Player Matchup

Anubis
Anubis
Kriiis_tiiin
Anubis
Level 13
God Stats
17W - 15L
1,533 SR
Queue Stats
32W - 37L
1,304 Elo+
Solo
Olorun
Olorun
Scumbag Warthog
Olorun
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,135 Elo+
Solo
Thanatos
Thanatos
SorealWV
Thanatos
Level 23
God Stats
8W - 4L
1,569 SR
Queue Stats
13W - 11L
1,374 Elo+
Solo
Achilles
Achilles
Thumperszero
Achilles
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 181L
1,279 Elo+
Solo
Nemesis
Nemesis
kakaxinhoo
Nemesis
Level 6
God Stats
3W - 0L
1,801 SR
Queue Stats
7W - 6L
1,451 Elo+
Solo
Team Averages
Level 13
1,581 SR
1,309 Elo+

VS

Team Averages
Level 26
1,501 SR
1,370 Elo+
Sun Wukong
Sun Wukong
Fresh_Moonke
Sun Wukong
Level 19
God Stats
5W - 3L
1,540 SR
Queue Stats
8W - 9L
1,480 Elo+
Party 1
Yemoja
Yemoja
Luminary_Goddess
Yemoja
Level 67
God Stats
0W - 1L
1,718 SR
Queue Stats
10W - 12L
1,480 Elo+
Party 1
Agni
Agni
RaztheGreat6927
Agni
Level 18
God Stats
1W - 4L
1,313 SR
Queue Stats
59W - 108L
1,205 Elo+
Solo
Fenrir
Fenrir
S1rFire
Fenrir
Level 3
God Stats
3W - 7L
1,301 SR
Queue Stats
8W - 14L
1,180 Elo+
Party 1
Tiamat
Tiamat
Soulpowerwolf
Tiamat
Level 25
God Stats
6W - 5L
1,632 SR
Queue Stats
18W - 21L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 2 / 20
14,053
937
28,787
21,633
11,246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
6 / 5 / 20
14,156
944
8,419
13,847
5,845
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
SorealWV
Thanatos
20
17 / 4 / 9
16,291
1,086
27,760
22,944
9,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Thumperszero
Achilles
20
5 / 4 / 14
14,423
962
15,660
24,046
34,997
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
kakaxinhoo
Nemesis
20
4 / 2 / 16
13,861
924
15,704
14,377
5,658
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fresh_Moonke
Sun Wukong
20
5 / 9 / 8
14,765
984
18,728
23,216
12,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 2 / 11
15,028
1,002
9,815
20,949
22,219
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 17 / 3
12,477
832
6,914
20,731
5,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
S1rFire
Fenrir
20
5 / 2 / 8
14,349
957
10,863
15,180
5,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 9
14,469
965
39,564
25,605
15,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
56
36
Kills
17
17
Deaths
36
79
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Fresh_Moonke
Sun Wukong
5
9
8
1
W
Anubis
4
2
20
7
L
3
2
11
4.25
L
0
17
3
0.09
L
Fenrir
S1rFire
Fenrir
5
2
8
4.5
W
6
5
20
3.2
W
Thanatos
SorealWV
Thanatos
17
4
9
5.38
L
4
6
9
1.42
W
Achilles
Thumperszero
Achilles
5
4
14
3
W
Nemesis
kakaxinhoo
Nemesis
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,330
Damage
85,884
96,847
Taken
105,681
67,502
Mitigated
61,812
32,527
Healing
22,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Fresh_Moonke
Sun Wukong
18,728
3,649
0
1,273
23,216
12,358
0
8,857
13,986
0
44,373
W
Anubis
28,787
3,033
0
6,542
21,633
11,246
0
13,805
7,828
41,068
0
L
9,815
3,243
8,194
3,273
20,949
22,219
0
5,818
14,625
22,196
0
L
6,914
552
0
195
20,731
5,618
0
8,537
12,053
31,876
0
L
Fenrir
S1rFire
Fenrir
10,863
4,031
0
1,913
15,180
5,758
0
5,696
9,137
0
27,679
W
8,419
4,346
3,590
3,774
13,847
5,845
0
8,792
5,055
27,861
0
W
Thanatos
SorealWV
Thanatos
27,760
16,524
0
13,948
22,944
9,756
0
14,088
8,301
0
49,249
L
39,564
1,822
1,405
6,321
25,605
15,859
0
8,298
16,904
68,000
0
W
Achilles
Thumperszero
Achilles
15,660
4,338
0
3,116
24,046
34,997
0
10,476
12,905
0
36,424
W
Nemesis
kakaxinhoo
Nemesis
15,704
4,629
0
1,557
14,377
5,658
0
9,132
5,245
0
43,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,784
Gold Earned
71,088
242
Minions Killed
223
3
Camps Cleared
9
1,373,440
Distance Traveled
1,296,952
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,765
984
60
4
0
281,964
0
W
Anubis
14,053
937
27
2
1
223,261
0
L
Yemoja
15,028
1,002
26
2
0
238,703
0
L
Agni
12,477
832
50
3
6
186,109
0
L
Fenrir
14,349
957
23
2
0
304,523
0
W
Olorun
14,156
944
44
3
1
234,725
3
W
Thanatos
16,291
1,086
57
4
0
273,925
0
L
Tiamat
14,469
965
64
4
3
285,653
0
W
Achilles
14,423
962
56
4
1
281,186
1
W
Nemesis
13,861
924
58
4
0
360,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role