Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
FirmerGun
Geb
Level 159
God Stats
4W - 5L
1,671 SR
Queue Stats
436W - 403L
1,648 Elo+
Party 1
Cabrakan
Cabrakan
RisenMusic
Cabrakan
Level 47
God Stats
35W - 31L
1,617 SR
Queue Stats
130W - 126L
1,513 Elo+
Solo
Neith
Neith
TheRealNeckGod
Neith
Level 47
God Stats
12W - 12L
1,577 SR
Queue Stats
226W - 219L
1,538 Elo+
Solo
Janus
Janus
x-SebasR-x
Janus
Level 20
God Stats
5W - 2L
1,734 SR
Queue Stats
46W - 23L
1,683 Elo+
Party 1
Team Averages
Level 84
1,620 SR
1,576 Elo+

VS

Team Averages
Level 98
1,660 SR
1,583 Elo+
Fenrir
Fenrir
MillerKiller930
Fenrir
Level 128
God Stats
10W - 11L
1,511 SR
Queue Stats
391W - 383L
1,596 Elo+
Party 2
Kukulkan
Kukulkan
OperationBald
Kukulkan
Level 118
God Stats
8W - 7L
1,734 SR
Queue Stats
256W - 249L
1,612 Elo+
Party 2
Izanami
Izanami
Shawn man 923
Izanami
Level 143
God Stats
15W - 12L
1,686 SR
Queue Stats
484W - 456L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
Zachster 60
Cthulhu
Level 14
God Stats
6W - 5L
1,701 SR
Queue Stats
8W - 9L
1,486 Elo+
Party 2
Chaac
Chaac
msmitty15
Chaac
Level 87
God Stats
2W - 2L
1,666 SR
Queue Stats
43W - 33L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 0 / 1
7,138
649
3,625
4,972
2,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 2 / 4
6,343
577
3,374
7,875
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
RisenMusic
Cabrakan
9
1 / 1 / 5
5,720
520
3,648
5,968
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 4
6,003
546
2,663
3,865
871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
10
2 / 3 / 1
6,050
550
2,625
6,185
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,296
572
4,040
7,978
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
OperationBald
Kukulkan
11
1 / 3 / 3
6,085
553
3,864
4,342
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
10
1 / 3 / 1
6,082
553
5,680
6,896
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Zachster 60
Cthulhu
8
0 / 1 / 1
5,047
459
964
2,370
962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
msmitty15
Chaac
11
0 / 2 / 0
5,855
532
2,732
6,023
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
6
6
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
1
2.5
W
4
2
4
3
L
4
2
1
2.25
L
Kukulkan
OperationBald
Kukulkan
1
3
3
0.83
W
Cabrakan
RisenMusic
Cabrakan
1
1
5
3.5
L
Izanami
1
3
1
0.5
W
2
0
4
4
L
Cthulhu
Zachster 60
Cthulhu
0
1
1
0.5
L
Chaac
msmitty15
Chaac
0
2
0
0
W
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,935
Damage
17,280
28,865
Taken
27,609
12,792
Mitigated
11,790
8,335
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,625
476
0
2,662
4,972
2,195
0
108
4,396
5,363
39,864
W
3,374
891
289
2,283
7,875
4,831
12
2,098
5,777
14,687
0
L
4,040
386
0
3,146
7,978
2,891
0
2,774
5,122
0
30,141
L
Kukulkan
OperationBald
Kukulkan
3,864
455
0
457
4,342
1,572
0
2,547
1,631
36,053
0
W
Cabrakan
RisenMusic
Cabrakan
3,648
840
0
1,067
5,968
3,357
0
1,162
4,806
18,861
3,524
L
Izanami
5,680
4,304
0
1,893
6,896
2,009
938
2,828
4,068
0
46,571
W
2,663
604
0
1,121
3,865
871
0
192
3,673
0
27,688
L
Cthulhu
Zachster 60
Cthulhu
964
200
89
430
2,370
962
48
1,013
1,357
7,110
0
L
Chaac
msmitty15
Chaac
2,732
211
0
2,525
6,023
4,356
0
397
5,626
4,159
31,661
W
Janus
2,625
82
0
913
6,185
1,538
0
1,404
4,781
34,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
29,365
310
Minions Killed
311
0
Camps Cleared
0
1,124,969
Distance Traveled
1,007,497
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,138
649
109
10
0
247,320
2
W
Geb
6,343
577
19
2
0
224,251
3
L
Fenrir
6,296
572
64
6
0
231,310
3
L
Kukulkan
6,085
553
74
7
0
204,212
5
W
Cabrakan
5,720
520
48
4
0
229,649
0
L
Izanami
6,082
553
88
8
0
179,893
3
W
Neith
6,003
546
62
6
0
197,644
2
L
Cthulhu
5,047
459
11
1
0
182,462
0
L
Chaac
5,855
532
74
7
0
209,620
2
W
Janus
6,050
550
72
7
0
226,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role