Player Matchup

Sylvanus
Sylvanus
Captain Kxsh
Sylvanus
Level 104
God Stats
13W - 11L
1,559 SR
Queue Stats
185W - 178L
1,506 Elo+
Party 1
Ganesha
Ganesha
EatThyBeez
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,747 Elo+
Party 1
Chaac
Chaac
Pigsmucker99
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,811 Elo+
Party 1
Vamana
Vamana
dresnid
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,656 Elo+
Solo
Ymir
Ymir
xBaardock-
Ymir
Level 28
God Stats
1W - 0L
1,523 SR
Queue Stats
5W - 7L
1,468 Elo+
Solo
Team Averages
Level 33
1,517 SR
1,638 Elo+

VS

Team Averages
Level 14
1,630 SR
1,470 Elo+
Anubis
Anubis
AngryFeeling
Anubis
Level 17
God Stats
5W - 5L
1,502 SR
Queue Stats
27W - 22L
1,546 Elo+
Solo
Chaac
Chaac
Javie2wavy
Chaac
Level 9
God Stats
1W - 1L
1,891 SR
Queue Stats
2W - 4L
1,360 Elo+
Solo
Da Ji
Da Ji
Quite_ADog
Da Ji
Level 19
God Stats
14W - 18L
1,493 SR
Queue Stats
78W - 81L
1,538 Elo+
Solo
Ymir
Ymir
esquina_social1
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,365 Elo+
Solo
Rama
Rama
imDoodie2x_
Rama
Level 14
God Stats
0W - 1L
1,763 SR
Queue Stats
6W - 6L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Captain Kxsh
Sylvanus
17
19 / 2 / 11
12,218
643
19,960
17,546
11,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
EatThyBeez
Ganesha
17
5 / 4 / 13
11,312
595
11,200
14,193
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 1
11,488
605
9,682
15,095
9,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
dresnid
Vamana
18
9 / 1 / 7
11,958
629
11,809
15,920
14,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 19
10,740
565
6,857
16,610
19,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 14 / 3
9,583
504
16,549
18,935
7,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
2 / 7 / 5
8,842
465
8,334
13,810
11,851
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
11
2 / 10 / 3
7,937
418
4,594
14,918
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 10 / 3
7,236
381
2,842
17,595
11,543
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 1
6,038
318
1,167
4,791
598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
44
Kills
10
10
Deaths
44
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
14
3
0.46
W
Sylvanus
Captain Kxsh
Sylvanus
19
2
11
12.25
W
Ganesha
EatThyBeez
Ganesha
5
4
13
2.88
L
Chaac
2
7
5
0.64
W
7
1
1
7.5
L
Da Ji
2
10
3
0.35
W
Vamana
dresnid
Vamana
9
1
7
12.5
L
1
10
3
0.25
L
0
3
1
0.17
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,508
Damage
33,486
79,364
Taken
70,049
61,591
Mitigated
35,331
32,126
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
16,549
1,338
0
3,634
18,935
7,233
0
10,182
8,753
35,326
0
W
Sylvanus
Captain Kxsh
Sylvanus
19,960
9,542
3,311
8,604
17,546
11,054
4,204
4,996
12,550
68,498
13,565
W
Ganesha
EatThyBeez
Ganesha
11,200
1,431
0
3,967
14,193
6,500
0
4,678
9,515
77,230
9,767
L
Chaac
8,334
885
0
3,063
13,810
11,851
0
5,557
8,253
297
43,649
W
9,682
3,548
0
8,078
15,095
9,323
3,730
1,884
13,211
0
100,109
L
Da Ji
4,594
807
0
597
14,918
4,106
0
7,252
7,666
0
26,708
W
Vamana
dresnid
Vamana
11,809
5,604
0
4,445
15,920
14,966
3,568
1,626
14,294
26
69,405
L
2,842
683
179
1,113
17,595
11,543
0
10,387
7,208
16,030
0
L
1,167
1,020
0
665
4,791
598
0
1,323
3,468
0
11,372
W
6,857
1,163
605
3,116
16,610
19,748
726
6,663
9,947
28,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,716
Gold Earned
39,636
596
Minions Killed
224
0
Camps Cleared
0
1,732,941
Distance Traveled
1,307,055
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,583
504
46
2
0
265,518
3
W
Sylvanus
12,218
643
129
7
0
290,377
1
W
Ganesha
11,312
595
108
6
0
349,403
4
L
Chaac
8,842
465
75
4
0
304,857
2
W
Chaac
11,488
605
148
8
0
374,769
1
L
Da Ji
7,937
418
40
2
0
303,742
0
W
Vamana
11,958
629
156
8
0
382,783
0
L
Ymir
7,236
381
36
2
0
319,640
1
L
Rama
6,038
318
27
1
0
113,298
1
W
Ymir
10,740
565
55
3
0
335,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role