Player Matchup

Chaac
Chaac
Clutchplays66
Chaac
Level 24
God Stats
6W - 7L
1,527 SR
Queue Stats
27W - 25L
1,478 Elo+
Solo
Ra
Ra
Cuban_Boy3113
Ra
Level 15
God Stats
2W - 5L
1,163 SR
Queue Stats
2W - 6L
1,010 Elo+
Party 2
Bakasura
Bakasura
ShinchanGG
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,401 Elo+
Party 2
Team Averages
Level 21
1,397 SR
1,296 Elo+

VS

Team Averages
Level 47
1,344 SR
1,259 Elo+
Kukulkan
Kukulkan
Becckah
Kukulkan
Level 86
God Stats
65W - 118L
1,313 SR
Queue Stats
107W - 173L
1,217 Elo+
Party 1
Danzaburou
Danzaburou
Pyroplexx
Danzaburou
Level 26
God Stats
12W - 41L
1,229 SR
Queue Stats
58W - 107L
1,207 Elo+
Party 1
Ares
Ares
luckydays
Ares
Level 29
God Stats
1W - 6L
1,491 SR
Queue Stats
10W - 29L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 11
13,464
792
26,710
24,436
27,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 14
11,778
693
10,485
8,878
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bakasura
ShinchanGG
Bakasura
16
8 / 5 / 13
12,373
728
13,956
17,592
8,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Becckah
Kukulkan
15
4 / 9 / 5
11,314
666
14,030
14,343
6,957
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Pyroplexx
Danzaburou
15
3 / 10 / 3
11,132
655
8,550
17,370
10,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
14
4 / 7 / 5
12,222
719
13,558
23,721
26,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
26
Kills
11
11
Deaths
26
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Becckah
Kukulkan
4
9
5
0.72
W
14
2
11
9.75
W
4
4
14
2.75
L
Danzaburou
Pyroplexx
Danzaburou
3
10
3
0.45
W
Bakasura
ShinchanGG
Bakasura
8
5
13
2.9
L
Ares
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,151
Damage
36,138
50,906
Taken
55,434
39,423
Mitigated
43,350
21,583
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Becckah
Kukulkan
14,030
1,111
160
1,952
14,343
6,957
0
1,225
11,875
51,245
0
W
26,710
5,207
431
11,374
24,436
27,811
942
13,014
11,422
0
61,712
W
10,485
1,333
2,070
2,149
8,878
3,243
901
6,302
2,576
29,157
0
L
Danzaburou
Pyroplexx
Danzaburou
8,550
3,233
383
2,457
17,370
10,380
0
2,264
13,598
0
33,028
W
Bakasura
ShinchanGG
Bakasura
13,956
8,902
0
5,559
17,592
8,369
880
8,959
8,633
0
35,442
L
Ares
13,558
1,153
484
4,166
23,721
26,013
0
7,265
14,032
19,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,615
Gold Earned
34,668
171
Minions Killed
155
10
Camps Cleared
4
893,490
Distance Traveled
766,763
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,314
666
104
6
2
252,690
3
W
Chaac
13,464
792
69
4
2
319,546
3
W
Ra
11,778
693
44
3
0
265,485
0
L
Danzaburou
11,132
655
42
2
0
260,430
4
W
Bakasura
12,373
728
58
3
8
308,459
3
L
Ares
12,222
719
9
1
2
253,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role