Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Brazybymylonely
Osiris
Level 125
God Stats
6W - 2L
1,677 SR
Queue Stats
297W - 287L
1,459 Elo+
Party 1
Hel
Hel
ViridianBehr
Hel
Level 46
God Stats
6W - 3L
1,349 SR
Queue Stats
94W - 102L
1,448 Elo+
Party 1
Rama
Rama
boyled eggs
Rama
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
251W - 262L
1,497 Elo+
Party 1
Odin
Odin
jbrodo540
Odin
Level 118
God Stats
41W - 34L
1,523 SR
Queue Stats
607W - 679L
1,336 Elo+
Solo
Team Averages
Level 96
1,510 SR
1,448 Elo+

VS

Team Averages
Level 51
1,386 SR
1,362 Elo+
Fafnir
Fafnir
ChrisxOblivion
Fafnir
Level 67
God Stats
8W - 13L
1,423 SR
Queue Stats
427W - 560L
1,398 Elo+
Solo
Tiamat
Tiamat
LALO HALO 12
Tiamat
Level 39
God Stats
11W - 21L
1,404 SR
Queue Stats
165W - 180L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
Likelyz5774
Sylvanus
Level 69
God Stats
7W - 25L
1,317 SR
Queue Stats
131W - 144L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
harukaewe
Danzaburou
Level 10
God Stats
1W - 7L
1,288 SR
Queue Stats
2W - 7L
1,184 Elo+
Party 2
Loki
Loki
xXKevinXx7280
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 274L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 11
7,019
468
5,413
12,950
7,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 4 / 3
8,607
574
12,057
12,748
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 3 / 5
7,344
490
8,034
7,778
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
10 / 0 / 0
8,583
572
11,090
9,357
3,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
13
1 / 3 / 2
7,262
484
3,553
8,624
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,886
459
2,652
12,255
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
13
3 / 2 / 2
8,004
534
8,153
7,721
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Likelyz5774
Sylvanus
13
3 / 5 / 5
7,989
533
11,095
11,385
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
harukaewe
Danzaburou
9
0 / 7 / 0
6,113
408
5,883
10,056
2,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 2
7,903
527
5,498
13,514
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
21
Kills
10
10
Deaths
21
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
11
5.5
W
7
4
3
2.13
L
1
3
4
1
L
Tiamat
3
2
2
2
L
Sylvanus
Likelyz5774
Sylvanus
3
5
5
1.1
W
3
3
5
1.83
W
10
0
0
10
L
Danzaburou
harukaewe
Danzaburou
0
7
0
0
W
Odin
1
3
2
0.67
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,147
Damage
33,281
51,457
Taken
54,931
22,859
Mitigated
25,628
21,959
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,413
1,238
1,018
6,579
12,950
7,490
458
5,064
7,742
26,154
0
W
12,057
5,638
0
3,542
12,748
6,259
0
5,607
7,061
0
48,091
L
2,652
1,101
0
3,221
12,255
9,046
0
4,160
8,095
14,079
0
L
Tiamat
8,153
1,089
0
3,270
7,721
4,497
454
2,037
5,684
41,781
0
L
Sylvanus
Likelyz5774
Sylvanus
11,095
3,687
994
2,664
11,385
5,531
676
2,199
9,186
40,147
8,667
W
8,034
876
2,937
3,331
7,778
1,944
856
3,486
4,216
33,420
0
W
11,090
9,198
0
2,282
9,357
3,029
234
1,105
8,252
0
59,072
L
Danzaburou
harukaewe
Danzaburou
5,883
3,400
0
1,375
10,056
2,630
0
1,581
8,475
0
24,104
W
Odin
3,553
469
0
2,270
8,624
4,137
176
4,749
3,571
81
35,928
L
5,498
1,469
0
4,236
13,514
3,924
0
3,541
9,973
0
52,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
36,895
370
Minions Killed
340
0
Camps Cleared
0
1,410,471
Distance Traveled
1,310,341
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,019
468
7
0
0
264,502
2
W
Osiris
8,607
574
101
7
0
311,590
2
L
Fafnir
6,886
459
20
1
0
241,116
0
L
Tiamat
8,004
534
91
6
0
266,245
0
L
Sylvanus
7,989
533
87
6
0
248,551
2
W
Hel
7,344
490
60
4
0
264,819
3
W
Rama
8,583
572
128
9
0
276,775
2
L
Danzaburou
6,113
408
53
4
0
231,178
0
W
Odin
7,262
484
74
5
0
292,785
4
L
Loki
7,903
527
89
6
0
323,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role