Player Matchup

Ah Puch
Ah Puch
TIPPO LXIX
Ah Puch
Level 153
God Stats
0W - 1L
1,395 SR
Queue Stats
17W - 14L
1,578 Elo+
Party 1
Serqet
Serqet
drezdor
Serqet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,453 Elo+
Party 1
Izanami
Izanami
iBellboy
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,393 Elo+
Party 1
Team Averages
Level 110
1,465 SR
1,475 Elo+

VS

Team Averages
Level 21
1,636 SR
1,659 Elo+
Neith
Neith
SKups91
Neith
Level 20
God Stats
13W - 16L
1,550 SR
Queue Stats
72W - 63L
1,485 Elo+
Solo
Ganesha
Ganesha
sorrow_BLR
Ganesha
Level 26
God Stats
3W - 0L
1,933 SR
Queue Stats
155W - 74L
1,694 Elo+
Party 2
Ao Kuang
Ao Kuang
xXBaBy_x
Ao Kuang
Level 18
God Stats
3W - 1L
1,425 SR
Queue Stats
92W - 15L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TIPPO LXIX
Ah Puch
13
5 / 5 / 7
9,814
755
12,611
10,912
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
drezdor
Serqet
13
6 / 4 / 6
9,497
731
6,790
9,078
3,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
iBellboy
Izanami
11
1 / 10 / 5
8,028
618
4,829
11,031
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SKups91
Neith
10
0 / 8 / 8
8,081
622
2,223
8,861
3,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
sorrow_BLR
Ganesha
14
0 / 1 / 17
10,312
793
8,565
12,916
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
xXBaBy_x
Ao Kuang
16
19 / 3 / 0
11,988
922
14,368
13,035
5,821
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
12
Kills
19
19
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
SKups91
Neith
0
8
8
0.5
L
Ah Puch
TIPPO LXIX
Ah Puch
5
5
7
1.7
L
Serqet
drezdor
Serqet
6
4
6
2.25
L
Izanami
iBellboy
Izanami
1
10
5
0.35
W
Ganesha
sorrow_BLR
Ganesha
0
1
17
8.5
W
Ao Kuang
xXBaBy_x
Ao Kuang
19
3
0
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,230
Damage
25,156
31,021
Taken
34,812
9,927
Mitigated
22,992
3,336
Healing
9,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
SKups91
Neith
2,223
678
0
1,164
8,861
3,493
1,024
4,188
4,333
0
17,760
L
Ah Puch
TIPPO LXIX
Ah Puch
12,611
811
0
2,684
10,912
3,247
380
8,369
2,543
35,086
0
L
Serqet
drezdor
Serqet
6,790
1,596
102
550
9,078
3,385
0
5,803
3,275
0
21,008
L
Izanami
iBellboy
Izanami
4,829
3,138
0
0
11,031
3,295
733
8,604
2,427
0
24,948
W
Ganesha
sorrow_BLR
Ganesha
8,565
792
0
4,214
12,916
13,678
405
2,905
9,507
25,487
0
W
Ao Kuang
xXBaBy_x
Ao Kuang
14,368
3,167
0
4,058
13,035
5,821
1,522
4,794
7,573
34,467
2,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,339
Gold Earned
30,381
130
Minions Killed
123
5
Camps Cleared
8
591,356
Distance Traveled
688,209
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,081
622
43
3
4
197,718
4
L
Ah Puch
9,814
755
52
4
3
198,920
1
L
Serqet
9,497
731
27
2
2
222,984
2
L
Izanami
8,028
618
51
4
0
169,452
1
W
Ganesha
10,312
793
11
1
0
232,972
2
W
Ao Kuang
11,988
922
69
5
4
257,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role