Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MrDueli
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,228 Elo+
Party 1
Hel
Hel
PTurtle07
Hel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 40L
1,433 Elo+
Party 3
Thoth
Thoth
avadixon
Thoth
Level 18
God Stats
0W - 1L
1,486 SR
Queue Stats
6W - 11L
1,084 Elo+
Party 1
Xing Tian
Xing Tian
yonasm3
Xing Tian
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,481 Elo+
Solo
Team Averages
Level 63
1,497 SR
1,345 Elo+

VS

Team Averages
Level 119
1,582 SR
1,437 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Geronimoooo00
Hercules
Level 160
God Stats
3W - 1L
1,632 SR
Queue Stats
133W - 123L
1,520 Elo+
Party 2
Arachne
Arachne
SHapetoSHapteych
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,196 Elo+
Party 2
Cerberus
Cerberus
wessamalhtaitani
Cerberus
Level 144
God Stats
10W - 4L
1,776 SR
Queue Stats
532W - 518L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 5 / 1
5,521
920
4,997
7,261
5,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
MrDueli
Cu Chulainn
10
2 / 6 / 1
5,802
967
3,801
11,937
5,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 3
5,111
852
1,736
5,552
4,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
avadixon
Thoth
12
1 / 3 / 3
6,313
1,052
5,540
5,914
2,061
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
yonasm3
Xing Tian
10
0 / 4 / 4
5,705
951
3,337
11,487
6,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
9 / 1 / 9
7,964
1,327
15,042
2,995
869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
12
1 / 1 / 13
6,726
1,121
2,691
3,850
1,496
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Geronimoooo00
Hercules
13
5 / 1 / 16
7,705
1,284
9,185
8,035
6,273
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 1 / 16
7,441
1,240
5,961
6,963
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 17
6,899
1,150
6,001
9,019
3,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
92
5
Kills
21
21
Deaths
6
12
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
1
0.5
W
Zeus
 
Zeus
9
1
9
13.5
W
Yemoja
 
Yemoja
1
1
13
7.5
W
Hercules
Geronimoooo00
Hercules
5
1
16
13
L
Cu Chulainn
MrDueli
Cu Chulainn
2
6
1
0.42
L
0
3
3
0.5
W
4
1
16
12
L
Thoth
avadixon
Thoth
1
3
3
0.83
W
2
2
17
5.25
L
Xing Tian
yonasm3
Xing Tian
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,411
Damage
38,880
42,151
Taken
30,862
23,025
Mitigated
15,261
9,115
Healing
19,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,997
690
96
448
7,261
5,407
0
4,210
3,051
0
7,512
W
Zeus
 
Zeus
15,042
2,783
351
238
2,995
869
1,697
740
2,214
26,011
0
W
Yemoja
 
Yemoja
2,691
1,184
6,353
1,172
3,850
1,496
464
1,253
2,474
7,388
0
W
Hercules
Geronimoooo00
Hercules
9,185
2,131
1,212
2,311
8,035
6,273
720
1,746
6,127
0
9,972
L
Cu Chulainn
MrDueli
Cu Chulainn
3,801
559
0
946
11,937
5,091
0
6,495
5,442
0
7,407
L
1,736
44
2,321
2,066
5,552
4,240
0
3,006
2,546
4,163
0
W
5,961
3,289
684
3,430
6,963
2,925
944
3,716
3,207
0
11,492
L
Thoth
avadixon
Thoth
5,540
747
0
739
5,914
2,061
0
3,532
2,382
12,694
0
W
6,001
381
0
3,465
9,019
3,698
580
3,158
5,776
9,824
0
L
Xing Tian
yonasm3
Xing Tian
3,337
222
371
2,128
11,487
6,226
0
6,491
4,996
7,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
36,735
47
Minions Killed
72
0
Camps Cleared
0
539,478
Distance Traveled
632,494
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,521
920
7
1
0
93,908
0
W
Zeus
7,964
1,327
24
4
0
119,125
2
W
Yemoja
6,726
1,121
9
2
0
106,889
0
W
Hercules
7,705
1,284
5
1
0
145,538
0
L
Cu Chulainn
5,802
967
8
1
0
114,733
0
L
Hel
5,111
852
6
1
0
101,240
0
W
Arachne
7,441
1,240
15
3
0
154,899
1
L
Thoth
6,313
1,052
18
3
0
113,234
0
W
Cerberus
6,899
1,150
19
3
0
106,043
0
L
Xing Tian
5,705
951
8
1
0
116,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role