Player Matchup

King Arthur
King Arthur
Can You Not Win
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 42L
1,463 Elo+
Party 2
Awilix
Awilix
Mckelviedc
Awilix
Level 62
God Stats
4W - 7L
1,500 SR
Queue Stats
235W - 234L
1,439 Elo+
Party 2
Neith
Neith
Okoko7309
Neith
Level 129
God Stats
1W - 1L
1,869 SR
Queue Stats
95W - 75L
1,479 Elo+
Party 2
Agni
Agni
WAFFLE DUDE8123
Agni
Level 38
God Stats
4W - 3L
1,542 SR
Queue Stats
197W - 193L
1,390 Elo+
Party 2
Ymir
Ymir
YmirOPBiatch
Ymir
Level 14
God Stats
32W - 30L
1,530 SR
Queue Stats
40W - 41L
1,415 Elo+
Party 2
Team Averages
Level 52
1,588 SR
1,437 Elo+

VS

Team Averages
Level 73
1,548 SR
1,337 Elo+
Hun Batz
Hun Batz
Bastibaden11
Hun Batz
Level 29
God Stats
7W - 9L
1,477 SR
Queue Stats
133W - 215L
1,217 Elo+
Party 1
Bellona
Bellona
Nellyious
Bellona
Level 123
God Stats
1W - 2L
1,621 SR
Queue Stats
163W - 174L
1,487 Elo+
Solo
Anubis
Anubis
Swiffel
Anubis
Level 117
God Stats
47W - 41L
1,544 SR
Queue Stats
326W - 468L
1,403 Elo+
Party 1
Charybdis
Charybdis
ZAROKI23
Charybdis
Level 47
God Stats
34W - 37L
1,437 SR
Queue Stats
200W - 275L
1,254 Elo+
Party 1
Cerberus
Cerberus
hectoros
Cerberus
Level 49
God Stats
12W - 11L
1,661 SR
Queue Stats
242W - 346L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Can You Not Win
King Arthur
16
0 / 10 / 3
11,545
340
7,021
20,105
16,864
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Mckelviedc
Awilix
20
8 / 15 / 9
16,061
472
26,431
37,037
14,093
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Okoko7309
Neith
20
8 / 11 / 4
15,337
451
28,167
26,753
8,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 11 / 5
17,017
501
30,186
23,606
9,526
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 8 / 12
14,930
439
15,238
40,397
69,038
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bastibaden11
Hun Batz
20
8 / 9 / 12
15,878
467
14,290
27,079
11,902
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Nellyious
Bellona
20
23 / 3 / 10
20,109
591
42,028
34,558
55,562
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Swiffel
Anubis
20
15 / 8 / 10
20,329
598
31,219
28,960
18,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
ZAROKI23
Charybdis
20
4 / 4 / 9
15,375
452
18,296
25,753
9,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
hectoros
Cerberus
20
4 / 7 / 17
14,309
421
12,023
32,278
33,979
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
112
31
Kills
54
55
Deaths
31
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bastibaden11
Hun Batz
8
9
12
1.56
L
King Arthur
Can You Not Win
King Arthur
0
10
3
0.15
L
Awilix
Mckelviedc
Awilix
8
15
9
0.83
W
Bellona
Nellyious
Bellona
23
3
10
9.33
L
Neith
Okoko7309
Neith
8
11
4
0.91
W
Anubis
Swiffel
Anubis
15
8
10
2.5
L
11
11
5
1.23
L
4
8
12
1.25
W
Charybdis
ZAROKI23
Charybdis
4
4
9
2.13
W
Cerberus
hectoros
Cerberus
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,043
Damage
117,856
147,898
Taken
148,628
118,023
Mitigated
128,907
14,958
Healing
43,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bastibaden11
Hun Batz
14,290
5,905
0
7,242
27,079
11,902
2,541
7,784
19,165
0
100,051
L
King Arthur
Can You Not Win
King Arthur
7,021
1,705
0
300
20,105
16,864
849
3,802
15,502
0
50,110
L
Awilix
Mckelviedc
Awilix
26,431
11,530
0
4,963
37,037
14,093
0
14,829
20,674
0
99,505
W
Bellona
Nellyious
Bellona
42,028
14,846
0
8,415
34,558
55,562
886
10,521
23,561
30,977
114,480
L
Neith
Okoko7309
Neith
28,167
14,094
0
6,564
26,753
8,502
1,500
9,346
17,162
0
131,333
W
Anubis
Swiffel
Anubis
31,219
1,281
0
15,273
28,960
18,143
5,503
9,089
19,495
159,688
0
L
30,186
1,319
0
2,210
23,606
9,526
690
10,421
12,843
128,516
0
L
15,238
3,852
0
921
40,397
69,038
35
14,053
24,741
59,156
0
W
Charybdis
ZAROKI23
Charybdis
18,296
9,799
0
5,331
25,753
9,321
3,085
6,849
18,730
0
121,256
W
Cerberus
hectoros
Cerberus
12,023
531
0
7,328
32,278
33,979
1,379
10,331
21,493
57,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,890
Gold Earned
86,000
636
Minions Killed
812
0
Camps Cleared
0
2,491,072
Distance Traveled
3,059,978
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,878
467
124
4
0
603,787
4
L
King Arthur
11,545
340
88
3
0
448,093
0
L
Awilix
16,061
472
110
3
0
507,061
1
W
Bellona
20,109
591
189
6
0
708,278
1
L
Neith
15,337
451
187
6
0
518,398
3
W
Anubis
20,329
598
265
8
0
531,261
0
L
Agni
17,017
501
184
5
0
539,758
0
L
Ymir
14,930
439
67
2
0
477,762
0
W
Charybdis
15,375
452
165
5
0
604,072
0
W
Cerberus
14,309
421
69
2
0
612,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role