Player Matchup

Tyr
Tyr
ArmaGeddOon666
Tyr
Level 125
God Stats
1W - 7L
1,386 SR
Queue Stats
271W - 280L
1,382 Elo+
Solo
Athena
Athena
Feindkontakt
Athena
Level 83
God Stats
11W - 19L
1,456 SR
Queue Stats
27W - 50L
1,416 Elo+
Party 1
Ratatoskr
Ratatoskr
Slotterony
Ratatoskr
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 32L
1,416 Elo+
Party 1
Vulcan
Vulcan
chudders1231
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,410 Elo+
Solo
Charybdis
Charybdis
totem223
Charybdis
Level 95
God Stats
1W - 3L
1,353 SR
Queue Stats
136W - 132L
1,524 Elo+
Solo
Team Averages
Level 98
1,439 SR
1,430 Elo+

VS

Team Averages
Level 66
1,448 SR
1,436 Elo+
Ah Puch
Ah Puch
Aach
Ah Puch
Level 69
God Stats
2W - 2L
1,357 SR
Queue Stats
313W - 381L
1,397 Elo+
Solo
Achilles
Achilles
Kushtafah
Achilles
Level 65
God Stats
3W - 6L
1,492 SR
Queue Stats
346W - 377L
1,442 Elo+
Solo
Jing Wei
Jing Wei
SickMyDucky
Jing Wei
Level 81
God Stats
17W - 11L
1,606 SR
Queue Stats
261W - 268L
1,424 Elo+
Solo
Cliodhna
Cliodhna
Wanheeda08
Cliodhna
Level 50
God Stats
8W - 9L
1,462 SR
Queue Stats
62W - 93L
1,404 Elo+
Solo
Bacchus
Bacchus
johnstp
Bacchus
Level 64
God Stats
1W - 1L
1,324 SR
Queue Stats
37W - 26L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
10,849
493
15,689
24,372
21,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
11
0 / 7 / 4
8,191
372
4,397
20,093
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Slotterony
Ratatoskr
14
4 / 5 / 0
9,709
441
7,375
17,791
7,716
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
2 / 4 / 3
9,824
447
21,753
14,594
5,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
totem223
Charybdis
16
0 / 4 / 2
10,260
466
7,027
17,135
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aach
Ah Puch
17
2 / 1 / 12
10,829
492
9,309
16,020
6,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Kushtafah
Achilles
18
7 / 1 / 8
11,699
532
16,461
17,613
22,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
SickMyDucky
Jing Wei
18
5 / 2 / 8
11,512
523
15,773
14,917
5,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Wanheeda08
Cliodhna
17
7 / 7 / 6
11,467
521
18,227
19,577
8,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
johnstp
Bacchus
15
4 / 0 / 9
10,052
457
11,193
19,094
27,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
11
Kills
25
25
Deaths
11
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aach
Ah Puch
2
1
12
8
L
5
5
1
1.1
L
Athena
0
7
4
0.29
W
Achilles
Kushtafah
Achilles
7
1
8
11
W
Jing Wei
SickMyDucky
Jing Wei
5
2
8
4.5
L
Ratatoskr
Slotterony
Ratatoskr
4
5
0
0.8
W
Cliodhna
Wanheeda08
Cliodhna
7
7
6
1.43
L
Vulcan
2
4
3
0.88
W
Bacchus
johnstp
Bacchus
4
0
9
8.5
L
Charybdis
totem223
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,241
Damage
70,963
93,985
Taken
87,221
53,672
Mitigated
70,891
20,573
Healing
26,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aach
Ah Puch
9,309
647
721
8,244
16,020
6,394
1,036
5,655
10,365
75,004
0
L
15,689
2,538
0
7,321
24,372
21,486
260
4,056
20,086
0
72,244
L
Athena
4,397
1,131
0
878
20,093
12,787
99
5,293
14,739
15,933
0
W
Achilles
Kushtafah
Achilles
16,461
3,114
0
3,465
17,613
22,695
703
4,159
13,454
12,889
65,404
W
Jing Wei
SickMyDucky
Jing Wei
15,773
13,131
0
4,766
14,917
5,915
3,000
2,643
12,274
0
80,288
L
Ratatoskr
Slotterony
Ratatoskr
7,375
2,559
0
4,235
17,791
7,716
0
3,688
14,024
0
57,650
W
Cliodhna
Wanheeda08
Cliodhna
18,227
694
0
3,832
19,577
8,036
0
5,268
14,309
0
75,952
L
Vulcan
21,753
8,424
94
3,653
14,594
5,815
432
6,817
7,664
74,942
0
W
Bacchus
johnstp
Bacchus
11,193
1,211
360
4,916
19,094
27,851
15
8,425
10,669
25,711
0
L
Charybdis
totem223
Charybdis
7,027
4,272
0
4,392
17,135
5,868
465
3,899
13,236
0
77,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,833
Gold Earned
55,559
530
Minions Killed
520
0
Camps Cleared
0
2,056,504
Distance Traveled
2,254,973
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,829
492
124
6
0
424,436
0
L
Tyr
10,849
493
130
6
0
432,959
4
L
Athena
8,191
372
30
1
0
424,720
13
W
Achilles
11,699
532
128
6
0
447,461
5
W
Jing Wei
11,512
523
144
7
0
468,389
5
L
Ratatoskr
9,709
441
102
5
0
418,289
3
W
Cliodhna
11,467
521
96
4
0
438,456
1
L
Vulcan
9,824
447
124
6
0
419,304
5
W
Bacchus
10,052
457
28
1
0
476,231
16
L
Charybdis
10,260
466
144
7
0
361,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role