Player Matchup

Discordia
Discordia
Bullegula
Discordia
Level 109
God Stats
6W - 1L
1,758 SR
Queue Stats
632W - 530L
1,616 Elo+
Party 1
Achilles
Achilles
EL-ABUELO-FLAPPY
Achilles
Level 89
God Stats
47W - 35L
1,711 SR
Queue Stats
436W - 338L
1,603 Elo+
Party 1
Athena
Athena
rato_bendito3
Athena
Level 13
God Stats
2W - 0L
1,722 SR
Queue Stats
44W - 24L
1,679 Elo+
Party 1
Team Averages
Level 70
1,730 SR
1,633 Elo+

VS

Team Averages
Level 78
1,454 SR
1,451 Elo+
Hades
Hades
Edu Naranjo
Hades
Level 28
God Stats
51W - 54L
1,397 SR
Queue Stats
155W - 170L
1,340 Elo+
Solo
Chaac
Chaac
MagicPud
Chaac
Level 47
God Stats
23W - 25L
1,426 SR
Queue Stats
26W - 26L
1,488 Elo+
Party 2
Cabrakan
Cabrakan
Sir_Sacks-A-Lot
Cabrakan
Level 159
God Stats
6W - 8L
1,539 SR
Queue Stats
209W - 212L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bullegula
Discordia
15
8 / 0 / 4
9,748
812
14,553
4,596
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 8
7,903
659
6,406
10,533
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 1 / 9
9,664
805
6,490
12,211
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,522
627
6,434
8,301
4,438
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
MagicPud
Chaac
11
1 / 3 / 3
7,346
612
7,594
9,385
4,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
11
3 / 7 / 1
7,874
656
9,362
14,224
7,149
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
5
5
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bullegula
Discordia
8
0
4
10
W
1
4
8
1.25
L
1
2
2
1
L
Chaac
MagicPud
Chaac
1
3
3
0.83
L
Cabrakan
3
7
1
0.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,449
Damage
23,390
27,340
Taken
31,910
22,374
Mitigated
16,194
7,928
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bullegula
Discordia
14,553
1,088
78
1,904
4,596
1,676
312
3,752
844
51,093
0
W
6,406
2,278
0
1,380
10,533
8,022
0
6,541
3,992
0
18,366
L
6,434
166
595
1,804
8,301
4,438
0
5,446
2,433
31,379
0
L
Chaac
MagicPud
Chaac
7,594
1,459
175
2,575
9,385
4,607
0
6,967
1,960
0
19,713
L
Cabrakan
9,362
1,443
209
1,423
14,224
7,149
0
8,143
5,229
24,882
0
W
6,490
1,526
0
4,566
12,211
12,676
441
5,898
6,313
13,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,315
Gold Earned
22,742
156
Minions Killed
136
8
Camps Cleared
4
697,337
Distance Traveled
660,656
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,748
812
111
9
5
225,900
2
W
Achilles
7,903
659
24
2
1
235,928
4
L
Hades
7,522
627
59
5
2
231,061
3
L
Chaac
7,346
612
33
3
0
219,201
0
L
Cabrakan
7,874
656
44
4
2
210,394
5
W
Athena
9,664
805
21
2
2
235,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role