Player Matchup

Baron Samedi
Baron Samedi
Bronze III
xiixArsonxiix
Baron Samedi
Bronze III
Level 68
God Stats
8W - 10L
1,671 SR
Queue Stats
8W - 11L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,671 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 41
1,609 SR
1,493 MMR
Kuzenbo
Kuzenbo
Gold V
Kid Kuzenbo
Kuzenbo
Gold V
Level 41
God Stats
11W - 11L
1,609 SR
Queue Stats
33W - 34L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
xiixArsonxiix
Baron Samedi
20
7 / 6 / 0
19,734
759
26,385
35,299
29,284
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Da JiKaliBastetIzanamiSerqet

VS

Bans
OlorunHou YiAnubisNeithPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kid Kuzenbo
Kuzenbo
20
6 / 7 / 0
19,771
760
29,323
41,243
50,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
7
Kills
6
6
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Kid Kuzenbo
Kuzenbo
6
7
0
0.86
L
Baron Samedi
xiixArsonxiix
Baron Samedi
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
29,323
35,299
Taken
41,243
29,284
Mitigated
50,405
17,128
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Kid Kuzenbo
Kuzenbo
29,323
6,706
0
16,178
41,243
50,405
1,151
24,852
16,391
140,751
0
L
Baron Samedi
xiixArsonxiix
Baron Samedi
26,385
4,200
0
17,128
35,299
29,284
2,318
29,633
5,666
158,566
12,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,734
Gold Earned
19,771
283
Minions Killed
203
16
Camps Cleared
4
428,073
Distance Traveled
474,601
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
19,771
760
203
8
4
474,601
5
L
Baron Samedi
19,734
759
283
11
16
428,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role