Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AbradolfLinkeler
Ares
Level 58
God Stats
1W - 3L
1,102 SR
Queue Stats
32W - 30L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
PinnyGG
Kukulkan
Level 39
God Stats
6W - 4L
1,517 SR
Queue Stats
33W - 29L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
PopsicleBlower
Gilgamesh
Level 64
God Stats
12W - 8L
1,536 SR
Queue Stats
34W - 33L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
WaspsInMyEars
Nu Wa
Level 67
God Stats
5W - 3L
1,570 SR
Queue Stats
33W - 31L
1,444 Elo+
Party 1
Team Averages
Level 59
1,445 SR
1,453 Elo+

VS

Team Averages
Level 70
1,478 SR
1,489 Elo+
Guan Yu
Guan Yu
Brklacich
Guan Yu
Level 37
God Stats
0W - 1L
1,545 SR
Queue Stats
11W - 14L
1,473 Elo+
Party 2
Achilles
Achilles
Jstoner3
Achilles
Level 67
God Stats
1W - 3L
1,438 SR
Queue Stats
18W - 19L
1,445 Elo+
Party 2
Chronos
Chronos
Num3roTr3s
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,463 Elo+
Party 2
Vulcan
Vulcan
OriginalDogger
Vulcan
Level 80
God Stats
0W - 1L
1,447 SR
Queue Stats
17W - 15L
1,559 Elo+
Party 2
Hun Batz
Hun Batz
bousha10
Hun Batz
Level 78
God Stats
0W - 2L
1,460 SR
Queue Stats
22W - 20L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 5 / 19
12,208
814
15,461
14,660
4,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 15
11,235
749
10,562
17,798
12,363
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
PinnyGG
Kukulkan
20
11 / 1 / 7
13,111
874
16,173
8,746
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PopsicleBlower
Gilgamesh
17
4 / 2 / 20
11,842
789
14,503
13,560
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 2 / 13
13,572
905
22,193
12,095
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brklacich
Guan Yu
15
1 / 6 / 5
9,465
631
2,960
18,937
18,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Jstoner3
Achilles
18
4 / 6 / 6
11,903
794
13,159
24,506
25,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Num3roTr3s
Chronos
17
2 / 9 / 5
10,611
707
8,475
17,445
11,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 7 / 5
10,523
702
20,862
12,770
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
bousha10
Hun Batz
17
3 / 5 / 2
10,746
716
10,844
15,585
7,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
33
Kills
12
12
Deaths
33
74
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
5
19
2.7
W
5
2
15
6.25
L
Guan Yu
Brklacich
Guan Yu
1
6
5
0.58
L
Achilles
Jstoner3
Achilles
4
6
6
1.17
L
Chronos
Num3roTr3s
Chronos
2
9
5
0.5
L
2
7
5
0.64
W
Kukulkan
PinnyGG
Kukulkan
11
1
7
14.5
W
Gilgamesh
PopsicleBlower
Gilgamesh
4
2
20
7
W
9
2
13
7.75
L
Hun Batz
bousha10
Hun Batz
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,892
Damage
56,300
66,859
Taken
89,243
34,841
Mitigated
67,443
14,150
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,461
5,423
1,075
4,835
14,660
4,973
1,498
7,355
6,481
0
44,044
W
10,562
1,174
0
190
17,798
12,363
298
5,096
11,997
17,993
0
L
Guan Yu
Brklacich
Guan Yu
2,960
300
369
1,108
18,937
18,003
0
11,191
7,172
0
20,684
L
Achilles
Jstoner3
Achilles
13,159
1,481
0
6,859
24,506
25,182
711
15,892
7,824
2,583
29,443
L
Chronos
Num3roTr3s
Chronos
8,475
1,647
0
2,956
17,445
11,626
1,468
7,617
9,265
37,237
0
L
20,862
7,418
0
1,352
12,770
5,179
493
6,688
5,674
50,768
0
W
Kukulkan
PinnyGG
Kukulkan
16,173
969
0
1,054
8,746
3,352
411
3,797
4,606
60,164
0
W
Gilgamesh
PopsicleBlower
Gilgamesh
14,503
1,256
0
3,400
13,560
9,517
284
7,148
5,848
7,184
25,950
W
22,193
4,384
691
2,905
12,095
4,636
2,779
5,274
6,337
63,005
0
L
Hun Batz
bousha10
Hun Batz
10,844
2,788
0
1,400
15,585
7,453
548
8,982
6,171
0
37,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,968
Gold Earned
53,248
363
Minions Killed
310
7
Camps Cleared
10
1,434,593
Distance Traveled
1,359,193
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,208
814
68
5
0
287,647
2
W
Ares
11,235
749
10
1
1
278,817
2
L
Guan Yu
9,465
631
43
3
0
296,412
0
L
Achilles
11,903
794
27
2
0
272,240
0
L
Chronos
10,611
707
84
6
2
230,499
0
L
Vulcan
10,523
702
93
6
4
279,098
1
W
Kukulkan
13,111
874
113
8
5
318,739
5
W
Gilgamesh
11,842
789
43
3
0
296,920
1
W
Nu Wa
13,572
905
129
9
1
252,470
4
L
Hun Batz
10,746
716
63
4
4
280,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role