Player Matchup

Medusa
Medusa
BANKAII_exe
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,065 Elo+
Solo
King Arthur
King Arthur
Czarlac
King Arthur
Level 84
God Stats
1W - 3L
1,572 SR
Queue Stats
161W - 174L
1,460 Elo+
Party 2
Merlin
Merlin
DarkeningFlames
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,515 Elo+
Party 2
Pele
Pele
Dylanflo24
Pele
Level 25
God Stats
11W - 10L
1,506 SR
Queue Stats
69W - 73L
1,403 Elo+
Solo
Cabrakan
Cabrakan
Illusionist7546
Cabrakan
Level 8
God Stats
4W - 2L
1,688 SR
Queue Stats
7W - 12L
1,371 Elo+
Party 2
Team Averages
Level 31
1,553 SR
1,363 Elo+

VS

Team Averages
Level 21
1,430 SR
1,487 Elo+
Gilgamesh
Gilgamesh
AgedQuotient168
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,793 Elo+
Party 1
Cerberus
Cerberus
Chico Amaro9874
Cerberus
Level 29
God Stats
5W - 2L
1,407 SR
Queue Stats
147W - 161L
1,402 Elo+
Solo
Cernunnos
Cernunnos
Mr salty 378
Cernunnos
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
45W - 31L
1,751 Elo+
Party 1
Ra
Ra
remembercarnage
Ra
Level 8
God Stats
3W - 8L
1,069 SR
Queue Stats
3W - 8L
1,070 Elo+
Solo
Kukulkan
Kukulkan
topocajun123
Kukulkan
Level 27
God Stats
34W - 17L
1,674 SR
Queue Stats
260W - 244L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 11 / 7
10,101
1,010
10,171
17,940
8,295
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Czarlac
King Arthur
18
5 / 4 / 12
11,925
1,193
14,152
21,538
23,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 4 / 8
10,409
1,041
16,711
13,458
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 10 / 8
12,585
1,259
24,708
19,939
6,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
14
0 / 6 / 2
8,110
811
2,292
7,622
4,271
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

54

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgedQuotient168
Gilgamesh
18
3 / 5 / 25
11,697
1,170
10,249
21,166
17,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
18
2 / 4 / 23
11,315
1,132
6,712
18,071
19,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
Mr salty 378
Cernunnos
19
16 / 4 / 14
13,771
1,377
22,685
13,377
4,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 5 / 13
9,829
983
5,784
12,437
4,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
topocajun123
Kukulkan
19
13 / 1 / 18
13,606
1,361
28,656
7,756
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
128
19
Kills
35
35
Deaths
19
37
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AgedQuotient168
Gilgamesh
3
5
25
3.1
L
Medusa
3
11
7
0.59
W
Cerberus
2
4
23
3.38
L
King Arthur
Czarlac
King Arthur
5
4
12
2.75
L
3
4
8
1.75
L
8
10
8
1.2
L
Cabrakan
0
6
2
0.17
W
Cernunnos
Mr salty 378
Cernunnos
16
4
14
5.75
W
1
5
13
1.5
W
Kukulkan
topocajun123
Kukulkan
13
1
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,034
Damage
74,086
80,497
Taken
72,807
47,789
Mitigated
49,755
2,055
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AgedQuotient168
Gilgamesh
10,249
2,517
1,686
1,584
21,166
17,525
0
6,539
14,251
2,659
21,863
L
Medusa
10,171
4,777
0
730
17,940
8,295
0
9,369
8,295
0
16,514
W
Cerberus
6,712
817
0
2,806
18,071
19,952
0
5,952
11,826
22,759
0
L
King Arthur
Czarlac
King Arthur
14,152
768
0
119
21,538
23,747
0
10,413
10,746
12
28,590
L
16,711
1,579
0
227
13,458
4,653
0
8,088
5,104
42,416
0
L
24,708
6,113
0
979
19,939
6,823
0
9,559
10,195
0
51,808
L
Cabrakan
2,292
230
0
0
7,622
4,271
0
3,365
4,191
7,752
0
W
Cernunnos
Mr salty 378
Cernunnos
22,685
11,961
0
832
13,377
4,564
0
2,761
10,476
0
33,341
W
5,784
1,457
1,332
1,379
12,437
4,419
0
1,379
11,016
21,873
0
W
Kukulkan
topocajun123
Kukulkan
28,656
4,659
0
214
7,756
3,295
0
1,417
6,235
56,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,130
Gold Earned
60,218
174
Minions Killed
220
6
Camps Cleared
5
779,806
Distance Traveled
923,860
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,697
1,170
33
3
1
213,600
1
L
Medusa
10,101
1,010
14
1
1
158,295
0
W
Cerberus
11,315
1,132
43
4
1
173,749
4
L
King Arthur
11,925
1,193
30
3
2
195,272
0
L
Merlin
10,409
1,041
60
6
1
163,383
0
L
Pele
12,585
1,259
61
6
2
207,651
0
L
Cabrakan
8,110
811
9
1
0
55,205
0
W
Cernunnos
13,771
1,377
18
2
0
191,444
0
W
Ra
9,829
983
35
4
2
143,615
0
W
Kukulkan
13,606
1,361
91
9
1
201,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role