Player Matchup

Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AbradolfLinkeler
Fenrir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
PinnyGG
Kukulkan
Level 39
God Stats
6W - 4L
1,622 SR
Queue Stats
33W - 29L
1,482 Elo+
Party 1
Janus
Janus
PopsicleBlower
Janus
Level 64
God Stats
1W - 0L
1,349 SR
Queue Stats
34W - 33L
1,463 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WaspsInMyEars
Kumbhakarna
Level 67
God Stats
3W - 0L
1,818 SR
Queue Stats
33W - 31L
1,469 Elo+
Party 1
Team Averages
Level 59
1,558 SR
1,473 Elo+

VS

Team Averages
Level 54
1,484 SR
1,514 Elo+
Nu Wa
Nu Wa
D3rr1ck00
Nu Wa
Level 45
God Stats
3W - 5L
1,494 SR
Queue Stats
14W - 16L
1,421 Elo+
Solo
Hercules
Hercules
James Franco 2
Hercules
Level 21
God Stats
0W - 1L
1,228 SR
Queue Stats
2W - 2L
1,650 Elo+
Party 2
Nemesis
Nemesis
cormoranstrike
Nemesis
Level 38
God Stats
11W - 11L
1,630 SR
Queue Stats
188W - 139L
1,564 Elo+
Solo
Vulcan
Vulcan
nobuyukias
Vulcan
Level 149
God Stats
11W - 15L
1,542 SR
Queue Stats
277W - 315L
1,437 Elo+
Solo
Neith
Neith
rididrummer
Neith
Level 17
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 2 / 10
10,401
743
18,061
15,581
16,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 7
10,112
722
12,873
14,383
10,552
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
PinnyGG
Kukulkan
20
6 / 0 / 9
12,275
877
18,096
7,894
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 1 / 7
9,463
676
14,452
8,221
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
WaspsInMyEars
Kumbhakarna
17
3 / 2 / 13
11,206
800
8,169
21,480
27,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
D3rr1ck00
Nu Wa
15
1 / 5 / 4
8,582
613
13,790
11,286
4,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
15
1 / 2 / 3
8,810
629
8,613
33,266
29,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 5 / 3
9,585
685
7,608
15,850
7,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
nobuyukias
Vulcan
16
1 / 4 / 3
8,978
641
19,131
9,381
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 4 / 3
7,801
557
3,981
9,805
4,142
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
20
Kills
6
6
Deaths
20
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
10
5
W
4
1
7
7.5
L
Nu Wa
D3rr1ck00
Nu Wa
1
5
4
0.6
L
Hercules
1
2
3
1.25
W
Kukulkan
PinnyGG
Kukulkan
6
0
9
10.5
W
2
1
7
5.5
W
Kumbhakarna
WaspsInMyEars
Kumbhakarna
3
2
13
4.75
L
3
5
3
0.9
L
Vulcan
nobuyukias
Vulcan
1
4
3
0.63
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,651
Damage
53,123
67,559
Taken
79,588
61,851
Mitigated
49,437
13,182
Healing
22,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,061
2,108
992
3,179
15,581
16,447
294
8,386
7,195
1,425
30,504
W
12,873
2,900
0
1,027
14,383
10,552
392
6,310
8,073
0
27,907
L
Nu Wa
D3rr1ck00
Nu Wa
13,790
2,567
0
415
11,286
4,334
0
6,448
4,577
36,822
0
L
Hercules
8,613
2,167
0
16,176
33,266
29,644
0
15,663
16,153
0
18,528
W
Kukulkan
PinnyGG
Kukulkan
18,096
1,483
0
1,242
7,894
3,739
1,066
6,133
1,761
85,773
0
W
14,452
136
76
1,775
8,221
3,341
456
5,382
2,839
44,471
0
W
Kumbhakarna
WaspsInMyEars
Kumbhakarna
8,169
922
1,442
3,449
21,480
27,772
216
7,245
14,235
27,436
0
L
7,608
3,340
0
2,571
15,850
7,209
0
8,144
7,392
0
21,573
L
Vulcan
nobuyukias
Vulcan
19,131
8,164
0
418
9,381
4,108
0
6,772
2,454
55,938
0
L
3,981
1,205
0
2,640
9,805
4,142
1
3,642
5,969
0
21,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,457
Gold Earned
43,756
376
Minions Killed
266
9
Camps Cleared
6
1,393,825
Distance Traveled
1,315,213
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,401
743
27
2
2
295,466
1
W
Fenrir
10,112
722
26
2
2
276,404
2
L
Nu Wa
8,582
613
60
4
3
224,282
1
L
Hercules
8,810
629
26
2
0
282,676
0
W
Kukulkan
12,275
877
188
13
2
282,628
7
W
Janus
9,463
676
84
6
2
270,771
0
W
Kumbhakarna
11,206
800
51
4
1
268,556
0
L
Nemesis
9,585
685
35
3
0
292,519
0
L
Vulcan
8,978
641
106
8
3
281,044
0
L
Neith
7,801
557
39
3
0
234,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role