Player Matchup

Neith
Neith
Antoniohh 0o0
Neith
Level 157
God Stats
2W - 3L
1,330 SR
Queue Stats
372W - 363L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
JPNeverminD
Kukulkan
Level 16
God Stats
4W - 2L
1,543 SR
Queue Stats
26W - 16L
1,637 Elo+
Party 3
Izanami
Izanami
Lanatupo
Izanami
Level 29
God Stats
14W - 15L
1,446 SR
Queue Stats
59W - 69L
1,478 Elo+
Party 1
Bastet
Bastet
TATANXNRM
Bastet
Level 155
God Stats
1W - 2L
1,556 SR
Queue Stats
318W - 308L
1,504 Elo+
Party 1
Chaac
Chaac
comandox
Chaac
Level 153
God Stats
0W - 1L
1,396 SR
Queue Stats
27W - 20L
1,593 Elo+
Party 3
Team Averages
Level 102
1,454 SR
1,533 Elo+

VS

Team Averages
Level 73
1,661 SR
1,479 Elo+
Ares
Ares
BlackRj7000
Ares
Level 86
God Stats
2W - 0L
1,726 SR
Queue Stats
67W - 72L
1,436 Elo+
Solo
The Morrigan
The Morrigan
Hykou
The Morrigan
Level 45
God Stats
107W - 83L
1,595 SR
Queue Stats
291W - 261L
1,550 Elo+
Solo
Cernunnos
Cernunnos
PaodeRicota
Cernunnos
Level 66
God Stats
1W - 1L
1,736 SR
Queue Stats
5W - 4L
1,443 Elo+
Party 2
Chaac
Chaac
Trolgab
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,180 Elo+
Party 2
He Bo
He Bo
Zarapinga
He Bo
Level 148
God Stats
1W - 0L
1,749 SR
Queue Stats
15W - 6L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,898
890
6,624
9,659
3,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
JPNeverminD
Kukulkan
15
2 / 7 / 2
9,312
931
8,654
12,443
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Lanatupo
Izanami
15
0 / 5 / 3
8,419
842
1,758
9,703
3,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
TATANXNRM
Bastet
15
0 / 6 / 3
8,581
858
11,584
14,226
4,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
comandox
Chaac
15
1 / 4 / 1
9,111
911
13,894
20,418
11,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

84

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 17
10,416
1,042
10,175
12,068
13,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Hykou
The Morrigan
17
7 / 1 / 11
10,550
1,055
16,125
6,929
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
PaodeRicota
Cernunnos
17
8 / 1 / 11
11,068
1,107
16,522
10,930
3,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
Trolgab
Chaac
17
2 / 0 / 13
10,132
1,013
6,622
8,412
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Zarapinga
He Bo
16
6 / 1 / 6
10,800
1,080
12,782
9,182
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
4
Kills
26
26
Deaths
4
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
3
1
17
11.5
W
The Morrigan
Hykou
The Morrigan
7
1
11
12.5
L
Kukulkan
JPNeverminD
Kukulkan
2
7
2
0.43
L
Izanami
Lanatupo
Izanami
0
5
3
0.3
W
Cernunnos
PaodeRicota
Cernunnos
8
1
11
13.5
L
Bastet
TATANXNRM
Bastet
0
6
3
0.25
W
Chaac
Trolgab
Chaac
2
0
13
8.5
W
He Bo
Zarapinga
He Bo
6
1
6
9
L
Chaac
comandox
Chaac
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,514
Damage
62,226
66,449
Taken
47,521
26,354
Mitigated
30,878
3,692
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,624
2,947
0
877
9,659
3,122
0
5,486
3,632
0
15,295
W
10,175
341
0
1,087
12,068
13,257
0
1,845
10,223
20,574
0
W
The Morrigan
Hykou
The Morrigan
16,125
2,699
0
569
6,929
2,376
0
959
5,970
27,995
0
L
Kukulkan
JPNeverminD
Kukulkan
8,654
471
0
0
12,443
4,017
0
9,630
2,486
24,895
0
L
Izanami
Lanatupo
Izanami
1,758
1,004
0
68
9,703
3,254
0
6,447
2,753
0
10,905
W
Cernunnos
PaodeRicota
Cernunnos
16,522
10,354
0
5,513
10,930
3,668
0
1,491
9,439
0
45,456
L
Bastet
TATANXNRM
Bastet
11,584
2,681
0
0
14,226
4,553
0
6,940
6,545
0
28,744
W
Chaac
Trolgab
Chaac
6,622
517
0
1,859
8,412
8,783
0
3,459
4,953
0
19,571
W
He Bo
Zarapinga
He Bo
12,782
438
0
0
9,182
2,794
0
900
8,282
33,833
0
L
Chaac
comandox
Chaac
13,894
831
0
2,747
20,418
11,408
0
8,677
11,042
0
38,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,321
Gold Earned
52,966
166
Minions Killed
222
5
Camps Cleared
12
918,491
Distance Traveled
1,019,002
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,898
890
17
2
1
197,203
3
W
Ares
10,416
1,042
24
2
1
198,191
1
W
The Morrigan
10,550
1,055
42
4
1
195,319
0
L
Kukulkan
9,312
931
36
4
2
170,262
0
L
Izanami
8,419
842
15
2
0
167,186
0
W
Cernunnos
11,068
1,107
63
6
1
213,503
0
L
Bastet
8,581
858
28
3
2
182,344
0
W
Chaac
10,132
1,013
37
4
0
217,607
0
W
He Bo
10,800
1,080
56
6
9
194,382
0
L
Chaac
9,111
911
70
7
0
201,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role