Player Matchup

Aphrodite
Aphrodite
IvIufff
Aphrodite
Level 82
God Stats
7W - 2L
1,739 SR
Queue Stats
178W - 150L
1,551 Elo+
Party 1
King Arthur
King Arthur
Vivid IvIusic
King Arthur
Level 96
God Stats
12W - 4L
1,623 SR
Queue Stats
148W - 128L
1,480 Elo+
Party 1
Horus
Horus
bum hold this L
Horus
Level 45
God Stats
15W - 9L
1,497 SR
Queue Stats
65W - 47L
1,543 Elo+
Party 1
Team Averages
Level 74
1,619 SR
1,525 Elo+

VS

Team Averages
Level 80
1,613 SR
1,462 Elo+
Olorun
Olorun
Crazybigbas
Olorun
Level 89
God Stats
1W - 1L
1,847 SR
Queue Stats
30W - 32L
1,478 Elo+
Party 2
Chaac
Chaac
OutlawsQC
Chaac
Level 123
God Stats
5W - 5L
1,488 SR
Queue Stats
53W - 49L
1,529 Elo+
Party 2
Da Ji
Da Ji
Wolverine865
Da Ji
Level 27
God Stats
28W - 31L
1,503 SR
Queue Stats
139W - 166L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IvIufff
Aphrodite
19
14 / 2 / 10
15,325
730
29,522
31,256
17,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Vivid IvIusic
King Arthur
18
8 / 6 / 16
14,112
672
22,564
34,884
31,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
9 / 3 / 20
15,739
749
14,117
39,536
55,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
2 / 12 / 7
12,306
586
22,844
19,782
7,427
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
OutlawsQC
Chaac
17
6 / 6 / 4
13,626
649
34,580
36,626
48,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 13 / 4
11,455
545
11,311
20,566
8,104
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
31
Kills
11
11
Deaths
31
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
12
7
0.46
W
Aphrodite
IvIufff
Aphrodite
14
2
10
9.5
L
Chaac
OutlawsQC
Chaac
6
6
4
1.33
W
King Arthur
Vivid IvIusic
King Arthur
8
6
16
2.67
L
3
13
4
0.38
W
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,203
Damage
68,735
105,676
Taken
76,974
105,014
Mitigated
64,336
62,762
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
22,844
9,721
1,112
2,105
19,782
7,427
0
6,805
12,614
49,448
0
W
Aphrodite
IvIufff
Aphrodite
29,522
5,498
16,060
20,833
31,256
17,489
1,205
6,768
24,488
78,692
0
L
Chaac
OutlawsQC
Chaac
34,580
10,632
637
12,508
36,626
48,805
494
17,797
17,792
0
77,002
W
King Arthur
Vivid IvIusic
King Arthur
22,564
2,293
1,151
9,441
34,884
31,602
853
7,965
26,127
6,423
44,531
L
11,311
4,319
308
1,000
20,566
8,104
0
7,373
12,628
0
20,034
W
14,117
7,209
5,521
9,756
39,536
55,923
1,048
9,519
28,926
0
38,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
37,387
219
Minions Killed
156
12
Camps Cleared
3
1,091,377
Distance Traveled
862,925
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,306
586
59
3
1
256,690
2
W
Aphrodite
15,325
730
126
6
3
321,215
2
L
Chaac
13,626
649
77
4
1
322,614
2
W
King Arthur
14,112
672
62
3
5
380,442
2
L
Da Ji
11,455
545
20
1
1
283,621
2
W
Horus
15,739
749
31
1
4
389,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role