Player Matchup

Medusa
Medusa
ItsNikki
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,210 Elo+
Party 2
Achilles
Achilles
MamaHavoc
Achilles
Level 9
God Stats
4W - 5L
1,482 SR
Queue Stats
5W - 6L
1,341 Elo+
Party 2
Janus
Janus
ndig145
Janus
Level 88
God Stats
2W - 1L
1,816 SR
Queue Stats
102W - 142L
1,381 Elo+
Party 2
Team Averages
Level 73
1,599 SR
1,311 Elo+

VS

Team Averages
Level 64
1,656 SR
1,433 Elo+
Eset
Eset
Marticus26
Eset
Level 27
God Stats
4W - 3L
1,544 SR
Queue Stats
36W - 56L
1,394 Elo+
Solo
Ganesha
Ganesha
YEET-MINTYZ
Ganesha
Level 16
God Stats
10W - 8L
1,731 SR
Queue Stats
61W - 92L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
richiestype
Heimdallr
Level 149
God Stats
2W - 0L
1,694 SR
Queue Stats
75W - 87L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItsNikki
Medusa
14
2 / 4 / 3
11,240
592
14,128
15,624
5,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
MamaHavoc
Achilles
15
4 / 6 / 3
11,655
613
13,993
25,253
34,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
ndig145
Janus
14
1 / 6 / 4
11,366
598
18,620
17,085
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
11,858
624
11,105
15,858
7,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
YEET-MINTYZ
Ganesha
16
0 / 2 / 16
11,444
602
9,808
22,857
27,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
richiestype
Heimdallr
18
13 / 2 / 3
13,947
734
28,164
21,360
10,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
15
16
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
ItsNikki
Medusa
2
4
3
0.88
L
Achilles
MamaHavoc
Achilles
4
6
3
0.92
W
2
3
14
3
W
Ganesha
YEET-MINTYZ
Ganesha
0
2
16
4
L
Janus
ndig145
Janus
1
6
4
0.5
W
Heimdallr
richiestype
Heimdallr
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,741
Damage
49,077
57,962
Taken
60,075
44,689
Mitigated
45,644
10,427
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ItsNikki
Medusa
14,128
4,606
75
2,750
15,624
5,484
22
5,255
10,172
0
55,945
L
Achilles
MamaHavoc
Achilles
13,993
2,334
544
5,108
25,253
34,030
104
9,523
14,920
8,565
15,031
W
11,105
572
3,545
5,210
15,858
7,689
967
6,251
9,323
30,113
0
W
Ganesha
YEET-MINTYZ
Ganesha
9,808
739
212
2,257
22,857
27,100
286
8,894
13,343
26,895
0
L
Janus
ndig145
Janus
18,620
1,004
332
1,618
17,085
5,175
493
5,494
11,342
53,254
0
W
Heimdallr
richiestype
Heimdallr
28,164
10,266
0
6,361
21,360
10,855
2,277
7,139
13,961
0
94,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
37,249
193
Minions Killed
194
4
Camps Cleared
9
1,044,648
Distance Traveled
1,022,590
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,240
592
97
5
2
388,042
5
L
Achilles
11,655
613
30
2
0
367,212
0
W
Eset
11,858
624
68
4
3
330,122
1
W
Ganesha
11,444
602
0
0
0
367,542
0
L
Janus
11,366
598
66
3
2
289,394
7
W
Heimdallr
13,947
734
126
7
6
324,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role