
0
8
13
L
Chang'e
sunniskyy
Chang'e
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,707
Damage
66,363
70,096
Taken
43,953
29,120
Mitigated
24,184
9,281
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,408
1,387
0
1,634
14,278
6,809
0
11,896
2,382
0
7,805
W
Cthulhu
8,568
814
506
0
11,084
11,750
0
6,407
4,677
22,558
0
W
15,519
2,791
286
3,820
9,343
3,289
0
3,964
5,379
38,425
0
L
Ullr
Godziee
Ullr
4,011
1,119
0
331
11,704
4,714
0
9,117
2,587
0
21,695
W
11,174
4,981
0
978
9,466
3,817
0
4,453
5,013
0
25,070
L
15,004
335
156
1,251
12,840
4,689
0
9,711
3,129
48,391
0
W
Merlin
Reisu-096
Merlin
14,331
172
0
576
7,367
2,941
0
2,527
4,840
38,383
0
L
10,471
2,300
0
125
14,486
6,665
0
11,055
3,431
0
29,782
W
Zeus
igzoz
Zeus
16,771
1,636
198
1,441
6,693
2,387
0
3,466
3,227
27,862
0
L
Chang'e
sunniskyy
Chang'e
5,813
483
3,156
2,628
16,788
6,243
0
13,410
3,378
25,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,624
Gold Earned
53,702
198
Minions Killed
201
7
Camps Cleared
10
878,875
Distance Traveled
958,627
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,254
925
7
1
2
193,259
0
W
Cthulhu
10,370
1,037
28
3
1
199,154
0
W
Sol
10,726
1,073
49
5
1
201,447
1
L
Ullr
8,522
852
55
6
0
150,193
0
W
Medusa
9,980
998
35
4
3
178,809
0
L
Zeus
9,202
920
58
6
1
160,539
1
W
Merlin
11,336
1,134
50
5
0
190,801
0
L
Loki
9,614
961
28
3
4
190,692
3
W
Zeus
11,290
1,129
39
4
5
188,416
1
L
Chang'e
9,032
903
50
5
0
184,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role