Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ModCheck
Bakasura
Level 28
God Stats
2W - 0L
1,738 SR
Queue Stats
86W - 61L
1,654 Elo+
Solo
Ra
Ra
Yandhi_-
Ra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
Yeezykey
Heimdallr
Level 16
God Stats
6W - 3L
1,700 SR
Queue Stats
24W - 15L
1,639 Elo+
Party 1
Team Averages
Level 44
1,588 SR
1,575 Elo+

VS

Team Averages
Level 18
1,404 SR
1,538 Elo+
Da Ji
Da Ji
BennyQStan
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,606 Elo+
Solo
Cernunnos
Cernunnos
Dilling3r94
Cernunnos
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 12L
1,433 Elo+
Party 2
Anubis
Anubis
Dr3adfull
Anubis
Level 28
God Stats
2W - 3L
1,450 SR
Queue Stats
161W - 150L
1,588 Elo+
Solo
Amaterasu
Amaterasu
ErCiabattaro
Amaterasu
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 10L
1,505 Elo+
Party 2
Geb
Geb
Pocketbooks
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 0 / 2
9,070
605
10,008
9,976
7,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
 
Sylvanus
14
3 / 2 / 9
8,663
578
7,601
8,491
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ModCheck
Bakasura
17
12 / 0 / 4
10,548
703
17,168
10,709
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 4 / 5
8,461
564
4,086
7,042
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Yeezykey
Heimdallr
14
6 / 4 / 8
9,074
605
9,059
10,098
3,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
3 / 6 / 2
7,560
504
5,062
12,615
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Dilling3r94
Cernunnos
12
0 / 6 / 3
6,742
449
2,534
9,418
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Dr3adfull
Anubis
14
6 / 5 / 2
9,010
601
8,409
10,833
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
ErCiabattaro
Amaterasu
14
0 / 2 / 0
7,953
530
2,557
13,603
8,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 5 / 4
6,940
463
5,268
17,422
8,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
24
Kills
10
10
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
2
3
W
Sylvanus
 
Sylvanus
3
2
9
3.75
L
Da Ji
3
6
2
0.67
L
Cernunnos
Dilling3r94
Cernunnos
0
6
3
0.25
L
Anubis
Dr3adfull
Anubis
6
5
2
1.4
L
Amaterasu
ErCiabattaro
Amaterasu
0
2
0
0
W
Bakasura
ModCheck
Bakasura
12
0
4
14
L
1
5
4
0.6
W
1
4
5
0.88
W
Heimdallr
Yeezykey
Heimdallr
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,922
Damage
23,830
46,316
Taken
63,891
21,410
Mitigated
24,933
20,915
Healing
18,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,008
2,990
0
4,135
9,976
7,823
0
391
9,585
10,153
49,100
W
Sylvanus
 
Sylvanus
7,601
2,556
1,062
3,068
8,491
3,790
0
3,491
5,000
35,598
10,255
L
Da Ji
5,062
1,528
0
4,179
12,615
3,430
0
2,255
9,923
0
49,195
L
Cernunnos
Dilling3r94
Cernunnos
2,534
692
0
1,037
9,418
1,370
0
2,437
6,729
0
35,437
L
Anubis
Dr3adfull
Anubis
8,409
204
0
3,676
10,833
3,688
46
946
8,763
66,885
0
L
Amaterasu
ErCiabattaro
Amaterasu
2,557
1,105
0
6,442
13,603
8,099
0
2,479
10,907
0
49,724
W
Bakasura
ModCheck
Bakasura
17,168
12,154
0
7,725
10,709
3,965
0
3,904
6,805
0
59,860
L
5,268
494
1,220
1,493
17,422
8,346
0
4,366
12,609
23,148
0
W
4,086
633
750
2,113
7,042
2,195
0
2,608
4,434
49,312
0
W
Heimdallr
Yeezykey
Heimdallr
9,059
5,088
0
2,062
10,098
3,637
1,086
3,514
6,584
0
55,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,816
Gold Earned
38,205
517
Minions Killed
442
0
Camps Cleared
0
1,548,559
Distance Traveled
1,577,812
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,070
605
121
8
0
325,824
9
W
Sylvanus
8,663
578
81
5
0
243,200
5
L
Da Ji
7,560
504
92
6
0
329,607
2
L
Cernunnos
6,742
449
82
5
0
289,103
0
L
Anubis
9,010
601
121
8
0
268,052
3
L
Amaterasu
7,953
530
119
8
0
357,769
3
W
Bakasura
10,548
703
126
8
0
365,225
3
L
Geb
6,940
463
28
2
0
333,281
3
W
Ra
8,461
564
105
7
0
335,859
2
W
Heimdallr
9,074
605
84
6
0
278,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role