Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Genomorphs
Artemis
Level 151
God Stats
28W - 26L
1,592 SR
Queue Stats
176W - 172L
1,444 Elo+
Party 1
Thanatos
Thanatos
Iriflame
Thanatos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shveider
Morgan Le Fay
Level 86
God Stats
1W - 3L
1,464 SR
Queue Stats
144W - 133L
1,475 Elo+
Party 1
Janus
Janus
Skurted
Janus
Level 69
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 2L
1,738 Elo+
Party 2
Team Averages
Level 94
1,501 SR
1,529 Elo+

VS

Team Averages
Level 92
1,562 SR
1,509 Elo+
Medusa
Medusa
ColdAsICEz
Medusa
Level 81
God Stats
7W - 7L
1,635 SR
Queue Stats
56W - 60L
1,505 Elo+
Solo
Achilles
Achilles
GermanBF
Achilles
Level 85
God Stats
8W - 6L
1,452 SR
Queue Stats
189W - 176L
1,528 Elo+
Solo
Chang'e
Chang'e
Serbium
Chang'e
Level 127
God Stats
1W - 1L
1,580 SR
Queue Stats
319W - 327L
1,512 Elo+
Solo
Loki
Loki
Xsenomon
Loki
Level 101
God Stats
253W - 222L
1,632 SR
Queue Stats
498W - 512L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
andrecciuto
Sun Wukong
Level 68
God Stats
2W - 1L
1,509 SR
Queue Stats
29W - 39L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 14 / 6
11,129
1,012
12,090
22,292
8,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Genomorphs
Artemis
18
4 / 8 / 8
12,273
1,116
14,914
19,916
7,609
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Iriflame
Thanatos
18
4 / 11 / 7
11,869
1,079
11,588
19,891
7,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Shveider
Morgan Le Fay
17
1 / 2 / 8
10,735
976
13,717
11,057
4,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Skurted
Janus
18
3 / 9 / 6
11,405
1,037
10,787
15,257
5,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ColdAsICEz
Medusa
19
13 / 2 / 15
13,024
1,184
18,636
11,767
4,647
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
GermanBF
Achilles
20
9 / 4 / 27
12,772
1,161
10,074
15,384
12,968
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Serbium
Chang'e
19
6 / 3 / 23
11,843
1,077
14,275
11,379
5,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
19
12 / 2 / 15
14,293
1,299
21,053
8,138
3,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
andrecciuto
Sun Wukong
20
4 / 4 / 32
12,390
1,126
19,250
21,870
23,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
156
15
Kills
44
44
Deaths
15
35
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
14
6
0.43
W
Medusa
ColdAsICEz
Medusa
13
2
15
10.25
L
Artemis
Genomorphs
Artemis
4
8
8
1
W
Achilles
GermanBF
Achilles
9
4
27
5.63
L
Thanatos
Iriflame
Thanatos
4
11
7
0.68
W
Chang'e
Serbium
Chang'e
6
3
23
5.83
L
Morgan Le Fay
Shveider
Morgan Le Fay
1
2
8
2.5
L
Janus
Skurted
Janus
3
9
6
0.67
W
Loki
12
2
15
9.75
W
Sun Wukong
andrecciuto
Sun Wukong
4
4
32
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,096
Damage
83,288
88,413
Taken
68,538
34,283
Mitigated
50,572
10,607
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,090
1,450
444
915
22,292
8,550
0
4,516
15,975
23,132
0
W
Medusa
ColdAsICEz
Medusa
18,636
10,131
0
1,267
11,767
4,647
0
6,832
4,775
0
44,182
L
Artemis
Genomorphs
Artemis
14,914
10,482
0
1,698
19,916
7,609
0
3,111
16,477
0
30,777
W
Achilles
GermanBF
Achilles
10,074
1,887
0
1,236
15,384
12,968
0
8,999
6,173
113
28,459
L
Thanatos
Iriflame
Thanatos
11,588
1,133
0
6,054
19,891
7,847
0
5,135
14,333
0
25,528
W
Chang'e
Serbium
Chang'e
14,275
923
5,216
3,487
11,379
5,844
0
6,722
4,605
24,914
0
L
Morgan Le Fay
Shveider
Morgan Le Fay
13,717
1,018
333
1,093
11,057
4,937
0
1,979
8,838
50,582
0
L
Janus
Skurted
Janus
10,787
634
0
70
15,257
5,340
0
2,889
12,109
36,427
0
W
Loki
21,053
8,285
0
0
8,138
3,181
0
2,292
5,846
0
46,098
W
Sun Wukong
andrecciuto
Sun Wukong
19,250
1,430
0
5,581
21,870
23,932
0
11,205
10,545
4,754
32,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,411
Gold Earned
64,322
212
Minions Killed
220
8
Camps Cleared
10
1,075,254
Distance Traveled
1,152,304
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,129
1,012
13
1
1
206,645
2
W
Medusa
13,024
1,184
73
7
2
228,040
2
L
Artemis
12,273
1,116
31
3
5
209,593
0
W
Achilles
12,772
1,161
43
4
0
214,325
0
L
Thanatos
11,869
1,079
23
2
0
216,393
0
W
Chang'e
11,843
1,077
30
3
2
225,476
1
L
Morgan Le Fay
10,735
976
73
7
2
243,966
0
L
Janus
11,405
1,037
72
7
0
198,657
1
W
Loki
14,293
1,299
35
3
5
234,828
1
W
Sun Wukong
12,390
1,126
39
4
1
249,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role