Player Matchup

Sol
Sol
Abyssmiac
Sol
Level 27
God Stats
2W - 3L
1,532 SR
Queue Stats
8W - 14L
1,379 Elo+
Solo
Skadi
Skadi
NCS Spoon
Skadi
Level 29
God Stats
35W - 20L
1,535 SR
Queue Stats
47W - 36L
1,325 Elo+
Party 2
Ares
Ares
NCSHiijiinx
Ares
Level 69
God Stats
5W - 9L
1,451 SR
Queue Stats
157W - 177L
1,389 Elo+
Party 2
Team Averages
Level 42
1,506 SR
1,364 Elo+

VS

Team Averages
Level 73
1,599 SR
1,508 Elo+
Nemesis
Nemesis
 
Nemesis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FigPucker12
Vulcan
Level 17
God Stats
3W - 1L
1,811 SR
Queue Stats
20W - 15L
1,531 Elo+
Party 1
Achilles
Achilles
Firedeath27
Achilles
Level 127
God Stats
3W - 3L
1,486 SR
Queue Stats
27W - 18L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,587
659
4,928
10,338
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
NCS Spoon
Skadi
9
0 / 6 / 1
5,774
577
3,347
9,227
3,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 7 / 1
5,766
577
2,457
13,870
7,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 1 / 15
7,621
762
6,681
7,157
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
13
10 / 1 / 9
8,694
869
16,052
4,626
1,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Firedeath27
Achilles
12
8 / 0 / 10
8,037
804
7,926
5,779
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
1
Kills
21
21
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
15
10.5
L
1
8
1
0.19
W
Vulcan
10
1
9
14.5
W
Achilles
Firedeath27
Achilles
8
0
10
13
L
Skadi
NCS Spoon
Skadi
0
6
1
0.08
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,732
Damage
30,659
33,435
Taken
17,562
14,754
Mitigated
8,980
4,194
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,681
3,088
0
892
7,157
2,696
544
3,324
3,833
0
25,226
L
4,928
1,445
0
2,070
10,338
3,876
0
3,667
6,365
18,327
0
W
Vulcan
16,052
5,071
0
0
4,626
1,877
821
1,741
2,885
44,076
0
W
Achilles
Firedeath27
Achilles
7,926
971
0
1,954
5,779
4,407
179
2,729
3,050
0
10,759
L
Skadi
NCS Spoon
Skadi
3,347
858
472
362
9,227
3,179
0
5,581
3,476
0
15,989
L
2,457
143
105
1,185
13,870
7,699
0
6,804
6,818
6,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,127
Gold Earned
24,352
68
Minions Killed
128
0
Camps Cleared
8
475,534
Distance Traveled
560,199
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,621
762
37
4
5
196,537
5
L
Sol
6,587
659
35
4
0
134,616
0
W
Vulcan
8,694
869
77
8
2
196,757
3
W
Achilles
8,037
804
14
1
1
166,905
0
L
Skadi
5,774
577
27
3
0
179,780
1
L
Ares
5,766
577
6
1
0
161,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role