Player Matchup

Yemoja
Yemoja
AnokinVader
Yemoja
Level 18
God Stats
3W - 1L
1,670 SR
Queue Stats
12W - 10L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
InfamousJackson
Hou Yi
Level 100
God Stats
5W - 5L
1,539 SR
Queue Stats
46W - 42L
1,517 Elo+
Party 1
Tiamat
Tiamat
KailaVivi
Tiamat
Level 7
God Stats
11W - 8L
1,267 SR
Queue Stats
32W - 32L
1,679 Elo+
Party 1
Guan Yu
Guan Yu
Seavista
Guan Yu
Level 9
God Stats
2W - 2L
1,736 SR
Queue Stats
19W - 22L
1,511 Elo+
Party 1
Neith
Neith
projetoLK14
Neith
Level 27
God Stats
37W - 41L
1,576 SR
Queue Stats
88W - 107L
1,536 Elo+
Solo
Team Averages
Level 32
1,557 SR
1,553 Elo+

VS

Team Averages
Level 19
1,515 SR
1,550 Elo+
Artemis
Artemis
Chabybdis
Artemis
Level 23
God Stats
2W - 3L
1,221 SR
Queue Stats
57W - 47L
1,532 Elo+
Solo
Kukulkan
Kukulkan
MyBrothersSlowPC
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Redbarron591990
Danzaburou
Level 27
God Stats
15W - 13L
1,646 SR
Queue Stats
385W - 437L
1,463 Elo+
Solo
Ymir
Ymir
Vevnut
Ymir
Level 23
God Stats
1W - 2L
1,565 SR
Queue Stats
6W - 2L
1,617 Elo+
Solo
Mulan
Mulan
unklerucus
Mulan
Level 18
God Stats
8W - 3L
1,645 SR
Queue Stats
31W - 16L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 6
7,106
474
6,625
13,935
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 6 / 0
8,390
559
8,861
11,986
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
KailaVivi
Tiamat
9
0 / 7 / 2
5,734
382
2,153
8,879
4,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
Seavista
Guan Yu
10
0 / 4 / 0
6,129
409
859
6,642
5,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 4 / 2
7,316
488
4,642
9,218
2,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chabybdis
Artemis
16
12 / 1 / 5
10,123
675
15,257
13,107
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
4 / 4 / 5
8,635
576
6,445
6,424
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Redbarron591990
Danzaburou
12
0 / 1 / 4
7,583
506
3,823
8,142
2,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Vevnut
Ymir
11
1 / 5 / 6
6,985
466
3,635
9,261
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
16
7 / 0 / 1
9,618
641
8,648
7,143
5,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
11
Kills
24
24
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
6
1
W
Artemis
Chabybdis
Artemis
12
1
5
14.5
L
8
6
0
1.33
L
Tiamat
KailaVivi
Tiamat
0
7
2
0.14
W
4
4
5
1.63
W
Danzaburou
Redbarron591990
Danzaburou
0
1
4
2
L
Guan Yu
Seavista
Guan Yu
0
4
0
0
W
Ymir
Vevnut
Ymir
1
5
6
0.8
L
3
4
2
1
W
Mulan
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
37,808
50,660
Taken
44,077
30,337
Mitigated
20,802
7,858
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,625
1,611
632
3,025
13,935
12,786
574
4,496
9,323
22,236
0
W
Artemis
Chabybdis
Artemis
15,257
7,817
0
6,450
13,107
4,796
0
2,309
10,798
0
75,435
L
8,861
3,145
0
1,526
11,986
4,881
0
1,463
10,449
0
40,678
L
Tiamat
KailaVivi
Tiamat
2,153
110
0
804
8,879
4,200
266
1,826
6,976
21,833
0
W
6,445
424
0
694
6,424
2,390
196
1,223
5,201
53,392
0
W
Danzaburou
Redbarron591990
Danzaburou
3,823
1,340
0
3,899
8,142
2,687
0
2,265
5,877
0
40,405
L
Guan Yu
Seavista
Guan Yu
859
126
0
170
6,642
5,654
0
426
6,216
0
27,429
W
Ymir
Vevnut
Ymir
3,635
868
0
396
9,261
5,648
225
2,655
6,606
24,948
0
L
4,642
1,674
0
1,701
9,218
2,816
600
2,381
6,785
0
41,916
W
Mulan
8,648
1,340
0
4,359
7,143
5,281
0
326
6,817
4,229
60,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
42,944
283
Minions Killed
492
0
Camps Cleared
0
1,336,762
Distance Traveled
1,382,600
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,106
474
25
2
0
275,319
1
W
Artemis
10,123
675
125
8
0
275,578
0
L
Hou Yi
8,390
559
55
4
0
262,790
0
L
Tiamat
5,734
382
40
3
0
258,462
2
W
Kukulkan
8,635
576
126
8
0
284,542
4
W
Danzaburou
7,583
506
62
4
0
267,966
2
L
Guan Yu
6,129
409
63
4
0
271,557
1
W
Ymir
6,985
466
35
2
0
266,824
0
L
Neith
7,316
488
100
7
0
268,634
2
W
Mulan
9,618
641
144
10
0
287,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role