Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
GaiusVonDicBig
Da Ji
Level 14
God Stats
3W - 1L
1,703 SR
Queue Stats
11W - 6L
1,591 Elo+
Party 1
Nike
Nike
Phoneix70
Nike
Level 28
God Stats
4W - 0L
1,805 SR
Queue Stats
107W - 100L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
RevolverRiot
Heimdallr
Level 23
God Stats
3W - 1L
1,661 SR
Queue Stats
11W - 8L
1,502 Elo+
Party 1
Agni
Agni
ebtoxic
Agni
Level 29
God Stats
7W - 3L
1,502 SR
Queue Stats
124W - 112L
1,540 Elo+
Party 2
Team Averages
Level 28
1,634 SR
1,534 Elo+

VS

Team Averages
Level 19
1,566 SR
1,517 Elo+
Ganesha
Ganesha
Muffaloslayer
Ganesha
Level 7
God Stats
1W - 2L
1,557 SR
Queue Stats
4W - 7L
1,424 Elo+
Solo
Apollo
Apollo
chukoo
Apollo
Level 25
God Stats
5W - 6L
1,684 SR
Queue Stats
43W - 45L
1,453 Elo+
Solo
Guan Yu
Guan Yu
classicpsycho
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,582 Elo+
Solo
Fenrir
Fenrir
filotimoWarrior
Fenrir
Level 29
God Stats
13W - 14L
1,586 SR
Queue Stats
177W - 177L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jrrpr
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,502 SR
Queue Stats
11W - 7L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
5 / 2 / 14
10,502
553
10,489
17,356
18,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 7
9,038
476
2,551
12,546
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
17
9 / 0 / 0
11,341
597
15,416
13,278
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
RevolverRiot
Heimdallr
15
7 / 5 / 9
9,781
515
18,457
11,863
3,585
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
ebtoxic
Agni
17
11 / 1 / 2
10,938
576
13,524
8,102
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
1 / 6 / 8
8,002
421
7,753
19,288
11,934
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
chukoo
Apollo
13
2 / 8 / 5
8,402
442
7,248
14,668
3,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
14
0 / 7 / 0
8,207
432
4,835
14,986
12,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 5 / 3
9,496
500
6,300
18,195
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
jrrpr
Morgan Le Fay
14
6 / 8 / 2
9,241
486
9,073
12,246
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
34
Kills
11
11
Deaths
34
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
2
14
6
W
2
3
7
1.83
L
Ganesha
1
6
8
0.83
W
Nike
9
0
0
9
W
Heimdallr
RevolverRiot
Heimdallr
7
5
9
2.3
L
Apollo
chukoo
Apollo
2
8
5
0.56
L
Guan Yu
0
7
0
0
W
Agni
ebtoxic
Agni
11
1
2
12
L
2
5
3
0.7
L
Morgan Le Fay
jrrpr
Morgan Le Fay
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,437
Damage
35,209
63,145
Taken
79,383
39,428
Mitigated
39,480
17,830
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
10,489
3,856
0
3,853
17,356
18,582
387
5,866
11,490
26,209
0
W
2,551
435
0
4,450
12,546
4,988
144
2,178
10,368
0
60,876
L
Ganesha
7,753
1,026
890
5,022
19,288
11,934
252
5,895
13,291
27,848
0
W
Nike
15,416
2,952
0
5,278
13,278
9,692
640
2,125
11,153
9,235
67,855
W
Heimdallr
RevolverRiot
Heimdallr
18,457
9,390
0
2,470
11,863
3,585
2,090
5,317
6,546
0
70,919
L
Apollo
chukoo
Apollo
7,248
5,370
0
2,211
14,668
3,939
2,148
5,289
9,331
0
44,495
L
Guan Yu
4,835
1,135
128
3,542
14,986
12,478
710
1,889
11,807
0
45,044
W
Agni
ebtoxic
Agni
13,524
960
108
1,671
8,102
2,581
676
2,215
5,887
72,723
0
L
6,300
680
0
5,774
18,195
7,733
1,275
4,929
13,126
0
75,809
L
Morgan Le Fay
jrrpr
Morgan Le Fay
9,073
1,706
0
1,343
12,246
3,396
0
7,970
4,235
35,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,600
Gold Earned
43,348
473
Minions Killed
419
0
Camps Cleared
0
1,767,146
Distance Traveled
1,652,010
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,502
553
19
1
0
327,208
1
W
Da Ji
9,038
476
89
5
0
338,500
1
L
Ganesha
8,002
421
15
1
0
297,602
6
W
Nike
11,341
597
146
8
0
381,164
6
W
Heimdallr
9,781
515
101
5
0
340,557
0
L
Apollo
8,402
442
107
6
0
320,131
2
L
Guan Yu
8,207
432
93
5
0
301,496
0
W
Agni
10,938
576
118
6
0
379,717
4
L
Fenrir
9,496
500
133
7
0
421,660
1
L
Morgan Le Fay
9,241
486
71
4
0
311,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role