Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Lulepbpsrb
Sol
Level 160
God Stats
22W - 25L
1,425 SR
Queue Stats
1,116W - 1,018L
1,518 Elo+
Party 1
Skadi
Skadi
Triperko
Skadi
Level 137
God Stats
14W - 11L
1,569 SR
Queue Stats
1,402W - 1,270L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
dimitrigranato
Sun Wukong
Level 149
God Stats
24W - 15L
1,575 SR
Queue Stats
1,842W - 1,791L
1,394 Elo+
Party 1
Team Averages
Level 136
1,514 SR
1,480 Elo+

VS

Team Averages
Level 113
1,538 SR
1,474 Elo+
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Andronios
Thoth
Level 148
God Stats
20W - 15L
1,638 SR
Queue Stats
1,696W - 1,755L
1,489 Elo+
Solo
Persephone
Persephone
Creed_xD
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,309 Elo+
Solo
Sylvanus
Sylvanus
XXPHIL2FERXX
Sylvanus
Level 158
God Stats
3W - 2L
1,549 SR
Queue Stats
95W - 88L
1,535 Elo+
Party 2
King Arthur
King Arthur
trace_alteree
King Arthur
Level 89
God Stats
2W - 5L
1,505 SR
Queue Stats
405W - 384L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 2 / 8
9,223
838
13,270
8,720
5,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
 
King Arthur
14
2 / 3 / 9
8,765
797
7,114
20,962
18,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 2 / 10
8,882
807
14,090
12,769
8,053
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Triperko
Skadi
15
4 / 3 / 7
9,065
824
16,127
10,630
5,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
dimitrigranato
Sun Wukong
16
4 / 2 / 10
9,089
826
9,309
16,115
20,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 5 / 9
7,713
701
5,703
20,843
24,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
Andronios
Thoth
15
3 / 2 / 8
8,026
730
18,306
9,962
4,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Creed_xD
Persephone
14
2 / 3 / 8
8,057
732
9,051
7,320
3,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
XXPHIL2FERXX
Sylvanus
14
1 / 2 / 9
7,450
677
9,449
13,540
16,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
trace_alteree
King Arthur
14
4 / 2 / 3
7,937
722
12,631
15,064
17,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
49
14
Kills
12
12
Deaths
14
44
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
8
3
W
King Arthur
 
King Arthur
2
3
9
2.17
L
Khepri
 
Khepri
2
5
9
1.3
L
Thoth
Andronios
Thoth
3
2
8
3.5
L
Persephone
Creed_xD
Persephone
2
3
8
2
W
2
2
10
3.5
W
Skadi
Triperko
Skadi
4
3
7
2.5
L
Sylvanus
XXPHIL2FERXX
Sylvanus
1
2
9
2.75
W
Sun Wukong
dimitrigranato
Sun Wukong
4
2
10
4.5
L
King Arthur
trace_alteree
King Arthur
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,910
Damage
55,140
69,196
Taken
66,729
56,801
Mitigated
66,594
39,303
Healing
27,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,270
406
10,390
3,674
8,720
5,176
101
5,575
3,145
34,847
0
W
King Arthur
 
King Arthur
7,114
1,783
1,467
7,373
20,962
18,310
230
12,378
8,584
0
11,225
L
Khepri
 
Khepri
5,703
515
1,548
3,248
20,843
24,763
221
7,251
13,592
15,139
0
L
Thoth
Andronios
Thoth
18,306
291
2,045
1,823
9,962
4,883
0
5,138
4,824
34,525
0
L
Persephone
Creed_xD
Persephone
9,051
1,777
848
583
7,320
3,693
588
2,616
4,701
19,229
0
W
14,090
7,550
1,399
5,322
12,769
8,053
2,322
8,483
4,286
29,253
0
W
Skadi
Triperko
Skadi
16,127
9,973
2,195
2,900
10,630
5,006
2,740
7,428
3,202
0
28,012
L
Sylvanus
XXPHIL2FERXX
Sylvanus
9,449
3,209
9,158
5,287
13,540
16,061
420
6,019
7,521
14,577
2,438
W
Sun Wukong
dimitrigranato
Sun Wukong
9,309
1,616
1,328
3,255
16,115
20,256
397
7,399
8,716
0
16,762
L
King Arthur
trace_alteree
King Arthur
12,631
442
1,922
1,352
15,064
17,194
168
6,335
8,729
0
17,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
39,183
141
Minions Killed
97
0
Camps Cleared
0
984,307
Distance Traveled
1,006,782
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,223
838
58
5
0
216,631
0
W
King Arthur
8,765
797
12
1
0
219,205
0
L
Khepri
7,713
701
14
1
0
194,681
0
L
Thoth
8,026
730
22
2
0
206,241
0
L
Persephone
8,057
732
30
3
0
200,198
0
W
Sol
8,882
807
37
3
0
167,419
0
W
Skadi
9,065
824
24
2
0
167,255
2
L
Sylvanus
7,450
677
17
2
0
182,083
2
W
Sun Wukong
9,089
826
10
1
0
213,797
0
L
King Arthur
7,937
722
14
1
0
223,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role