Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
FlukeJotunn
Artemis
Level 114
God Stats
20W - 21L
1,504 SR
Queue Stats
358W - 460L
1,388 Elo+
Party 1
Chang'e
Chang'e
NordicAce8835
Chang'e
Level 100
God Stats
12W - 10L
1,522 SR
Queue Stats
522W - 634L
1,422 Elo+
Party 1
Team Averages
Level 93
1,509 SR
1,437 Elo+

VS

Team Averages
Level 41
1,372 SR
1,381 Elo+
Sobek
Sobek
DanielBusted
Sobek
Level 60
God Stats
2W - 5L
1,491 SR
Queue Stats
83W - 106L
1,433 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PrivateZeus252
Morgan Le Fay
Level 59
God Stats
0W - 3L
1,126 SR
Queue Stats
164W - 156L
1,462 Elo+
Party 2
Ravana
Ravana
penon-evasivo4
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 1 / 11
8,083
808
4,138
8,225
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
FlukeJotunn
Artemis
13
6 / 0 / 8
8,350
835
8,723
4,810
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
13
7 / 2 / 7
8,225
823
9,190
10,891
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,736
774
4,856
12,876
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
PrivateZeus252
Morgan Le Fay
9
0 / 7 / 2
6,183
618
6,234
7,987
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 2
6,067
607
1,554
7,210
2,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
3
3
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
11
7.5
L
3
1
0
3
W
Artemis
FlukeJotunn
Artemis
6
0
8
10
W
Chang'e
7
2
7
5.25
L
Morgan Le Fay
PrivateZeus252
Morgan Le Fay
0
7
2
0.14
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,051
Damage
12,644
23,926
Taken
28,073
15,344
Mitigated
21,651
8,149
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,138
690
552
1,129
8,225
9,158
130
3,015
5,210
8,884
0
L
4,856
471
75
5,654
12,876
16,365
0
5,244
7,290
13,949
0
W
Artemis
FlukeJotunn
Artemis
8,723
3,819
0
547
4,810
2,040
1,140
2,389
2,421
0
30,586
W
Chang'e
9,190
40
872
5,049
10,891
4,146
0
6,413
4,478
31,934
0
L
Morgan Le Fay
PrivateZeus252
Morgan Le Fay
6,234
517
458
291
7,987
2,787
0
4,900
2,795
23,400
0
L
1,554
692
0
138
7,210
2,499
0
2,498
4,516
0
5,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,658
Gold Earned
19,986
109
Minions Killed
75
8
Camps Cleared
1
592,791
Distance Traveled
481,721
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,083
808
7
1
0
201,402
1
L
Sobek
7,736
774
25
3
0
187,352
3
W
Artemis
8,350
835
55
6
2
176,300
1
W
Chang'e
8,225
823
47
5
6
215,089
0
L
Morgan Le Fay
6,183
618
42
4
1
160,240
1
L
Ravana
6,067
607
8
1
0
134,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role