Player Matchup

Freya
Freya
MERGUEZ-ITALIA
Freya
Level 11
God Stats
4W - 2L
1,642 SR
Queue Stats
14W - 10L
1,519 Elo+
Party 3
Mulan
Mulan
NoVa-_-Milka
Mulan
Level 129
God Stats
37W - 32L
1,456 SR
Queue Stats
527W - 521L
1,421 Elo+
Party 3
Nu Wa
Nu Wa
SmurfyChris
Nu Wa
Level 61
God Stats
80W - 49L
1,498 SR
Queue Stats
311W - 304L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
gagagleizes
Sun Wukong
Level 131
God Stats
11W - 7L
1,607 SR
Queue Stats
777W - 766L
1,475 Elo+
Party 3
Nemesis
Nemesis
glennebassen66
Nemesis
Level 47
God Stats
8W - 9L
1,396 SR
Queue Stats
196W - 221L
1,405 Elo+
Party 1
Team Averages
Level 76
1,520 SR
1,447 Elo+

VS

Team Averages
Level 77
1,447 SR
1,482 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Ahillea_Lilith
Scylla
Level 65
God Stats
4W - 4L
1,428 SR
Queue Stats
5W - 5L
1,550 Elo+
Party 2
Geb
Geb
Arkanox100x
Geb
Level 47
God Stats
1W - 4L
1,416 SR
Queue Stats
120W - 146L
1,357 Elo+
Solo
Artio
Artio
DeadKingAnubis
Artio
Level 121
God Stats
3W - 5L
1,435 SR
Queue Stats
55W - 60L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
MACMaximus76
Heimdallr
Level 25
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 2 / 4
13,118
656
21,452
16,136
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 8
10,989
549
15,881
16,689
15,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
5 / 0 / 10
11,696
585
19,816
5,963
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
gagagleizes
Sun Wukong
14
5 / 2 / 16
9,932
497
14,286
16,662
14,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 4
10,142
507
11,032
13,876
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 4 / 3
9,815
491
9,073
16,176
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 2
7,826
391
4,421
14,071
3,860
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 12 / 2
7,634
382
8,430
28,849
24,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 6 / 2
9,279
464
12,301
28,425
27,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
MACMaximus76
Heimdallr
11
1 / 12 / 2
7,507
375
8,178
16,548
4,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
39
Kills
9
10
Deaths
39
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
3
1.13
L
0
5
2
0.2
L
1
12
2
0.17
L
4
6
2
0.83
L
Heimdallr
MACMaximus76
Heimdallr
1
12
2
0.17
W
22
2
4
12
W
2
3
8
2
W
5
0
10
10
W
Sun Wukong
gagagleizes
Sun Wukong
5
2
16
6.5
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,467
Damage
42,403
69,326
Taken
104,069
45,392
Mitigated
67,194
33,205
Healing
28,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,073
2,760
0
4,430
16,176
6,072
0
5,277
10,755
0
56,293
L
4,421
312
0
3,620
14,071
3,860
616
5,936
7,813
51,414
0
L
8,430
755
0
5,426
28,849
24,887
72
13,523
15,092
28,007
0
L
12,301
1,245
1,224
11,571
28,425
27,602
0
11,152
17,003
49,923
0
L
Heimdallr
MACMaximus76
Heimdallr
8,178
3,869
308
2,169
16,548
4,773
261
9,572
6,868
0
39,741
W
21,452
9,813
0
9,891
16,136
7,231
4,321
5,281
10,855
83,191
0
W
15,881
3,247
0
7,653
16,689
15,538
728
8,024
8,665
5,679
71,351
W
19,816
5,793
0
3,636
5,963
2,283
3,141
3,298
2,665
92,450
0
W
Sun Wukong
gagagleizes
Sun Wukong
14,286
1,884
514
4,473
16,662
14,226
1,493
4,924
11,738
9,511
30,500
W
11,032
5,473
136
6,902
13,876
6,114
1,069
3,625
10,251
0
69,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,877
Gold Earned
42,061
572
Minions Killed
405
0
Camps Cleared
0
1,939,993
Distance Traveled
1,759,795
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,815
491
116
6
0
429,939
5
L
Scylla
7,826
391
93
5
0
329,143
1
L
Geb
7,634
382
35
2
0
331,289
5
L
Artio
9,279
464
75
4
0
349,164
2
L
Heimdallr
7,507
375
86
4
0
320,260
4
W
Freya
13,118
656
135
7
0
364,673
7
W
Mulan
10,989
549
147
7
0
312,414
2
W
Nu Wa
11,696
585
159
8
0
382,066
1
W
Sun Wukong
9,932
497
50
3
0
465,407
0
W
Nemesis
10,142
507
81
4
0
415,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role