Player Matchup

Kali
Kali
Reach69
Kali
Level 149
God Stats
4W - 1L
1,477 SR
Queue Stats
217W - 172L
1,548 Elo+
Party 1
Achilles
Achilles
Ro tissery
Achilles
Level 107
God Stats
6W - 4L
1,527 SR
Queue Stats
175W - 130L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
Woobly Ghost
Baron Samedi
Level 148
God Stats
30W - 8L
1,718 SR
Queue Stats
246W - 177L
1,559 Elo+
Party 1
Team Averages
Level 135
1,574 SR
1,550 Elo+

VS

Team Averages
Level 95
1,402 SR
1,392 Elo+
Neith
Neith
CrucialPuppy89
Neith
Level 90
God Stats
14W - 24L
1,463 SR
Queue Stats
111W - 132L
1,476 Elo+
Party 2
Xing Tian
Xing Tian
Thailog
Xing Tian
Level 87
God Stats
8W - 15L
1,333 SR
Queue Stats
12W - 24L
1,230 Elo+
Solo
Ra
Ra
dracoslayer15
Ra
Level 109
God Stats
8W - 12L
1,409 SR
Queue Stats
88W - 103L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Reach69
Kali
14
6 / 5 / 6
10,585
706
10,931
15,540
7,414
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Ro tissery
Achilles
15
5 / 1 / 9
10,543
703
12,200
16,155
16,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Woobly Ghost
Baron Samedi
14
4 / 4 / 10
10,188
679
18,614
16,422
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
9,217
614
10,697
12,014
4,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Thailog
Xing Tian
14
3 / 5 / 6
9,675
645
11,491
20,733
13,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 5 / 6
10,220
681
14,719
13,063
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
15
Kills
10
10
Deaths
15
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Kali
Reach69
Kali
6
5
6
1.8
W
Achilles
Ro tissery
Achilles
5
1
9
9.5
L
Xing Tian
Thailog
Xing Tian
3
5
6
1.2
W
Baron Samedi
Woobly Ghost
Baron Samedi
4
4
10
2.25
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,745
Damage
36,907
48,117
Taken
45,810
31,666
Mitigated
23,465
20,958
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,697
3,637
0
2,312
12,014
4,536
0
5,502
6,325
0
27,134
W
Kali
Reach69
Kali
10,931
4,750
0
5,741
15,540
7,414
36
7,988
7,294
0
17,495
W
Achilles
Ro tissery
Achilles
12,200
3,799
0
3,651
16,155
16,943
670
9,271
6,427
0
38,237
L
Xing Tian
Thailog
Xing Tian
11,491
1,314
422
4,946
20,733
13,908
0
8,903
11,033
20,168
0
W
Baron Samedi
Woobly Ghost
Baron Samedi
18,614
886
4,155
7,411
16,422
7,309
364
8,656
7,506
51,922
0
L
14,719
942
2,514
4,382
13,063
5,021
0
4,299
8,458
45,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
29,112
152
Minions Killed
161
4
Camps Cleared
4
772,863
Distance Traveled
766,780
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,217
614
39
3
0
220,254
1
W
Kali
10,585
706
21
1
1
247,221
0
W
Achilles
10,543
703
49
3
1
280,919
0
L
Xing Tian
9,675
645
27
2
1
273,268
5
W
Baron Samedi
10,188
679
82
5
2
244,723
1
L
Ra
10,220
681
95
6
3
273,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role