Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
OmlayDoFromage
Kukulkan
Level 109
God Stats
27W - 12L
1,598 SR
Queue Stats
182W - 217L
1,490 Elo+
Party 1
Team Averages
Level 99
1,533 SR
1,497 Elo+

VS

Team Averages
Level 81
1,576 SR
1,432 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Makarv
Apollo
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,501 Elo+
Solo
Agni
Agni
ladiosa99
Agni
Level 56
God Stats
5W - 7L
1,727 SR
Queue Stats
143W - 236L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
10 / 2 / 12
9,600
1,067
12,387
8,822
3,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
12
6 / 2 / 16
8,731
970
5,673
7,297
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
13
10 / 1 / 14
9,028
1,003
12,160
3,738
1,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
3 / 11 / 1
6,820
758
3,676
16,251
12,086
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Makarv
Apollo
10
1 / 7 / 1
6,188
688
3,280
9,383
2,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
10
1 / 8 / 3
6,737
749
2,405
8,579
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
26
Kills
5
5
Deaths
26
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
2
12
8
W
Cthulhu
 
Cthulhu
6
2
16
7
L
Cabrakan
 
Cabrakan
3
11
1
0.32
L
Apollo
Makarv
Apollo
1
7
1
0.21
W
Kukulkan
10
1
14
17
L
Agni
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,220
Damage
9,361
19,857
Taken
34,213
11,034
Mitigated
17,657
5,787
Healing
1,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,387
3,468
0
3,507
8,822
3,348
1,112
2,709
6,113
0
30,363
W
Cthulhu
 
Cthulhu
5,673
716
246
1,557
7,297
6,310
72
2,685
4,612
17,891
0
L
Cabrakan
 
Cabrakan
3,676
391
0
107
16,251
12,086
0
8,954
7,297
7,253
0
L
Apollo
Makarv
Apollo
3,280
974
0
892
9,383
2,806
0
4,664
4,719
0
20,840
W
Kukulkan
12,160
1,156
0
477
3,738
1,376
696
1,017
2,721
33,461
0
L
Agni
2,405
127
0
348
8,579
2,765
0
4,620
3,959
11,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,359
Gold Earned
19,745
110
Minions Killed
68
6
Camps Cleared
3
575,622
Distance Traveled
426,917
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,600
1,067
36
4
2
181,677
1
W
Cthulhu
8,731
970
30
3
2
198,814
3
L
Cabrakan
6,820
758
7
1
0
133,844
0
L
Apollo
6,188
688
40
4
1
136,405
0
W
Kukulkan
9,028
1,003
44
5
2
195,131
2
L
Agni
6,737
749
21
2
2
156,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role