Player Matchup

Ganesha
Ganesha
Gared89
Ganesha
Level 126
God Stats
1W - 0L
1,926 SR
Queue Stats
27W - 61L
1,352 Elo+
Solo
Tyr
Tyr
Smokester
Tyr
Level 127
God Stats
3W - 3L
1,505 SR
Queue Stats
178W - 109L
1,732 Elo+
Party 2
Sol
Sol
erjoni
Sol
Level 96
God Stats
26W - 10L
1,666 SR
Queue Stats
359W - 216L
1,734 Elo+
Party 2
Team Averages
Level 116
1,699 SR
1,606 Elo+

VS

Team Averages
Level 75
1,470 SR
1,387 Elo+
Ares
Ares
BigPillDickle
Ares
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,337 Elo+
Party 1
Sol
Sol
Milaneso4534
Sol
Level 65
God Stats
5W - 8L
1,410 SR
Queue Stats
114W - 169L
1,424 Elo+
Solo
Hun Batz
Hun Batz
nutsofmonk
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gared89
Ganesha
12
0 / 1 / 21
9,558
797
5,919
12,049
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 1 / 11
9,979
832
15,515
17,478
12,393
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
erjoni
Sol
15
12 / 0 / 9
10,405
867
15,380
7,761
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
7,327
611
5,702
19,905
17,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 1
7,012
584
10,567
8,463
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
nutsofmonk
Hun Batz
9
0 / 9 / 0
6,717
560
6,027
16,287
10,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
21
Kills
1
2
Deaths
21
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Ganesha
Gared89
Ganesha
0
1
21
10.5
L
0
5
1
0.1
W
9
1
11
14.5
W
Sol
erjoni
Sol
12
0
9
16.5
L
Hun Batz
nutsofmonk
Hun Batz
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,814
Damage
22,296
37,288
Taken
44,655
26,192
Mitigated
31,372
12,195
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,702
876
396
3,903
19,905
17,641
0
9,817
9,869
14,757
0
W
Ganesha
Gared89
Ganesha
5,919
641
0
1,666
12,049
10,627
223
4,997
5,053
16,978
0
L
10,567
2,819
0
897
8,463
3,234
0
5,484
2,799
28,810
0
W
15,515
2,978
592
5,732
17,478
12,393
138
7,457
8,899
952
33,960
W
Sol
erjoni
Sol
15,380
7,825
0
4,205
7,761
3,172
2,093
2,188
5,393
51,364
0
L
Hun Batz
nutsofmonk
Hun Batz
6,027
1,682
211
809
16,287
10,497
0
5,977
10,044
0
16,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
21,056
150
Minions Killed
91
10
Camps Cleared
2
708,489
Distance Traveled
587,065
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,327
611
21
2
0
186,115
5
W
Ganesha
9,558
797
4
0
0
244,300
4
L
Sol
7,012
584
53
4
1
205,778
3
W
Tyr
9,979
832
44
4
6
239,970
2
W
Sol
10,405
867
102
9
4
224,219
3
L
Hun Batz
6,717
560
17
1
1
195,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role