Player Matchup

Athena
Athena
Hiii GinGer
Athena
Level 159
God Stats
3W - 4L
1,416 SR
Queue Stats
176W - 167L
1,456 Elo+
Solo
Aphrodite
Aphrodite
ImADumbRein
Aphrodite
Level 109
God Stats
64W - 58L
1,529 SR
Queue Stats
327W - 330L
1,488 Elo+
Solo
Neith
Neith
ROYAL_TACO_FTW
Neith
Level 69
God Stats
50W - 48L
1,528 SR
Queue Stats
319W - 298L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
XeroAces
Ratatoskr
Level 108
God Stats
1W - 2L
1,462 SR
Queue Stats
424W - 435L
1,428 Elo+
Party 3
Izanami
Izanami
ZeroSouIs
Izanami
Level 122
God Stats
7W - 7L
1,565 SR
Queue Stats
304W - 296L
1,432 Elo+
Party 3
Team Averages
Level 113
1,500 SR
1,460 Elo+

VS

Team Averages
Level 102
1,513 SR
1,456 Elo+
Hades
Hades
Dymon_Khotyse
Hades
Level 75
God Stats
3W - 3L
1,468 SR
Queue Stats
322W - 354L
1,467 Elo+
Party 1
Charybdis
Charybdis
Gravy x Prod
Charybdis
Level 101
God Stats
2W - 0L
1,427 SR
Queue Stats
7W - 8L
1,435 Elo+
Party 2
Thanatos
Thanatos
Nhunja
Thanatos
Level 53
God Stats
21W - 23L
1,423 SR
Queue Stats
167W - 177L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
predators 4
Tsukuyomi
Level 123
God Stats
18W - 23L
1,403 SR
Queue Stats
264W - 268L
1,463 Elo+
Party 2
Ymir
Ymir
tsweezy843
Ymir
Level 158
God Stats
2W - 0L
1,846 SR
Queue Stats
465W - 456L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
3 / 11 / 8
12,030
501
13,124
29,442
10,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
ImADumbRein
Aphrodite
18
4 / 10 / 7
12,521
522
12,578
28,141
27,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 8 / 7
12,537
522
25,619
21,555
9,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
XeroAces
Ratatoskr
16
2 / 11 / 5
10,893
454
8,578
28,874
20,528
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ZeroSouIs
Izanami
20
2 / 8 / 5
13,529
564
13,051
21,302
6,400
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 15
14,028
585
26,355
25,610
13,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Gravy x Prod
Charybdis
20
8 / 3 / 12
13,664
569
20,017
18,679
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Nhunja
Thanatos
20
14 / 4 / 15
15,274
636
18,772
18,642
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
predators 4
Tsukuyomi
20
14 / 3 / 14
14,849
619
25,456
23,811
20,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 4 / 23
12,277
512
12,145
31,827
38,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
127
18
Kills
48
48
Deaths
20
32
Assists
79
Player
Kills
Deaths
Assists
KDA
W
10
6
15
2.92
W
Charybdis
Gravy x Prod
Charybdis
8
3
12
4.67
L
Athena
3
11
8
0.64
L
Aphrodite
ImADumbRein
Aphrodite
4
10
7
0.75
W
Thanatos
Nhunja
Thanatos
14
4
15
5.38
L
7
8
7
1.31
L
Ratatoskr
XeroAces
Ratatoskr
2
11
5
0.41
L
Izanami
ZeroSouIs
Izanami
2
8
5
0.56
W
Tsukuyomi
predators 4
Tsukuyomi
14
3
14
7
W
2
4
23
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,950
Damage
102,745
129,314
Taken
118,569
74,591
Mitigated
87,121
36,703
Healing
58,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,355
2,134
1,295
12,153
25,610
13,567
2,292
6,582
19,028
79,397
0
W
Charybdis
Gravy x Prod
Charybdis
20,017
10,853
0
8,524
18,679
5,910
1,917
3,472
15,207
0
108,524
L
Athena
13,124
2,907
0
4,641
29,442
10,841
858
6,964
22,478
63,288
0
L
Aphrodite
ImADumbRein
Aphrodite
12,578
1,620
6,762
9,276
28,141
27,455
415
11,451
16,654
42,562
0
W
Thanatos
Nhunja
Thanatos
18,772
5,687
0
17,332
18,642
8,376
4,244
5,872
12,770
0
109,570
L
25,619
10,287
400
4,912
21,555
9,367
2,031
9,450
12,105
0
72,520
L
Ratatoskr
XeroAces
Ratatoskr
8,578
1,758
0
6,393
28,874
20,528
55
7,312
21,562
585
64,220
L
Izanami
ZeroSouIs
Izanami
13,051
9,595
0
4,319
21,302
6,400
2,641
3,589
17,713
0
123,216
W
Tsukuyomi
predators 4
Tsukuyomi
25,456
4,515
0
8,853
23,811
20,666
2,741
6,084
17,727
0
85,728
W
12,145
2,255
943
8,958
31,827
38,602
347
8,693
23,134
40,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,510
Gold Earned
70,092
585
Minions Killed
558
0
Camps Cleared
0
1,968,518
Distance Traveled
2,241,646
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,028
585
100
4
0
403,203
0
W
Charybdis
13,664
569
138
6
0
434,505
2
L
Athena
12,030
501
101
4
0
451,396
11
L
Aphrodite
12,521
522
56
2
0
374,261
1
W
Thanatos
15,274
636
157
7
0
507,677
4
L
Neith
12,537
522
101
4
0
343,489
2
L
Ratatoskr
10,893
454
113
5
0
418,835
2
L
Izanami
13,529
564
214
9
0
380,537
1
W
Tsukuyomi
14,849
619
113
5
0
481,896
3
W
Ymir
12,277
512
50
2
0
414,365
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role